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Potential Effects of RPG
by Hawke Robinson published Mar 13, 2016
The areas and degree of effects likely vary between the different RPG formats of tabletop, live-action, solo/CYOA, or computer-based.
Located in Archives / The RPG Research Project Specific Archives
POTENTIAL AREAS OF EFFECT
by Hawke Robinson published Mar 24, 2016
The effects of RPGs upon participants are influenced by many variables, including the RPG format: Tabletop, Live-action (LARP), Choose Your Own Adventure / Interactive Solo, and computer-based
Located in About
1982 - Activity Structure as Scaffolding for Children's Second Language Learning. Sociolinguistic Working Paper Number 100.
by Hawke Robinson published Feb 29, 2016
Activity Structure as Scaffolding for Children's Second Language Learning. Sociolinguistic Working Paper Number 100. Ervin-Tripp, Susan M.View Profile; Southwest Educational Development Lab., Austin, TX.. November 1982: 38
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
The RPG Research Project - Research Focus
by Hawke Robinson published Aug 16, 2017 last modified Dec 21, 2017 05:31 PM
This page briefly summarizes the research foci of The RPG Research Project
Volunteer RPG Player Archetype I Trainee (Volunteer / Entry-level / Trainee)
by Hawke Robinson published Jun 29, 2017 last modified Jun 29, 2017 10:26 PM — filed under:
This is an entry-level volunteer position with the possibility of optional free peer-training available. The player archetype is responsible for filling the role of various role-playing gamer "types". The participant takes on various Player Archetype roles to help training Game Masters learn how to address such situations more effectively. Types include: Munchkin, Rules Lawyer, Murder-hobo, etc. For people with little-to-no prior professional RPG experience, this is an excellent means of getting started gaining that experience.
Located in About / Volunteer & Training Opportunities
Initial Review of The Gamers: The Shadow Menace
by Hawke Robinson published Nov 16, 2017 last modified Nov 16, 2017 09:11 AM — filed under:
This is an initial review, with just my first impressions upon the first viewing of the brand new offering in the original The Gamers Series: The Shadow Menace. I attempt to avoid any overt spoilers by keeping this review more abstract rather than specific.
Located in Blog
RPG Recreation Therapy Hypothetical Scenario - Bipolar Clients in Complex Interpersonal Interactions
by Hawke Robinson published Feb 25, 2013 last modified May 10, 2016 11:15 AM — filed under: , , , , , ,
As we continue through the course on Recreation Therapy for People with Disabilities at Eastern Washington University, we have various assignments to write up hypothetical scenarios with hypothetical clients. This is one with several types of scenarios with hypothetical bipolar clients using tabletop role-playing gaming as the core activity. This is a high level overview, rather than a detailed activity analysis.
Located in Blog
2014 Know Thy Avatar: The Unintended Effect of Virtual-Self Representation on Behavior
by Hawke Robinson published Feb 05, 2014 last modified Sep 17, 2015 07:04 AM — filed under: , , , , , , , , , , , , , , , , ,
How you represent yourself in the virtual world of video games may affect how you behave toward others in the real world, according to new research published in Psychological Science, a journal of the Association for Psychological Science. “Our results indicate that just five minutes of role-play in virtual environments as either a hero or villain can easily cause people to reward or punish anonymous strangers,” says lead researcher Gunwoo Yoon of the University of Illinois at Urbana-Champaign. DOI: 10.1177/0956797613519271 2014 25: 1043 originally published online 5 February 2014 Psychological Science
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2008 - RPGR-A00003 - The Defamation of Role-playing Gaming and Gamers.
by Hawke Robinson published Sep 29, 2015 last modified Jan 11, 2016 03:57 PM — filed under: , ,
By W.A. Hawkes-Robison Original Version 2008-11-20 Version 2 2008-12-06 Version 3 2011-12-09 Updated for Creative Commons License: 2012-09-29
Located in Archives / The RPG Research Project Specific Archives / Project Archives
2007 - RPGR-A00007-part 1 - RPG Adapted for the Deaf Using ASL
by Hawke Robinson published Dec 12, 2011 last modified May 10, 2016 11:14 AM — filed under: , , ,
“Hands-On-Adventure” - (ASL signed role playing gaming) - Role-Playing Gaming Adapted for the Deaf Using - American Sign Language - by W.A. Hawkes-Robinson - (c) 2007 - Revised for Creative Commons 2012-10-01
Located in Archives / The RPG Research Project Specific Archives / Project Archives