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Image JPEG image mazes and monsters
by Hawke Robinson last modified Aug 14, 2015 04:02 PM
Located in Archives / Primary Archives / images
Potential Effects of RPG
by Hawke Robinson published Mar 13, 2016
The areas and degree of effects likely vary between the different RPG formats of tabletop, live-action, solo/CYOA, or computer-based.
Located in Archives / The RPG Research Project Specific Archives
POTENTIAL AREAS OF EFFECT
by Hawke Robinson published Mar 24, 2016
The effects of RPGs upon participants are influenced by many variables, including the RPG format: Tabletop, Live-action (LARP), Choose Your Own Adventure / Interactive Solo, and computer-based
Located in About
The RPG Research Project - Research Focus
by Hawke Robinson published Aug 16, 2017 last modified Jul 21, 2018 09:12 PM
This page briefly summarizes the research foci of The RPG Research Project
Dungeons And Dragons Or Mazes And Monsters?
by Hawke Robinson published Jun 13, 2018 — filed under:
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Full Text Documents Waiting for permission to publish publicly
BBC - What happened to Dungeons and Dragons?
by Hawke Robinson published Oct 29, 2012 last modified Aug 14, 2015 07:40 PM — filed under: ,
By Darren Waters - BBC News Online - Monday, 26 April, 2004, 12:40 GMT 13:40 UK. In the 1980s millions of teenagers world-wide would battle dragons armed with just dice, paper and pens. D&D became part of youth sub-culture but as the game celebrates its 30th birthday, is anyone still playing?
Located in Blog
TRPG
by Hawke Robinson last modified Aug 05, 2018 11:34 AM — filed under:
Tabletop Role-Playing Game
Located in Archives / Wiki, Glossary, & Bibliography / Glossary
2008 - RPGR-A00003 - The Defamation of Role-playing Gaming and Gamers.
by Hawke Robinson published Sep 29, 2015 last modified Jan 11, 2016 03:57 PM — filed under: , ,
By W.A. Hawkes-Robison Original Version 2008-11-20 Version 2 2008-12-06 Version 3 2011-12-09 Updated for Creative Commons License: 2012-09-29
Located in Archives / The RPG Research Project Specific Archives / Project Archives
Dungeons & Dragons, Satan, and Psychology | Psychology Today
by Hawke Robinson published Nov 27, 2017 last modified Mar 13, 2018 09:34 AM
Located in Archives / / Additional Reference Material / To Be Sorted
2004 - RPGR-A00001 An Overview of the History and Potential Therapeutic Value of Role-playing Gaming
by Hawke Robinson published Sep 30, 2004 last modified Jan 11, 2016 03:54 PM — filed under: , ,
Role-playing gaming (RPGing) has its roots as far back as ancient history with the development of war-gaming. War-gaming is the simulation of combat strategies and tactics represented in reduced scale with various rules, often with some sort of randomizing agent such as dice or cards to add an element of “realistic” unpredictability. As long as there has been organized warfare, there appears to have been some form of war-gaming in every culture throughout history. Chess and the Chinese game Go both are very much based on war-gaming, but considered lacking by some because of the lack of unpredictability offered by “true” war-gaming using some degree of randomization. The RPG Research Project Document ID #RPGR-A001-A-20120927A-CC
Located in Archives / The RPG Research Project Specific Archives / Project Archives