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Ethics in Fantasy: Morality and D&D Part 2: Concerned About Role Playing
by Hawke Robinson published Aug 01, 2017 last modified Jun 13, 2018 05:20 PM — filed under: ,
This is the SECOND in a series of three articles which I wrote concerning Christian perspectives and misunderstandings about Role-Playing Games. by Tracy Hickman.
Located in Archives / / Additional Reference Material / To Be Sorted
Professional Ethics, Friendly vs. Friends
by Hawke Robinson published Apr 06, 2018 last modified Jun 13, 2018 05:08 PM — filed under: ,
This came up in an Alignable social network thread, and I thought others might enjoy it being shared here. "What do you think is an appropriate relationship with a client/customer? " This also addresses some of the topics of RPG Professionals / Paid Game Masters, etc.
Located in Blog
RPGs and how they reinfoce concepts of Theory of Mind, especially for those with DD
by Hawke Robinson published Jun 13, 2018 — filed under:
Placehodler for discussion and research links to, concepts of Theory of Mind, and how role-playing games can help people enhance their development related to ToD, and how those with developmental delays can benefit form using RPG to help improve the learning process of repetition necessary for some disiabilities to help them advance in their development...
Located in Archives / The RPG Research Project Specific Archives / Project Archives
Cognition - Using RPGs to Enhance the Learning Process, from the Cognitive Neuropsychology Perspective
by Hawke Robinson published Nov 29, 2017 last modified Jun 13, 2018 05:11 PM — filed under: , , , , , ,
This could be applied to all RPG Formats in various ways, with different strengths and weaknesses presenting in each format: Tabletop, Live-Action (LARP), computer-based, or solo adventure books/modules. Ideally a mix of all 4 formats would likely have the most powerful effects. This is from a recent assignment for a cognitive neuroscience class. I only had about an hour or two to whip this up, so this is just a simple, quick essay for a class assignment. It isn't very well put together, because the assignments are only worth about 1-10 points out of 1,000, while the tests add up to 800 points of the total grade, so please forgive the lack of formality and poor quality. Hopefully you will still find the information listed useful. I hope in the future to write a much better, more formal version, but with my existing backlog, who knows when that will be, so I am posting this here as a placeholder reminder for me to hopefully work on it in the future. Even in this rough format, it may still be useful for some interesting topical discussions.
Located in Users / Hawke Robinson
Using Role-playing Games To Assist Recovery of Traumatic Brain Injury Patients
by Hawke Robinson published Aug 29, 2013 last modified Jun 13, 2018 05:20 PM — filed under: , , , , , , , ,
Originally presented as a slide show presentation for Eastern Washington University class "Recreation Therapy for People with Disabilities". This video is a presentation on the hypothetical use of role-playing games to help a patient with Traumatic Brain Injury (TBI) progress through various recovery stages. This includes Choose Your Own Adventure (CYOA), Computer-based RPG, Tabletop, and Live-action role-play (LARP).
Located in Blog
Hypothesis of the Role-playing Gamer "Floater"
by Hawke Robinson published Jun 04, 2013 last modified Jun 13, 2018 05:20 PM — filed under:
I have a new hypothesis as to why the stereotypes about role-playing gamers have become stronger over the decades rather than being disproved over time (as all the research indicates). I call it a hypothesis of the "Role-playing Gamer Floater"...
Located in Blog
Optimizing the RPG Experience for Building Camaraderie As Quickly and Strongly as possible
by Hawke Robinson published Sep 08, 2017 last modified Jun 13, 2018 05:12 PM — filed under: , ,
Drawing on Therapeutic Recreation theories, methodologies, and protocols, there are a number of "ice breaking" techniques when forming new groups, to help improve building camaraderie. Also taking into account Tuckman's theories on group formation (Forming, Storming, Norming, Performing (Adjourning/Mourning)). This article combines all those concepts with using role-playing games to achieve these goals, and techniques for optimizing the RPG experience to improve this process, as well as some examples of games that build some aspects into their systems. This is a work in progress.
Located in Blog
Average Setup And Preparation Time
by Hawke Robinson published Jun 04, 2017 last modified Jun 13, 2018 05:14 PM — filed under: ,
A great question on the Facebook RPG Connection group page: "All right dungeon Masters listen up let us know what you do to prepare for a game and how long does it usually take you." Here is my lengthy response for a wide range of variables...
Located in Blog
Curated RPG Research List
by Hawke Robinson published Jun 21, 2018 last modified Jun 21, 2018 02:10 PM — filed under:
There are thousands of documents on the effects and use or role-playing games from many perspectives. This can be an overwhelming amount for those starting out researcing this fascinating topic. This page is designed to help you get started, and useful for quickly finding the topic of discussion to respond with theory and research appropriate to the topic.
Located in Archives / The RPG Research Project Specific Archives
Preference for competitive or cooperative games?
by Hawke Robinson published Apr 08, 2018 last modified Jun 13, 2018 05:08 PM — filed under: ,
A question that came up from others elsewhere (social network poll): "How do you rather play games? Cooperatively, no preference, competitively?"
Located in Blog