You are here: Home

Search results

16 items matching your search terms.
Filter the results.
Item type














New items since



Sort by relevance · date (newest first) · alphabetically
1987 - Emotional stability pertaining to the game of Dungeons & Dragons
by Hawke Robinson published Apr 17, 2012 last modified Sep 16, 2018 05:18 PM — filed under: , , , , , , ,
Simón, Armando (October 1987). Emotional stability pertaining to the game of Dungeons & Dragons. Psychology in the Schools, pp 329-332. A clinical psychologist uses the Cattell 16 PF test to show gamers are perfectly normal emotionally, comparing new and veteran gamers. 4 small pages.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
1990 - Alienation and the game Dungeons and Dragons
by Hawke Robinson published Jan 23, 2011 last modified May 14, 2018 03:56 PM — filed under: , , , , , , , , , , , , ,
DeRenard, Lisa A. and Kline, Linda Mannik (1990). Alienation and the game Dungeons and Dragons. Psychological Reports, 66, 1219-1222. This study examined differences in feelings of alienation between 35 active players and 35 nonplayers. Gamers diverge from peer-culture in mass media awareness, but not in more significant aspects. 4 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1991 - RELATIONSHIP OF ROLE-PLAYING GAMES TO SELF-REPORTED CRIMINAL BEHAVIOUR
by admin published Jun 13, 2018 — filed under: , , , , , , , ,
SUZANNE ABYETA AND JAMES FOREST. University of Manitoba. Psychological Reports, 1991, 69, 1187-1192. O Psychological Reports 1991
Located in Archives / / Full Text Documents Waiting for permission to publish publicly / Documents moved to New Archive
1995 - Circle stands unbroken
by Hawke Robinson published Apr 17, 2012 last modified Sep 15, 2015 04:31 PM — filed under: , , , , , , , ,
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1995 - Do role-playing games cause aberrant behavior and suicide?
by Hawke Robinson published Apr 17, 2012 last modified Sep 15, 2015 05:01 PM — filed under: , , , , , , , ,
Zane, Denyse J. (n.d. [last reference 1995]). Do role-playing games cause aberrant behavior and suicide? Riverside Community College. Evidence is to the contrary. 11 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1995 - Gamers & gaming: an ethnographic survey of male role-playing game enthusiasts in and around Athens, OH
by Hawke Robinson published Apr 17, 2012 last modified Sep 15, 2015 04:25 PM — filed under: , , , , , , , , ,
Tremlett, Jim (1995, Summer). Gamers & gaming: an ethnographic survey of male role-playing game enthusiasts in and around Athens, OH. Ohio University.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1995 - Personality, belief in paranormal, and involvement with satanic practices among young adult males: dabblers versus gamers
by Hawke Robinson published Apr 18, 2012 last modified Sep 15, 2015 04:49 PM — filed under: , , , , , , ,
Leeds, Stuart M. (1995). Personality, belief in paranormal, and involvement with satanic practices among young adult males: dabblers versus gamers. Cultic Studies Journal 12:2, 148-165.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1995 - Role-playing games: their stigmas and benefits
by Hawke Robinson published Apr 18, 2012 last modified Sep 15, 2015 05:06 PM — filed under: , , , , , , , , , , , ,
Walton, William J. (1995, December). Role-playing games: their stigmas and benefits. Wilmington College. RPGs "are a harmless and occasionally beneficial mode of entertainment that has been misrepresented in the past." 29 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1996 - How are we going to get out of this?
by Hawke Robinson published Apr 18, 2012 last modified Sep 17, 2015 02:10 AM — filed under: , , , , , , , ,
Nunis, C.S. (n.d. [last reference 1996]). How are we going to get out of this?. University of Memphis. Gamers are indeed deviant by using "collaborative learning methods and cooperative social problem-solving strategies...as well as idealistic lack of prejudice, sexism, homophobia, or bigotry." 9 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1998 - Personalities of players of Dungeons & Dragons
by Hawke Robinson published Feb 25, 2014 last modified May 14, 2018 03:45 PM — filed under: , , , , , , , , , , , , ,
ROBERT CARTER, AND DAVID LESTER (1998, February). Personalities of players of Dungeons & Dragons. Psychological Reports, 82(1), 182. Gamers' tendency to suicide no different from rest of population. 1 page.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)