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Collection of RPG Research Questions

by Hawke Robinson published Aug 22, 2017 04:20 PM, last modified Aug 22, 2017 04:39 PM
Here is a collection, found automatically from any documents with the tag "Potential RPG Research Question".
Social Workers’ Perceptions of the Association Between Role Playing Games and Psychopathology by Hawke Robinson — last modified Oct 04, 2017 05:08 AM
Whereas role-playing and table-top role-play games (RPGs) have been proven to have potential as therapeutic tools, playing RPGs is often stereotypically associated with social incompetence and psychiatric disorders.
Does RPG reading complexity impact participant development of intrinsic reading motivation, speed of development, and total reading advancement? by Hawke Robinson — last modified Aug 22, 2017 04:45 PM
RPGs are well known to spark interest in reading, and may promote overall reading advancement. That being said, how much does the reading comprehension required for RPGs impact this overall advancement? Using "Adult" RPG Systems with youth, rather than "bringing down" a system to "their level". This is one anecdotal example that I can share, since it is my own kids, but I have seen repeated many times in practice with others, over the years. But have not (yet) run a controlled study to validate or negate these observations. Your thoughts and experiences?
UPDATE! Wizards of the Coast, Dungeons & Dragons, "No" to any use of Wheelchair Friendly RPG Trailer or other helping services. by Hawke Robinson — last modified Nov 01, 2017 02:15 PM
UPDATE: JULY 2017 WIZARDS OF THE COAST PROVIDED US WITH A LICENSE! - After years of trying to get any kind of response, the only one we could get for using D&D publicly, was "No" to any use by our company, RPG Therapeutics, or The RPG Research Project, or The Wheelchair Friendly RPG Trailer, and all of our community endeavors, including charity, special needs populations, brain injury recovery, veterans, Autism Spectrum, etc. Hopefully this is just a Tier 1 Support issue. But we just can't get a hold of a human being to speak to. Here is what has happened far...
Notes from experiments on RPG optimization by Hawke Robinson — last modified Oct 04, 2017 06:11 AM
Here is a summary of many observations I have made over the decades through various experiments in trying to optimize the RPG experience. This is from a huge pile of hundreds of documents I have written, spanning over 15+ years of research (and nearly 40 years of RPG experience). It will likely take me a year or more to finish integrating all that information into this document.
How to get started using RPGs by Hawke Robinson — last modified Aug 22, 2017 04:21 PM
After resolving the many myths and inculcated attitudes about role-playing games and gamers, and then showing people the research supporting the efficacy of using role-playing games to achieve therapeutic and educational goals for a broad range of populations, the next question invariably is, "Okay, how do I get started?". This post will provide you with a possible road map.
File Microsoft Word Document the results of playing the game of social studies knowledge in an eighth grade classroom by Hawke Robinson — last modified Aug 22, 2017 04:30 PM
Ethics in Fantasy: Morality and D&D Part 3: The Moral Imperative of Fantasy by Hawke Robinson — last modified Aug 22, 2017 04:33 PM
This is the THIRD in a series of three articles which I wrote concerning Christian perspectives and misunderstandings about Role-Playing Games, by Tracy Hickman.
The Personality of Fantasy Game Players by Hawke Robinson — last modified Aug 22, 2017 04:30 PM
Neil A. Douse & Ian Chris McManus (1993). The Personality of Fantasy Game Players. British Journal of Psychology, 84 (4), 505-509.
Experiences of Hobby Game Players: Motivations Behind Playing Digital and Non Digital Games | GrogHeads by admin — last modified Aug 22, 2017 04:29 PM
Central to our understanding of why people play digital games (either video or computer games) is to understand the reason people want to “play” a game in the first place. Playing, once reserved for only real-life interactions among people, is now the venue for interacting with digital manifestations of reality; but the question remains, is this digital-based playing different than real-based playing? The purpose of this study was to investigate the patterns of motivation and usage by card, role-playing, computer, and board game players, known in this study as hobby game players. Through an online survey, we measured the reasons people play these games, as well as the milieu in which they play these games are played. What does the game player like in a game? Why does the gamer like this? What motivates continued game play and preferences for types of games? The results indicate that digital game playing shares several underlying motivations with its pre-digital predecessors, but in ways that are still different than tabletop gaming.
How far to go with trolls? by Hawke Robinson — last modified Aug 22, 2017 04:24 PM
Recently in a Facebook conversation regarding the Wheelchair Friendly RPG Trailer, I had some interaction with what turned out to be a troll. At first I thought it might be a legitimate interaction, but only too late was it clear they were otherwise... I thought it would be fun to post the interaction here for future reference.
Mockery of Gamers by Hawke Robinson — last modified Aug 22, 2017 04:23 PM
In a Facebook group posting, someone stated: "I question why America sees LARPing as something to be mocked". Here is a response...
1999 - Through The Looking Glass: An Exploration of the Interplay between Player and Character Selves in Role-Playing Games by Hawke Robinson — last modified Aug 22, 2017 04:34 PM
Author: Nicholas Yee. My main interest in RPG’s is in its interface with our individual personalities. I am interested in finding out how our personalities influence how we shape our characters or what we are trying to get out of the game.
HBO's VICE Documentary Article Mentions Hawke Robinson & RPG Research - "Denmark - LARPing Is the Future of Education" by Hawke Robinson — last modified Aug 22, 2017 04:24 PM
HBO's VICE Media - At This Danish School, LARPing Is the Future of Education October 7, 2015, By Mike Pearl.
2012 RPGR-A00008 - Why People Like to Participate in Role-playing gaming activities. by Hawke Robinson — last modified Aug 22, 2017 04:22 PM
By W. A. Hawkes-Robinson - October 24th, 2012
What is D&D? by Hawke Robinson — last modified Aug 22, 2017 04:37 PM
Dungeons and Dragons™ (commonly known as D & D™) is an elaborate fantasy game which evolved from the war games popular in the late 1950's. Instead of a historical battlefield and battle, D&D™ games are fought in the minds of the players as the DM (dungeon master, or god) sets the stage in the fantasy world. Each player assumes the identity of the character he creates. His creature is based on chance roll of the dice. Each character will have six basic abilities: strength, intelligence, wisdom, constitution, dexterity, and charisma. The manual guideline will determine whether the character will be "good" or "evil."
2000 - Dungeons, dragons and gender: role-playing games and the participation of women by Hawke Robinson — last modified Aug 22, 2017 04:35 PM
Foster, Kyna (2000, March 30). Dungeons, dragons and gender: role-playing games and the participation of women. 42nd meeting of the Western Social Sciences Association (online). Stereotypes in RPG. 11 pages.
1990 - Alienation and the game Dungeons and Dragons by Hawke Robinson — last modified Aug 22, 2017 04:28 PM
DeRenard, Lisa A. and Kline, Linda Mannik (1990). Alienation and the game Dungeons and Dragons. Psychological Reports, 66, 1219-1222. This study examined differences in feelings of alienation between 35 active players and 35 nonplayers. Gamers diverge from peer-culture in mass media awareness, but not in more significant aspects. 4 small pages.
1988 - Therapy is fantasy: role-playing, healing, and the construction of symbolic order. by Hawke Robinson — last modified Aug 22, 2017 04:36 PM
Hughes, John (1988). Therapy is fantasy: role-playing, healing, and the construction of symbolic order. Australian National University honors paper in medical anthropology on the use of RPG in the self-treatment of clinical depression. 23 pages.
Which state & federal legislators have engaged in role-playing gaming? by Hawke Robinson — last modified Aug 22, 2017 04:21 PM
Which state & federal legislators have engaged in role-playing gaming?
Vision of the future by Hawke Robinson — last modified Aug 22, 2017 04:23 PM
It is still far to early to be sure that this vision for the future will even be relevant several years from now, as the research data begins to roll in, but if any of the core assumptions hold even remotely true, then the long term goal of creating RPG therapy modules could become a reality.
"Knock it off" Shows and Writers Still Perpetuating Negative RPG Gamer Stereotypes, Even in Webisodes by Hawke Robinson — last modified Aug 22, 2017 04:37 PM
As Mike Rugnetta, host of the PBS Idea Channel, said to the writers of Big Bang Theory, that keep perpetuating all the negative stereotypes about role-playing gamers, "Knock it off." A challenge to writers to try something different.
What is Question/Hypothesis of the RPG Research Observation Group 1? by Hawke Robinson — last modified Aug 22, 2017 04:20 PM
I had a recent question on Facebook about my posting: "Finished session 5 with RPG Preliminary Observation group 1, using Ea d20 RPG in a Tolkien Middle-earth setting." The question was from Sarah Lynne Bowman, author of The Functions of Role-playing Games: How Participants Create Community, Solve Problems and Explore Identity. She asked: "What's the research question/hypothesis?"
Gender Bias in Gaming by Hawke Robinson — last modified Aug 22, 2017 04:24 PM
I am currently in a course titled "The Psychology of Women" and we are covering various gender-bias topics. Recently on the CAR-PGa email list a link was sent related to gender-bias in gaming. Have you seen/experienced gender-bias related to gaming?
Results from first day of Questionnaires on Gender Bias at Gamers Haven by Hawke Robinson — last modified Aug 22, 2017 04:20 PM
This sample was taken at The Gamers' Haven in Spokane Valley, Washington. I will be adding the results to this page as I work out the calculations. Here is some initial data (I will be updating this specific page), I will comment on this page when it is updated....
Using Role-Playing Games to Treat PTSD at the VA Hospital by Hawke Robinson — last modified Aug 22, 2017 04:32 PM
Timothe Loya served six years as a U.S. Marine, also serving in Iraq, and has proposed using tabletop role-playing games to treat returning veterans struggling with Post Traumatic Stress Disorder (PTSD) at the VA Puget Sound Health Care System.
When Does Role-Playing Gaming Become "Bad" For Participants? by Hawke Robinson — last modified Aug 22, 2017 04:21 PM
What do you think is a reasonable baseline for "safe" RPG participation? With different populations, when is there "too much of a good thing"? Do you have any anecdotes, or better yet research data that validates any particular stance? I am slowly building up the background for extensive research on the potential therapeutic uses of role-playing games in various formats (tabletop, live-action, computer-based) for various populations (TBI, PTSD, Autism-spectrum, LD's, etc.), with the assumption that there is potential benefit. But what are the potential risks?
RPG Research Status Update by Hawke Robinson — last modified Sep 10, 2017 12:23 PM
A lot has happened over the past several months, and there is actually a backlog developing, so I thought I would take a minutes to organize the backlog, update folks on what has been completed, and look ahead to what is coming down the pipe. If there is anything I forgot to include, please let me know so I can integrate it into this article. Many of the items in the queue might unfortunately be stuck until the summer holiday from university. Consider this also my public TODO list...

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