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Does RPG reading complexity impact participant development of intrinsic reading motivation, speed of development, and total reading advancement?
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , ,
RPGs are well known to spark interest in reading, and may promote overall reading advancement. That being said, how much does the reading comprehension required for RPGs impact this overall advancement? Using "Adult" RPG Systems with youth, rather than "bringing down" a system to "their level". This is one anecdotal example that I can share, since it is my own kids, but I have seen repeated many times in practice with others, over the years. But have not (yet) run a controlled study to validate or negate these observations. Your thoughts and experiences?
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RPG Handbook of Practice for Education & Therapy
by Hawke Robinson published Nov 10, 2015 last modified Dec 08, 2022 02:57 PM — filed under: , , ,
Here you will find the latest and earlier drafts of the Role-Playing Gaming Therapeutic Recreation Handbook of Practice. This is made available through the Creative Commons copyright variant for Attribution and Share-Alike. This is provided in the hopes that others will help with adding to the whole of this book to the benefit of the entire community.
Located in Archives / Primary Archives
Avista (Energy Company) Worker and RPG Research Discussion on RPG-based Professional Training
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , ,
I just had a surprising dialog with some Avista (my local power company) workers regarding role-playing games...
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Cognition - Using RPGs to enhance the learning process
by Hawke Robinson published Nov 29, 2017 last modified Dec 08, 2022 03:00 PM — filed under: , , , , ,
A recent assignment for a cognitive neuroscience class. This is a simple, quick essay for one of our assignments. It isn't very well put together, because the assignments are only worth about 1-10 points out of 1,000, while the tests add up to 800 points of the total grade, so please forgive the lack of formality. Hopefully you still find the information listed, useful. I hope in the future to write a much better, more formal version, and am posting this here as a placeholder for me to hopefully work on it in the future.
Located in Users / Hawke Robinson
RPG Training Programs
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , , , , ,
The RPG Therapeutics LLC website has updated the section of the site listing training options for "Introduction to RPG Training Series", "Role-Playing Game Advocate", "RPG Facilitator", "Game Master in Education", and "Game Master in Therapy" and "Introduction" series of training and certification programs.
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Cognition - Using RPGs to Enhance the Learning Process, from the Cognitive Neuropsychology Perspective
by Hawke Robinson published Nov 29, 2017 last modified Dec 08, 2022 03:00 PM — filed under: , , , , , ,
This could be applied to all RPG Formats in various ways, with different strengths and weaknesses presenting in each format: Tabletop, Live-Action (LARP), computer-based, or solo adventure books/modules. Ideally a mix of all 4 formats would likely have the most powerful effects. This is from a recent assignment for a cognitive neuroscience class. I only had about an hour or two to whip this up, so this is just a simple, quick essay for a class assignment. It isn't very well put together, because the assignments are only worth about 1-10 points out of 1,000, while the tests add up to 800 points of the total grade, so please forgive the lack of formality and poor quality. Hopefully you will still find the information listed useful. I hope in the future to write a much better, more formal version, but with my existing backlog, who knows when that will be, so I am posting this here as a placeholder reminder for me to hopefully work on it in the future. Even in this rough format, it may still be useful for some interesting topical discussions.
Located in Users / Hawke Robinson
My best ICT lesson: algorithms and binary meets fantasy scenarios
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: ,
Inspired by the book Computational Fairy Tales, Chris Leach created a fantasy world for his ICT class to introduce them to computational thinking - Re-posted here for archival purposes, an interesting article on how an information and communication technologies instructor used fantasy settings, that could be tied into role-playing gaming to help explain mathematical and computer science based concepts in ways that might be more accessible to a wider audience....
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Significant Progress on Paperwork for Pilot Research Study Using RPGs Within the Constraints of a University Setting
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , , , , , , , , , , , , , ,
Significant progress made today in the paperwork process for putting together the study on "Efficacy Assessment of Role-playing Games as an Instructional Technique within the Constraints of a University Academic Setting from the Neuropsychology Perspective"...
Located in Blog
Østerskov Efterskole - Danish public high school teaching all subjects using LARP
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , ,
Thanks to feedback from @Jmstar on Twitter, he pointed out a public school in Denmark teaching all subjects for what in the US we would consider sort of upper high school, or post high school between high school and college, teaching in depth educational subjects entirely using LARP techniques.
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ADD/ADHD Classroom Modifications: Gamification - Competitive vs. Cooperative
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , ,
This is a less formal, discussion posting. Not really cleaned up, since I have other deadlines looming where I need to focus my time. But I wanted to post it while thinking about it, before it gets buried by other projects. It is a slightly lengthy, not quite essay, regarding my concerns about the recommendations for "gamification" of instruction in the classroom, especially competitive versus cooperative. It is posted more as a forum discussion request. I look forward to everyone's comments. At the time of this posting I was taking an elective course in Teaching Youth & Teens with ADD / ADHD & Executive Function (EF) Deficits. Basically how to understand and provide appropriate adaptations when teaching this population group. Part of the course includes online discussions. I thought I would save for discussion outside of the classroom, my postings of related topics. I welcome feedback from others...
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