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1995 - Foreign language education and role-playing games
by Hawke Robinson published Jan 24, 2013 last modified Dec 08, 2022 10:48 AM — filed under: , , , , , , ,
Phillips, Brian David (1995). Foreign language education and role-playing games. Interactive Fantasy (3), 96-103. Using role-playing games in the subject language to teach that language. 8 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1985 - Dungeons & Dragons as a coping strategy
by Hawke Robinson published Apr 18, 2012 last modified Dec 08, 2022 10:48 AM — filed under: , , , , , ,
Blocksom, Rita (1985, February). Dungeons & Dragons as a coping strategy. Dragon, 15-16. Private school director examines popularity of RPG among talented/gifted students. 2 pages.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
1984 - Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents
by admin published Apr 18, 2012 last modified Dec 08, 2022 10:48 AM — filed under: , , , , , , , ,
Kallam, Michael L. (1984, May). Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents. Oklahoma State University. Significant improvement over control group found. 88 pages.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
1995 - Walk a mile in someone else's shoes
by Hawke Robinson published Apr 18, 2012 last modified Dec 08, 2022 10:48 AM — filed under: , , , , , , ,
Holinsworth, Mark S. (1995). Walk a mile in someone else's shoes. Interactive Fantasy (4), 52-58. Teaching ethics and morality through RPG. 7 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2004 - RPG: deixe a ficção abrir as portas de realidade
by Hawke Robinson published Apr 17, 2012 last modified Dec 08, 2022 10:49 AM — filed under: , , , ,
Marcelo, João (2004). RPG: deixe a ficção abrir as portas de realidade. (online) . RPG in curriculum. 3 pages. Document Actions
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2001 - CAR-PGa Two surveys
by Hawke Robinson published Apr 17, 2012 last modified Dec 08, 2022 10:49 AM — filed under: , , , , , , , , , ,
CAR-PGa (2001). Two surveys. Bonham, TX: author. The first is a 3-page questionnaire for Role-Playing Games as an Academic Subject (an ongoing project), to get RPG accepted as a valid part of contemporary culture studies on the college level. The second is a sociological survey of female gamers. 4 pages. Document Actions
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1993 - Cyberpunk naiselle: Nainen roolipelaajana ja Roolipellissä.
by Hawke Robinson published Apr 17, 2012 last modified Dec 08, 2022 10:48 AM — filed under: , , , , ,
Phillips, Brian David (1995, Summer). Methodology for using RPG in English conversation classes. Games & Education, 2-3. Using RPG to develop fluency in English as second language (in Taiwan). 2 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2006 - Last resort of kings: violence as a storytelling tool
by Hawke Robinson published Apr 17, 2012 last modified Dec 08, 2022 10:49 AM — filed under: , , , , , , , ,
Dewar, Michael (2006, May 19). Last resort of kings: violences asa storytelling tool. Pyramid (online) . 6 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1993 - Role-playing games and the gifted student
by Hawke Robinson published Apr 17, 2012 last modified Dec 08, 2022 10:49 AM — filed under: , , , , , ,
Cardwell, Paul, Jr. (1993). Role-playing games and the gifted student. Analysis of how RPG can be used in talented/gifted curriculum Covers a couple dozen each academic subjects and learning skills aided by these games. (This is an update of a paper submitted earlier but published in 1995: Role playing games and the gifted student. Gifted Education International, 39-46.) 8 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2011 - Design guidelines for Classroom Multiplayer Presential Games (CMPG)
by Hawke Robinson published Dec 31, 2011 last modified Dec 08, 2022 10:49 AM — filed under: , , , , , , ,
Villalta, M. ; Gajardo, I. ; Nussbaum, M. ; Andreu, J.J. ; Echeverría, A. ; Plass, J.L. Computers & Education, 2011, Vol.57(3), pp.2039-2053 [Peer Reviewed Journal]
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)