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What is Question/Hypothesis of the RPG Research Observation Group 1?
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , ,
I had a recent question on Facebook about my posting: "Finished session 5 with RPG Preliminary Observation group 1, using Ea d20 RPG in a Tolkien Middle-earth setting." The question was from Sarah Lynne Bowman, author of The Functions of Role-playing Games: How Participants Create Community, Solve Problems and Explore Identity. She asked: "What's the research question/hypothesis?"
Located in Blog
List of Possible Research Projects for RPG Research
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , ,
The front page of rpgresearch.com provides an overview of potential topics to research. This page will attempt to define these in a bit more detail.
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Initial Review of The Gamers: The Shadow Menace
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under:
This is an initial review, with just my first impressions upon the first viewing of the brand new offering in the original The Gamers Series: The Shadow Menace. I attempt to avoid any overt spoilers by keeping this review more abstract rather than specific.
Located in Blog
Updated list of goals for the RPG Research Project
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , ,
Recently updated the main page's list of goals. Over the next few weeks, I will elaborate on the details of each of those goals. Here is the overview list:
Located in Blog
TRPG
by Hawke Robinson last modified May 10, 2022 11:56 PM — filed under:
Tabletop Role-Playing Game
Located in Archives / Wiki, Glossary, & Bibliography / Glossary
Vision of the future
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , ,
It is still far to early to be sure that this vision for the future will even be relevant several years from now, as the research data begins to roll in, but if any of the core assumptions hold even remotely true, then the long term goal of creating RPG therapy modules could become a reality.
Located in Blog
Gender Bias in Gaming
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , ,
I am currently in a course titled "The Psychology of Women" and we are covering various gender-bias topics. Recently on the CAR-PGa email list a link was sent related to gender-bias in gaming. Have you seen/experienced gender-bias related to gaming?
Located in Blog
2011 - RPGR-A00005 Analysis of the Report “Alienation and the Game Dungeons and Dragons”
by Hawke Robinson published Apr 03, 2016 last modified Dec 08, 2022 03:00 PM — filed under: , , , , , , ,
This is an analysis of the report "ALIENATION AND THE GAME DUNGEONS AND DRAGONS" by Lisa A. Derenard and Linda Mannik Kline. Psychological Report, 1990, 66, 1219-1222. O Psychological Reports 1990. The Analysis and commentary on the report is written by W.A. Hawkes-Robinson.
Located in Archives / The RPG Research Project Specific Archives / Project Archives
2004 - RPGR-A00001 An Overview of the History and Potential Therapeutic Value of Role-playing Gaming
by Hawke Robinson published Sep 30, 2004 last modified Dec 08, 2022 10:53 AM — filed under: , , ,
Role-playing gaming (RPGing) has its roots as far back as ancient history with the development of war-gaming. War-gaming is the simulation of combat strategies and tactics represented in reduced scale with various rules, often with some sort of randomizing agent such as dice or cards to add an element of “realistic” unpredictability. As long as there has been organized warfare, there appears to have been some form of war-gaming in every culture throughout history. Chess and the Chinese game Go both are very much based on war-gaming, but considered lacking by some because of the lack of unpredictability offered by “true” war-gaming using some degree of randomization. The RPG Research Project Document ID #RPGR-A001-A-20120927A-CC
Located in Archives / The RPG Research Project Specific Archives / Project Archives
Notes from experiments on RPG optimization - Maximizing enjoyment, benefit, immersion, flow, safety, etc.
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , , , , , , , , ,
Here is a summary of many observations I have made over the decades through various experiments in trying to optimize the RPG experience. This is from a huge pile of hundreds of documents I have written, spanning over 15+ years of research (and nearly 40 years of RPG experience). It will likely take me a year or more to finish integrating all that information into this document. All of the placeholder topics I currently have documents to fill in the blanks, but I time is the challenge in doing so. Bit by bit I am uploading all that content to here.
Located in Blog