Skip to content.
|
Skip to navigation
Personal tools
Log in
Register
Search Site
only in current section
Advanced Search…
Navigation
Home
More Information
Links
Blog
You are here:
Home
Info
Search results for
Exposure
to
other
religions
3
items matching your search terms.
Filter the results.
Item type
Select All/None
Collection
Page
File
Folder
Form Folder
Image
Link
News Item
Poll
Message Board
Comment
Forum
Video
Blog Entry
New items since
Yesterday
Last week
Last month
Ever
Sort by
relevance
·
date (newest first)
·
alphabetically
TRPG
by
Hawke Robinson
—
last modified
May 10, 2022 11:56 PM
— filed under:
Glossary
Table
to
p Role-Playing Game
Located in
Archives
/
Wiki, Glossary, & Bibliography
/
Glossary
Old Research Reposi
to
ry
by
Hawke Robinson
—
published
Aug 16, 2017
—
last modified
Jul 10, 2022 05:27 PM
This is RPG Research's older research reposi
to
ry. We are currently moving more than 3,000 content items (1 multi-page essay equals 1 content item) from this old site
to
our new reposi
to
ry at www.rpgresearch.com/research . The new reposi
to
ry is better organized and formatted, but it takes months for our volunteers
to
move all this content from the old site
to
the new site, so we are keeping the old reposi
to
ry available until the move is complete. All new research is being added
to
the new reposi
to
ry, no new research is being added
to
this old reposi
to
ry as of 2018.
2004 - RPGR-A00001 An Overview of the His
to
ry and Potential Therapeutic Value of Role-playing Gaming
by
Hawke Robinson
—
published
Sep 30, 2004
—
last modified
Dec 08, 2022 10:53 AM
— filed under:
Pending Review
,
RPG Research Essay
,
Archive
,
Discipline: TR/RT
Role-playing gaming (RPGing) has its roots as far back as ancient his
to
ry with the development of war-gaming. War-gaming is the simulation of combat strategies and tactics represented in reduced scale with various rules, often with some sort of randomizing agent such as dice or cards
to
add an element of “realistic” unpredictability. As long as there has been organized warfare, there appears
to
have been some form of war-gaming in every culture throughout his
to
ry. Chess and the Chinese game Go both are very much based on war-gaming, but considered lacking by some because of the lack of unpredictability offered by “true” war-gaming using some degree of randomization. The RPG Research Project Document ID #RPGR-A001-A-20120927A-CC
Located in
Archives
/
The RPG Research Project Specific Archives
/
Project Archives