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2004 - RPGR-A00001 An Overview of the History and Potential Therapeutic Value of Role-playing Gaming
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by
Hawke Robinson
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published
Sep 30, 2004
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last modified
Dec 08, 2022 10:53 AM
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filed under:
Pending Review,
RPG Research Essay,
Archive,
Discipline: TR/RT
Role-playing gaming (RPGing) has its roots as far back as ancient history with the development of war-gaming. War-gaming is the simulation of combat strategies and tactics represented in reduced scale with various rules, often with some sort of randomizing agent such as dice or cards to add an element of “realistic” unpredictability. As long as there has been organized warfare, there appears to have been some form of war-gaming in every culture throughout history. Chess and the Chinese game Go both are very much based on war-gaming, but considered lacking by some because of the lack of unpredictability offered by “true” war-gaming using some degree of randomization.
The RPG Research Project Document ID #RPGR-A001-A-20120927A-CC
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Project Archives
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Confirmed: Writing entire chapter on RPG for 4th edition textbook "Facilitation Techniques in Therapeutic Recreation"
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
recreation therapy,
therapeutic recreation,
therapeutic rpg,
therapeutic role-playing game,
Book,
rpg for therapy,
News,
blog posting,
RPG Research Essay,
recreational therapy,
Role-Playing Gaming Therapeutic Recreation Handbook of Practice,
Discipline: TR/RT
Wonderful news, I just received an email today confirming they wish for me to proceed with writing the entire chapter on using role-playing games as a facilitation technique for therapeutic recreation!
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Examiner.com Article on RPG Research Project - "Want to be part of RPG Research?"
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
RPG Review,
blog posting
The examiner.com posted an article about the RPG Research project.
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Gender bias issues in RPG Industry
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
gender bias,
Gender / Sex related topics,
RPG Research Goal,
interview / media mention,
Stigma,
blog posting,
RPG Research Project Updates
June 1st, 4:43 pm, 2016. There is an article making the rounds titled "Publishers: STOP HIRING ARTISTS WHO CAN’T FOLLOW DIRECTIONS", which includes includes issues related to some of the current research on gender experiences in the gaming industry and community...
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Health and obesity rates of different types of role-playing gamers? LARP, Computer-based, Tabletop.
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
Effects of RPG,
RPG Research Goal,
blog posting
Another variable to consider when researching different RPG medium participants (LARP, Computer-based, Tabletop) is the physical health and conditioning of role-playing gamers...
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How would you like RpgEducation.Com Access Included with Higher Level Patronage on Patreon.com?
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog posting
Located in
Blog
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Join Live RPG Research Q&A on #RPGNET
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
hangout,
RPG Research Presentation,
RPG Research Interview,
RPG Research Project Updates,
rpg trailer,
Presentation,
interview / media mention
Join the Q&A Session on the #RPGNET Chat server. Dan will be hosting as Hawke Robinson, founder of The RPG Research Project, discusses his research on the effects of role-playing games, and discusses the wheelchair Friendly RPG Trailer campaign. Join us live Wednesday, September 23rd, 2015, 7:00 pm to 9:00 pm Central Time...
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Notes from experiments on RPG optimization - Maximizing enjoyment, benefit, immersion, flow, safety, etc.
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Full Text,
hawke robinson,
correlative research,
Gender Bias,
Case study(ies),
Potential RPG Research Question,
Effects of RPG,
anecdote,
FAQs / Frequently Asked Questions,
Analysis,
research,
Biofeedback, Neurofeedback, EEG,
absorption,
blog posting,
RPG Research Essay,
RPG Research Project Updates,
causal study(ies)
Here is a summary of many observations I have made over the decades through various experiments in trying to optimize the RPG experience. This is from a huge pile of hundreds of documents I have written, spanning over 15+ years of research (and nearly 40 years of RPG experience). It will likely take me a year or more to finish integrating all that information into this document. All of the placeholder topics I currently have documents to fill in the blanks, but I time is the challenge in doing so. Bit by bit I am uploading all that content to here.
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Old Research Repository
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by
Hawke Robinson
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published
Aug 16, 2017
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last modified
Jul 10, 2022 05:27 PM
This is RPG Research's older research repository. We are currently moving more than 3,000 content items (1 multi-page essay equals 1 content item) from this old site to our new repository at www.rpgresearch.com/research . The new repository is better organized and formatted, but it takes months for our volunteers to move all this content from the old site to the new site, so we are keeping the old repository available until the move is complete. All new research is being added to the new repository, no new research is being added to this old repository as of 2018.
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Role-Playing Gamers Have More Empathy Than Non-Gamers
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
archived article,
Others' research,
correlative research,
Aspect: Empathy,
News,
Archive
An article about researching indicating that Tabletop Role-Playing Gamers score higher on empathy measurement tools. Thank you CAROL PINCHEFSKY ON JANUARY 13, 2016, for posting this on Geek & Sundry.
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