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Notes from experiments on RPG optimization - Maximizing enjoyment, benefit, immersion, flow, safety, etc.
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Full Text,
hawke robinson,
correlative research,
Gender Bias,
Case study(ies),
Potential RPG Research Question,
Effects of RPG,
anecdote,
FAQs / Frequently Asked Questions,
Analysis,
research,
Biofeedback, Neurofeedback, EEG,
absorption,
blog posting,
RPG Research Essay,
RPG Research Project Updates,
causal study(ies)
Here is a summary of many observations I have made over the decades through various experiments in trying to optimize the RPG experience. This is from a huge pile of hundreds of documents I have written, spanning over 15+ years of research (and nearly 40 years of RPG experience). It will likely take me a year or more to finish integrating all that information into this document. All of the placeholder topics I currently have documents to fill in the blanks, but I time is the challenge in doing so. Bit by bit I am uploading all that content to here.
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Old Research Repository
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by
Hawke Robinson
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published
Aug 16, 2017
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last modified
Jul 10, 2022 05:27 PM
This is RPG Research's older research repository. We are currently moving more than 3,000 content items (1 multi-page essay equals 1 content item) from this old site to our new repository at www.rpgresearch.com/research . The new repository is better organized and formatted, but it takes months for our volunteers to move all this content from the old site to the new site, so we are keeping the old repository available until the move is complete. All new research is being added to the new repository, no new research is being added to this old repository as of 2018.
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Optimizing the RPG Experience for Building Camaraderie As Quickly and Strongly as possible
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Camaradarie building,
blog posting,
Research Question / Discussion Topic
Drawing on Therapeutic Recreation theories, methodologies, and protocols, there are a number of "ice breaking" techniques when forming new groups, to help improve building camaraderie. Also taking into account Tuckman's theories on group formation (Forming, Storming, Norming, Performing (Adjourning/Mourning)). This article combines all those concepts with using role-playing games to achieve these goals, and techniques for optimizing the RPG experience to improve this process, as well as some examples of games that build some aspects into their systems. This is a work in progress.
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Pax Video: RPG for Youth Skill Development
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
archived article,
blog,
Others' research,
PAX,
Social Skills Development through RPG,
therapeutic role-playing game,
therapeutic rpg,
Youth,
video,
Convention,
blog posting,
Presentation
A recently formed organization (2013) roughly in the Seattle area (Kirkland, Washington more specifically), called Wheelhouse Workshop, spoke at this year's PAX Prime. Here is a video of their discussion about using role-playing games to help develop skills for teenagers...
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Please contact me regarding your RPG projects for therapy or education
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
I have spoken with many of you in recent years about your efforts to use role-playing games for achieving educational and therapeutic goals. I will be presenting very soon (possibly this weekend) with an update on the world-wide projects related to this topic. If you have a project you would like me to mention to the world, please contact me ASAP to let me know so I can include more up to date information. This includes tabletop, live-action (LARP), and computer-based forms of RPG.
Located in
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PNW RPG Research – RPG Therapy
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
archived article,
blog posting,
Archive
Posted on January 27, 2016. "In a previous blog post a few years ago, I mentioned the social and developmental benefits of roleplaying games." by Chad Knick...
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Preference for competitive or cooperative games?
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog posting,
Research Question / Discussion Topic
A question that came up from others elsewhere (social network poll): "How do you rather play games? Cooperatively, no preference, competitively?"
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Preparing for RPG Research Presentation at WSTRA 17
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
RPG Therapeutics LLC,
ATRA / WSTRA / PNWATRA, etc.,
RPG Trailer,
blog posting,
RPG Research Project Updates
UPDATE: UNFORTUNATELY DUE TO A CLERICAL OR OTHER ERROR, THEY ARE NOT INCLUDING MY PRESENTATION IN THE SCHEDULE, SO IT TURNS OUT I WILL _NOT_ BE SPEAKING AT THIS YEAR'S WSTRA. - - - May 6th is the 17th annual conference for the Washington State Therapeutic Recreation Association. I will be presenting on Using Role-Playing Games to Achieve Therapeutic & Educational Goals: The First Steps, and showing the 50-100+ professionals the Wheelchair Friendly RPG Trailer.
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Preview Review of Adventures in Middle-earth Dungeons & Dragons 5th Edition Player's Guide
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
The creators of The One Ring Role-Playing Game (TOR), have created the first licensed D&D-based Middle-earth RPG, "Adventures in Middle-earth". Here is a preview from a decades-long Tolkien-based gamer. While I received the PDFs many months ago, I finally received the hard copies of the d20 Tolkien RPG System based on The One Ring (TOR) by Cubicle 7: "Adventures in Middle-earth Players guide" for 5th Edition Dungeons & Dragons. Definitely plan for this to be at Tolkien Moot XIII!
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Professional Ethics, Friendly vs. Friends
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog posting,
Research Question / Discussion Topic
This came up in an Alignable social network thread, and I thought others might enjoy it being shared here. "What do you think is an appropriate relationship with a client/customer? " This also addresses some of the topics of RPG Professionals / Paid Game Masters, etc.
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