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Should Game Masters for Role-Playing Games be Paid? It Depends.
by
Hawke Robinson
—
published
Jun 20, 2015
—
last modified
Feb 05, 2023 12:22 PM
— filed under:
blog posting
Increasingly heated debate has been growing in recent years about whether role-playing game masters (RPG GMs) should be paid or not. It depends... NOTE: This article focuses on pure entertainment RPG Professionals, not RPG Professionals in educational or therapeutic settings. To be clear, this is a blog posting, as an opinion piece, not a formal essay or research paper. For more formal essays, see the research sections of the site. This informal article is from the first-person experiential perspective, that attempts to include persuasive argument components, as someone involved with RPGs since the 1970s running many sessions per week, and paid as a GM (when desired) since the 1980s.
Located in
Blog
TRPG
by
Hawke Robinson
—
last modified
May 10, 2022 11:56 PM
— filed under:
Glossary
Tabletop Role-Playing Game
Located in
Archives
/
Wiki, Glossary, & Bibliography
/
Glossary
TRPG in Online Format - Observation, Analysis, and Commentary
by
Hawke Robinson
—
published
Jun 20, 2015
—
last modified
Feb 05, 2023 12:22 PM
— filed under:
hawke robinson
,
Case study(ies)
,
Analysis
,
broadcast
,
anecdote
,
blog posting
This article provides observation, analysis, and commentary on efforts to "port" face-to-face Tabletop Role-Playing Games (RPG / TRPG) to an online and entertainment medium.
Located in
Blog
Volunteer RPG Player Archetype I Trainee (Volunteer / Entry-level / Trainee)
by
Hawke Robinson
—
published
Jun 29, 2017
—
last modified
May 08, 2023 08:12 AM
— filed under:
Volunteer(s)
This is an entry-level volunteer position with the possibility of optional free peer-training available. The player archetype is responsible for filling the role of various role-playing gamer "types". The participant takes on various Player Archetype roles to help training Game Masters learn how to address such situations more effectively. Types include: Munchkin, Rules Lawyer, Murder-hobo, etc. For people with little-to-no prior professional RPG experience, this is an excellent means of getting started gaining that experience. A stereotype is generally confining a person into a narrow box, while an archetype is a foundational short hand of traits that can be expanded or built upon, mixed and matched, etc.
Located in
About
/
Volunteer & Training Opportunities
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