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Notes from experiments on RPG optimization - Maximizing enjoyment, benefit, immersion, flow, safety, etc.
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by
Hawke Robinson
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published
May 25, 2017
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last modified
Jun 27, 2020 03:50 PM
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filed under:
Full Text,
hawke robinson,
correlative research,
Gender Bias,
Case study(ies),
Potential RPG Research Question,
Effects of RPG,
anecdote,
FAQs / Frequently Asked Questions,
Analysis,
research,
Biofeedback, Neurofeedback, EEG,
absorption,
blog posting,
RPG Research Essay,
RPG Research Project Updates,
causal study(ies)
Here is a summary of many observations I have made over the decades through various experiments in trying to optimize the RPG experience. This is from a huge pile of hundreds of documents I have written, spanning over 15+ years of research (and nearly 40 years of RPG experience). It will likely take me a year or more to finish integrating all that information into this document. All of the placeholder topics I currently have documents to fill in the blanks, but I time is the challenge in doing so. Bit by bit I am uploading all that content to here.
Located in
Blog
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1993 - Role-playing games and the gifted student
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by
Hawke Robinson
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published
Apr 17, 2012
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last modified
Feb 03, 2016 01:03 PM
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filed under:
archived article,
Others' research,
Case study(ies),
Effects of RPG,
Discipline: Education / Formal Classroom Setting,
rpg for education,
TODO
Cardwell, Paul, Jr. (1993). Role-playing games and the gifted student. Analysis of how RPG can be used in talented/gifted curriculum Covers a couple dozen each academic subjects and learning skills aided by these games. (This is an update of a paper submitted earlier but published in 1995: Role playing games and the gifted student. Gifted Education International, 39-46.) 8 pages.
Located in
Archives
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Primary Archives
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1. Primary List of Documents for Research on RPGs (Others' Research)
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1994 - Use of D&D as a therapy for suicidal schizoid
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by
Hawke Robinson
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published
Jan 30, 2013
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last modified
May 14, 2018 03:47 PM
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filed under:
archived article,
Others' research,
Case study(ies),
Effects of RPG,
schizoid / schizophrenic,
therapeutic rpg,
research,
therapeutic role-playing game,
Diagnosis: Depression,
suicide / suicidal,
rpg for therapy,
Diagnosis: Schizophrenia, schizophrenic, schizo-affective, and related,
causal study(ies)
Blackmon, Wayne D. (1994, Fall). Dungeons and Dragons: the use of a fantasy game in the psychotherapeutic treatment of a young adult. Journal of Psychotherapy, 48:4, 624-632.
Located in
Archives
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Primary Archives
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1. Primary List of Documents for Research on RPGs (Others' Research)
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1994 - RPG, a Clinical Approach
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by
Hawke Robinson
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published
Jan 24, 2013
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last modified
Sep 15, 2015 04:22 PM
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filed under:
archived article,
Others' research,
Anthroplogical/anthropology,
Case study(ies),
Effects of RPG,
therapeutic rpg,
rpg for therapy,
TODO,
Material to read
Author's English translation of speech at Wunderblock Centro de Estudos, Rio de Janeiro. Use of RPG in making contact with and treating street children. 5 pages. Bonham, TX: CAR-PGa.
Located in
Archives
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Primary Archives
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1. Primary List of Documents for Research on RPGs (Others' Research)
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1998 - How a straight white upper-middle-class male found gender balance
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by
Hawke Robinson
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published
Apr 17, 2012
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last modified
Sep 17, 2015 05:56 AM
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filed under:
archived article,
gender bias,
Others' research,
general rpg article,
Case study(ies),
Effects of RPG,
sociological / sociology,
CAR-PGa,
anecdote,
ethics,
Material to read
McGilvray, Cameron (1998, April). How a straight white upper-middle-class male found gender balance. CAR-PGa Newsletter, page 1. Thoughts on involving more females in RPG.
Located in
Archives
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Primary Archives
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1. Primary List of Documents for Research on RPGs (Others' Research)
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2004 - Pratique du jeu de rôle auprés d'adolescents
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by
Hawke Robinson
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published
Apr 17, 2012
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last modified
Sep 17, 2015 06:45 AM
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filed under:
archived article,
therapeutic role-playing game,
Others' research,
Case study(ies),
Effects of RPG,
therapeutic rpg,
research,
Youth,
rpg for therapy,
TODO,
Material to read,
causal study(ies)
Koster, Nicolas (2004). Pratique du jeu de rôle auprés d'adolescents. Use of RPG with 16-18-year-old dysfunctionals in a residence facility. 13 pages.
Located in
Archives
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Primary Archives
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1. Primary List of Documents for Research on RPGs (Others' Research)
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2014 Know Thy Avatar: The Unintended Effect of Virtual-Self Representation on Behavior
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by
Hawke Robinson
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published
Feb 05, 2014
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last modified
Sep 17, 2015 07:04 AM
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filed under:
archived article,
Others' research,
Anthroplogical/anthropology,
Case study(ies),
sociological / sociology,
Effects of RPG,
Violence,
correlative research,
MMORPG - Massive Multiplayer Online Role-Playing Game,
research,
stereotype(s) disproved,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
stereotype propagation,
ethics,
morality,
TODO,
Material to read,
causal study(ies)
How you represent yourself in the virtual world of video games may affect how you behave toward others in the real world, according to new research published in Psychological Science, a journal of the Association for Psychological Science. “Our results indicate that just five minutes of role-play in virtual environments as either a hero or villain can easily cause people to reward or punish anonymous strangers,” says lead researcher Gunwoo Yoon of the University of Illinois at Urbana-Champaign. DOI: 10.1177/0956797613519271 2014 25: 1043 originally published online 5 February 2014 Psychological Science
Located in
Archives
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Primary Archives
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1. Primary List of Documents for Research on RPGs (Others' Research)
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1994 - Therapeutic Applications of Commercially Available Computer Software. Computers in Human Services
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by
Hawke Robinson
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published
Feb 12, 2015
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last modified
Sep 17, 2015 07:06 AM
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filed under:
archived article,
Others' research,
Case study(ies),
Effects of RPG,
MMORPG - Massive Multiplayer Online Role-Playing Game,
research,
therapeutic role-playing game,
rpg for therapy,
therapeutic rpg,
TODO,
Material to read
Favelle, Gordon K. (1994). Therapeutic Applications of Commercially Available Computer Software. Computers in Human Services, 11 (1-2), 151-158.
Located in
Archives
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Primary Archives
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1. Primary List of Documents for Research on RPGs (Others' Research)
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1988 - Therapy is fantasy: role-playing, healing, and the construction of symbolic order.
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by
Hawke Robinson
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published
Nov 19, 2012
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last modified
Jun 21, 2020 05:58 AM
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filed under:
archived article,
Others' research,
Anthroplogical/anthropology,
Case study(ies),
Potential RPG Research Question,
Effects of RPG,
correlative research,
sociological / sociology,
Diagnosis: Depression,
anecdote,
TODO,
Material to read
Hughes, John (1988). Therapy is fantasy: role-playing, healing, and the construction of symbolic order.
Australian National University honors paper in medical anthropology on the use of RPG in the self-treatment of clinical depression. 23 pages.
Located in
Archives
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…
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1. Primary List of Documents for Research on RPGs (Others' Research)
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Archives