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Cognition - Using RPGs to Enhance the Learning Process, from the Cognitive Neuropsychology Perspective
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by
Hawke Robinson
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published
Nov 29, 2017
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last modified
Dec 08, 2022 03:00 PM
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filed under:
Discipline: Neuroscience,
Aspect: Memory,
Discipline: Psychology,
Discipline: Education / Formal Classroom Setting,
Discipline: Cognitive Neuroscience,
Research Question / Discussion Topic,
Aspect: Cognition
This could be applied to all RPG Formats in various ways, with different strengths and weaknesses presenting in each format: Tabletop, Live-Action (LARP), computer-based, or solo adventure books/modules. Ideally a mix of all 4 formats would likely have the most powerful effects. This is from a recent assignment for a cognitive neuroscience class. I only had about an hour or two to whip this up, so this is just a simple, quick essay for a class assignment. It isn't very well put together, because the assignments are only worth about 1-10 points out of 1,000, while the tests add up to 800 points of the total grade, so please forgive the lack of formality and poor quality. Hopefully you will still find the information listed useful. I hope in the future to write a much better, more formal version, but with my existing backlog, who knows when that will be, so I am posting this here as a placeholder reminder for me to hopefully work on it in the future. Even in this rough format, it may still be useful for some interesting topical discussions.
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Hawke Robinson
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Braille Dice from FigmentsOfFilaments
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Disability: Visual Impairment / Blind,
blog posting,
Research Question / Discussion Topic,
Accessibility
Unfortunately the dice we purchased were very poorly made, with holes through them, inconsistent sizing, too light, and poor design for those with visual impairment. Also I was unable to easily contact the seller for support. At this point I'm sorry to say I can't recommend them. If the issues are addressed in the future by the seller, and pending feedback from Nexus center and others, I will update this posting accordingly.
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Preference for competitive or cooperative games?
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog posting,
Research Question / Discussion Topic
A question that came up from others elsewhere (social network poll): "How do you rather play games? Cooperatively, no preference, competitively?"
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Average Setup And Preparation Time
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog posting,
Research Question / Discussion Topic
A great question on the Facebook RPG Connection group page: "All right dungeon Masters listen up let us know what you do to prepare for a game and how long does it usually take you." Here is my lengthy response for a wide range of variables...
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Optimizing the RPG Experience for Building Camaraderie As Quickly and Strongly as possible
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Camaradarie building,
blog posting,
Research Question / Discussion Topic
Drawing on Therapeutic Recreation theories, methodologies, and protocols, there are a number of "ice breaking" techniques when forming new groups, to help improve building camaraderie. Also taking into account Tuckman's theories on group formation (Forming, Storming, Norming, Performing (Adjourning/Mourning)). This article combines all those concepts with using role-playing games to achieve these goals, and techniques for optimizing the RPG experience to improve this process, as well as some examples of games that build some aspects into their systems. This is a work in progress.
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Theory and Hypothesis of the Role-playing Gamer "Floater"
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
May 08, 2023 09:10 AM
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filed under:
Research Question / Discussion Topic
Originally posted Jun 04, 2013 02:35 PM: I have a new hypothesis as to why the stereotypes about role-playing gamers have become stronger over the decades rather than being disproved over time (as all the research indicates). I call it a hypothesis of the "Role-playing Gamer Floater"...
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Using Role-playing Games To Assist Recovery of Traumatic Brain Injury Patients
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
RPG Research Presentation,
TBI - Traumatic Brain Injury,
Disabilities,
Research Question / Discussion Topic,
Computer-based: solo, multiplayer, VR, AR, etc.,
News,
Presentation,
RPG Research Project Updates,
RPG Research Module
Originally presented as a slide show presentation for Eastern Washington University class "Recreation Therapy for People with Disabilities". This video is a presentation on the hypothetical use of role-playing games to help a patient with Traumatic Brain Injury (TBI) progress through various recovery stages. This includes Choose Your Own Adventure (CYOA), Computer-based RPG, Tabletop, and Live-action role-play (LARP).
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Professional Ethics, Friendly vs. Friends
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog posting,
Research Question / Discussion Topic
This came up in an Alignable social network thread, and I thought others might enjoy it being shared here. "What do you think is an appropriate relationship with a client/customer? " This also addresses some of the topics of RPG Professionals / Paid Game Masters, etc.
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