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Returned from Speaking at 2016 PNATRA Conference in Portland
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Conference,
hawke robinson,
RPG Research Presentation,
recreation therapy,
recreational therapy,
blog,
Convention,
News,
blog posting,
Presentation,
therapeutic recreation,
Discipline: TR/RT
Late last night I returned home from speaking at the 2016 Pacific Northwest American Therapeutic Recreation Association conference...
Located in
Blog
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Escapism and Gaming
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
therapeutic role-playing game,
Others' research,
RPG Research Presentation,
therapeutic recreation,
Behavior: Escape / Escapism,
therapeutic rpg,
ATRA / WSTRA / PNWATRA, etc.,
Referenced by ...,
Computer Gaming,
Citation Only,
blog posting,
Discipline: TR/RT
The arguments about "Escapism" often recur, and I recently saw someone posting about it again. This topic is addressed in the presentations at Washington State and Pacific Northwest American Therapeutic Recreation Association Conferences, so here is a snippet on the topic...
Located in
Blog
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Interdisciplinary RPG Therapeutics
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Discipline: RPGT (Role-Playing Game Therapy),
TBI - Traumatic Brain Injury,
Effects of RPG,
therapeutic recreation,
Brain Injury (Stroke, TBI, etc.),
therapeutic rpg,
therapeutic role-playing game,
rpg for therapy,
recreation therapy,
blog posting,
recreational therapy,
Role-Playing Gaming Therapeutic Recreation Handbook of Practice,
Discipline: TR/RT
While listening to some research on neurological music therapy program descriptions, I was struck by the overlap of the RPG Therapy programs as a very interdisciplinary delivery of services...
Located in
Blog
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RPG Research on SpoCon Panel, Psychology of Gamers and Hackers from the Information Security Perspective
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Potential RPG Research Question,
anecdote,
Discipline: Psychology,
Spocon,
Convention,
News,
blog posting,
Audio,
RPG Research Project Updates,
Discipline: TR/RT
Here is the audio recording from the SpoCon 2017 panel on "Psychology of Gamers and Hackers". Panelists included: Dr. Mark Rounds and Hawke Robinson.
Located in
Blog
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RPG Research on SpoCon Panel, Role-Playing [Gaming] as Therapy
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
anecdote,
Discipline: Psychology,
Spocon,
Convention,
News,
blog posting,
Audio,
RPG Research Project Updates,
Discipline: TR/RT
Here is the audio recording from the SpoCon 2017 panel on "Role-Playing [Gaming] as Therapy". Panelists included: Gail Glass (Recreation Therapist), John Welker, and Hawke Robinson.
Located in
Blog
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RPG Research on SpoCon Panel, Cultivating Long Term Role-Playing Gaming Groups
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
anecdote,
Discipline: TR/RT,
Convention,
News,
blog posting,
Audio,
RPG Research Project Updates,
Spocon
Here is the audio recording from the SpoCon 2017 panel on "Cultivating Long Term Role-Playing Gaming Groups". Panelist included: Chris Bruscas, John Welker, and Hawke Robinson.
Located in
Blog
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2006 (Video) - RPGR-A00007-part-2 - RPG Adapted for Deaf Using ASL Flyer
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by
Hawke Robinson
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published
Dec 12, 2011
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last modified
Dec 08, 2022 10:53 AM
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filed under:
Deaf,
video,
ASL (American Sign Language),
RPG Research Essay,
Archive,
Discipline: TR/RT
Role-Playing Gaming Adapted for the Deaf Using American Sign Language Flyer by W.A. Hawkes-Robinson
Located in
Archives
/
The RPG Research Project Specific Archives
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Project Archives
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2004 - RPGR-A00001 An Overview of the History and Potential Therapeutic Value of Role-playing Gaming
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by
Hawke Robinson
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published
Sep 30, 2004
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last modified
Dec 08, 2022 10:53 AM
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filed under:
Pending Review,
RPG Research Essay,
Archive,
Discipline: TR/RT
Role-playing gaming (RPGing) has its roots as far back as ancient history with the development of war-gaming. War-gaming is the simulation of combat strategies and tactics represented in reduced scale with various rules, often with some sort of randomizing agent such as dice or cards to add an element of “realistic” unpredictability. As long as there has been organized warfare, there appears to have been some form of war-gaming in every culture throughout history. Chess and the Chinese game Go both are very much based on war-gaming, but considered lacking by some because of the lack of unpredictability offered by “true” war-gaming using some degree of randomization.
The RPG Research Project Document ID #RPGR-A001-A-20120927A-CC
Located in
Archives
/
The RPG Research Project Specific Archives
/
Project Archives