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Current status on rpg.net polls
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting,
research
A user on the rpg.net forums asked if I could post an aggregate page comparing the results from the various polls all on one page. This will be where I do so. Keep in mind the polls are completely unscientific.
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Solo Role-playing Gaming aka 1 on 1
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting,
research
A thread was started on the Twitter #RPGChat about solo / 1-on-1 role-playing gaming. Since that is a very limited format, I thought I'd write in more depth about it here. What are you experiences with solo and/or one-on-one RPGing?
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Psychology Today Articles on Role-playing Games
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
research,
blog,
blog posting,
TODO,
Material to read
Some notes for future reading, research, and commentary.
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Washington State IRB conversation
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
gender bias,
research,
blog,
blog posting,
RPG Research Project Updates
I was concerned I was in trouble with the gender-bias questionnaires, the WA State IRB seems to not think so...
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Looking into different IRB options
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
gender bias,
research,
blog,
blog posting,
RPG Research Project Updates
I have learned a lot the past few weeks about something called the "Institutional Review Board" (IRB) process.
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Blog
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List of Possible Research Projects for RPG Research
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Effects of RPG,
RPG Research Goal,
research,
blog,
blog posting,
RPG Research Project Updates
The front page of rpgresearch.com provides an overview of potential topics to research. This page will attempt to define these in a bit more detail.
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Early theory thoughts - Overview
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Effects of RPG,
RPG Research Goal,
research,
blog,
blog posting,
RPG Research Project Updates
Just the general overview theory I have about participation in RPGs. These ideas will be tested as I work out more detailed hypotheses to test these concepts for validity...
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Amalgamation of News Coverage, Panels, Q&A, Hangouts, Broadcasts, Interviews, & Presentations on RPG Research Studies on the Effects of RPG, and RPG used for Therapy & Education by Hawke Robinson
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Conference,
schizoid / schizophrenic,
therapeutic role-playing game,
RPG Market,
correlative research,
rpg for education,
suicide / suicidal,
video,
role-play,
Convention,
blog posting,
sociological / sociology,
Presentation,
questionnaire,
gender bias,
Language learning,
Effects of RPG,
rpg research website,
research,
blog,
sasquan,
stereotype(s) disproved,
recreation therapy,
stereotype propagation,
News,
therapeutic recreation,
RPG Research Project Updates,
public meeting,
hangout,
pdd / asd / autism spectrum,
anecdote,
RPG and psychiatric disorders,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
Youth,
73rd worldcon,
rpg trailer,
rpg for therapy,
therapeutic rpg,
worldcon,
ethics,
Audio,
broadcast,
hawke robinson,
LARP,
RPG Research Presentation,
TBI - Traumatic Brain Injury,
RPG Research Interview,
MMORPG - Massive Multiplayer Online Role-Playing Game,
interview / media mention,
Learning disorders/disabilities (LD),
Social Skills Development through RPG,
Stigma,
RPG Research Essay,
recreational therapy,
Role-Playing Gaming Therapeutic Recreation Handbook of Practice,
73rd world science fiction convention
It has been a VERY busy 10 months. we have spoken at many conventions/conferences, sat on panels, provided presentations, been in live Q&A chat session, and had many interviews. All about the effects of role-playing games, and their use to achieve therapeutic and educational goals for many different populations. Here is a listing of all these in one location for your convenience...
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Notes from experiments on RPG optimization - Maximizing enjoyment, benefit, immersion, flow, safety, etc.
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Full Text,
hawke robinson,
correlative research,
Gender Bias,
Case study(ies),
Potential RPG Research Question,
Effects of RPG,
anecdote,
FAQs / Frequently Asked Questions,
Analysis,
research,
Biofeedback, Neurofeedback, EEG,
absorption,
blog posting,
RPG Research Essay,
RPG Research Project Updates,
causal study(ies)
Here is a summary of many observations I have made over the decades through various experiments in trying to optimize the RPG experience. This is from a huge pile of hundreds of documents I have written, spanning over 15+ years of research (and nearly 40 years of RPG experience). It will likely take me a year or more to finish integrating all that information into this document. All of the placeholder topics I currently have documents to fill in the blanks, but I time is the challenge in doing so. Bit by bit I am uploading all that content to here.
Located in
Blog
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Notes from experiments on RPG optimization (Standard Non-therapeutic/education settings)
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Full Text,
hawke robinson,
Gamer Floater hypothesis,
Gender / Sex related topics,
Gender Bias,
Social Skills Development through RPG,
correlative research,
FAQs / Frequently Asked Questions,
research,
anecdote,
blog posting,
RPG Research Essay,
RPG Research Project Updates,
causal study(ies)
Here is a summary of many observations I have made through various experiments in trying to optimize the RPG experience. These are based both on observations (most of which include thousands of hours of recorded RPG sessions), verbal feedback, and formal assessment forms from participants. Scores of variables were taken into consideration and repeatedly tweaked to try to find some level of causal changes, but at this stage are probably only at best correlative, in the enjoyment levels of participants. There are plenty of potential confounds here, and so every statement should have that taken into consideration that these should be further researched with more rigorous techniques. However, implementation of these observations does seem to have lead to consistently higher assessment & observation scores. I hope others find this useful for trying to optimize your own RPG setting. This was a non-therapeutic and non-educational setting, it was only for standard leisure activity of tabletop role-playing games.
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