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Nominate RPG Research to Speak on: "TED Talk - Ideas Worth Spreading"
by Hawke Robinson published Jul 14, 2018 last modified Jul 14, 2018 10:36 AM — filed under:
An increasing number of people have been asking about how they could make it possible for us to speak on TED Talk "Ideas Worth Spreading", here is the information you requested so you can undertake the nomination process...
Notes from experiments on RPG optimization - Maximizing enjoyment, benefit, immersion, flow, safety, etc.
by Hawke Robinson published May 25, 2017 last modified Dec 14, 2018 03:17 AM — filed under: , , , , , , , , , , , , , , , ,
Here is a summary of many observations I have made over the decades through various experiments in trying to optimize the RPG experience. This is from a huge pile of hundreds of documents I have written, spanning over 15+ years of research (and nearly 40 years of RPG experience). It will likely take me a year or more to finish integrating all that information into this document. All of the placeholder topics I currently have documents to fill in the blanks, but I time is the challenge in doing so. Bit by bit I am uploading all that content to here.
Located in Blog
Old Research Repository
by Hawke Robinson published Aug 16, 2017 last modified Mar 21, 2019 02:48 PM
This is RPG Research's older research repository. We are currently moving more than 3,000 content items (1 multi-page essay equals 1 content item) from this old site to our new repository at www.rpgresearch.com/research . The new repository is better organized and formatted, but it takes months for our volunteers to move all this content from the old site to the new site, so we are keeping the old repository available until the move is complete. All new research is being added to the new repository, no new research is being added to this old repository as of 2018.
Post LARP Depression
by Hawke Robinson published Jun 21, 2017 last modified May 14, 2018 03:45 PM — filed under: ,
Live-action role-playing (larp) occupies a unique place among analog games, for it demands as much from players’ bodies as it does from their minds. It comes then as no surprise that many players find themselves in the situation of feeling confused, exhausted, and emotionally raw after a larp event.1 In fact, larpers frequently exhaust themselves in advance through the leisure labor of planning their costumes, character actions, possible outcomes, and interactions...
Located in Archives / / Additional Reference Material / LARP and Bleed
psychology
by Hawke Robinson published Jun 13, 2018
Located in Archives / / Additional Reference Material / To Be Sorted
Psychology
by Hawke Robinson published Jan 11, 2016 last modified Jan 11, 2016 07:42 PM
Research documents related to role-playing and role-playing games. This collection only lists the documents tagged with "Discipline: Psychology"
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Documents Sorted by Discipline
File PDF document Psychology Research February 1998 0040 Personalities of players of Dungeons and Dragons
by Hawke Robinson last modified Apr 13, 2016 01:28 PM
Located in Archives / / Additional Reference Material / To Be Sorted
File PDF document Psychology Research Journal PR June 1990 Part 2 0030 Alienation and the game Dungeons and Dragons
by Hawke Robinson last modified Apr 13, 2016 01:28 PM
Located in Archives / / Additional Reference Material / To Be Sorted
Psychology Today Articles on Role-playing Games
by Hawke Robinson published Jan 01, 2012 last modified Oct 04, 2017 05:23 AM — filed under: , , , ,
Some notes for future reading, research, and commentary.
Located in Blog
Recommended Experience, Skills, and Training
by Hawke Robinson published Nov 11, 2016
Located in Archives / / RPG Handbook / Wiki Version