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2009 - Identity play among live action role players: Constructing, performing, and managing fantasy identities
by Hawke Robinson published Feb 29, 2016 last modified Aug 30, 2020 08:37 AM
Identity play among live action role players: Constructing, performing, and managing fantasy identities Baxter, Nicholas M. ProQuest, Ann Arbor MI, 2009. AAI1465303.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2011 - "It's like my life but more, and better!" -- Playing with the Cathaby Shark Girls: MMORPGs, young people and Fantasy-based social play
by Hawke Robinson published Feb 29, 2016 last modified Aug 09, 2020 08:22 AM
"It's like my life but more, and better!" -- Playing with the Cathaby Shark Girls: MMORPGs, young people and Fantasy-based social play Crowe, NicView Profile. International Journal of Adolescence and Youth16.2 (2011): 201-223.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
Comment Re: Introduce Yourself!
by Gladyn last modified May 15, 2019 01:58 PM
Greetings I usually answer to three alias I would use throughout the videogame landscape. ToneDef613, Gladyn, or Lilithian. I just turned 41 years old, I'm hard of hearing but depends strongly on sign language to communicate. I live in the big city of Ontario. (Hello neighbour !). I'm a long time RPG player and Boardgames player since grade 4 (9 years old?). Its been ages since I played the tabletop RPGs. I would normally play D&D (2nd Ed. Era!), Specialist  Games  of Games Workshop (ie Blood Bowl), and my beloved Battletech. There is very few game systems that I have not read or played and I'm always open to different games systems. Finding people to play it with is whole another issue. I have been a GM for a few games in our school dormitory. It all started with chess and I was able to get people to try out Heroquest. They loved it and we moved onto Star Wars Adventures of West End Games. Finally, the last few players who stayed with me got to try out Battletech. :-) The best memories I have of the gaming session? Due to the constant mathematical usage in the game, it enabled most of the players to move out from the special math level class and into the general level math. I was accused of helping my players doing their homeworks and cheating on take-home tests. I told the accusing teacher to make another one and test them. They all did better than the previous tests (as they put in more time with RPG games and Gaming sessions over the semester). So I have been playing MMO/Video Games to get my RPG fix in. I have been constantly coming up with new signs/pigden signs or even temporary signs for the various games systems I have played over the year for my local DM/GMs and players to communicate with me. Hence why I often choose to play boardgames with RPG aspects to it such as Blood Bowl and Battletech.  I'm looking forward to add signs to the world of RPG as I'm always trying to learn and create new signs for the world of STEM (Science, Technical, Engineering, and Mechanical).  
Located in ASL RPG / / Miscellaneous Discussion / Off-topic / Introduce Yourself!
1993 - The Impact of Unstructured Games of Fantasy and Role Playing on an Inpatient Unit for Adolescents
by Hawke Robinson published Jan 30, 2013 last modified May 05, 2018 02:28 PM — filed under: , , , , , , , , , , , , ,
Ascherman, Lee I. Menninger Clinic, Children's Division, Topeka, KS 66601. Int J Group Psychother. 1993 Jul;43(3):335-44. - The impact of unstructured games of fantasy and role playing on an inpatient unit for adolescents Ascherman, L IView Profile. International Journal of Group Psychotherapy43.3 (Jul 1993): 335-344.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2009 - Exploring User Experiences as Predictors of MMORPG Addiction
by Hawke Robinson published Feb 29, 2016 last modified Aug 30, 2020 08:35 AM
Exploring User Experiences as Predictors of MMORPG Addiction Hsu, Shang HwaView Profile; Wen, Ming-Hui; Wu, Muh-Cherng. Computers & Education53.3 (November 2009): 990-999.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2011 - A study on the goal value for massively multiplayer online role-playing games players
by Hawke Robinson published Feb 29, 2016 last modified Aug 30, 2020 08:18 AM
A study on the goal value for massively multiplayer online role-playing games players Lin, Yu-Ling; Lin, Hong-Wen. Computers in Human Behavior27.6 (Nov 2011): 2153-2160.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2010 - From MMORPG to a Classroom Multiplayer Presential Role Playing Game
by Hawke Robinson published Feb 29, 2016 last modified Aug 30, 2020 08:27 AM
From MMORPG to a Classroom Multiplayer Presential Role Playing Game Susaeta, Heinz; Jimenez, FelipeView Profile; Nussbaum, MiguelView Profile; Gajardo, Ignacio; Andreu, Juan JoseView Profile; et al. Educational Technology & Society13.3 (2010): 257-269.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2007 - An exploratory study on the players of "Dungeons and Dragons"
by Hawke Robinson published Dec 31, 2007 last modified Sep 17, 2015 06:59 AM — filed under: , , , , , , , , ,
Wilson, David Louis, Ph.D., INSTITUTE OF TRANSPERSONAL PSYCHOLOGY, 2007, 51 pages; 3275681
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2009 - Learning in the Virtual World: The Pedagogical Potentials of Massively Multiplayer Online Role Playing Games
by Hawke Robinson published Feb 29, 2016 last modified Aug 30, 2020 08:39 AM
Learning in the Virtual World: The Pedagogical Potentials of Massively Multiplayer Online Role Playing Games Yu, Tao Wang. International Education Studies2.1 (February 2009): 32-38.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1996 - MUDs, MOOs, MUSHes and More: Using Text-Based Virtual Worlds To Teach Communication.
by Hawke Robinson published Feb 29, 2016
MUDs, MOOs, MUSHes and More: Using Text-Based Virtual Worlds To Teach Communication. Tolhuizen, James H.View Profile.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)