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1998 - How a straight white upper-middle-class male found gender balance
by Hawke Robinson published Apr 17, 2012 last modified Sep 17, 2015 05:56 AM — filed under: , , , , , , , , , ,
McGilvray, Cameron (1998, April). How a straight white upper-middle-class male found gender balance. CAR-PGa Newsletter, page 1. Thoughts on involving more females in RPG.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2004 - Pratique du jeu de rôle auprés d'adolescents
by Hawke Robinson published Apr 17, 2012 last modified Sep 17, 2015 06:45 AM — filed under: , , , , , , , , , , ,
Koster, Nicolas (2004). Pratique du jeu de rôle auprés d'adolescents. Use of RPG with 16-18-year-old dysfunctionals in a residence facility. 13 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2006 - Last resort of kings: violence as a storytelling tool
by Hawke Robinson published Apr 17, 2012 last modified Feb 03, 2016 01:53 PM — filed under: , , , , , , , ,
Dewar, Michael (2006, May 19). Last resort of kings: violences asa storytelling tool. Pyramid (online) . 6 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2007 - An exploratory study on the players of "Dungeons and Dragons"
by Hawke Robinson published Dec 31, 2007 last modified Sep 17, 2015 06:59 AM — filed under: , , , , , , , , ,
Wilson, David Louis, Ph.D., INSTITUTE OF TRANSPERSONAL PSYCHOLOGY, 2007, 51 pages; 3275681
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2014 Know Thy Avatar: The Unintended Effect of Virtual-Self Representation on Behavior
by Hawke Robinson published Feb 05, 2014 last modified Sep 17, 2015 07:04 AM — filed under: , , , , , , , , , , , , , , , , ,
How you represent yourself in the virtual world of video games may affect how you behave toward others in the real world, according to new research published in Psychological Science, a journal of the Association for Psychological Science. “Our results indicate that just five minutes of role-play in virtual environments as either a hero or villain can easily cause people to reward or punish anonymous strangers,” says lead researcher Gunwoo Yoon of the University of Illinois at Urbana-Champaign. DOI: 10.1177/0956797613519271 2014 25: 1043 originally published online 5 February 2014 Psychological Science
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1994 - Therapeutic Applications of Commercially Available Computer Software. Computers in Human Services
by Hawke Robinson published Feb 12, 2015 last modified Sep 17, 2015 07:06 AM — filed under: , , , , , , , , , ,
Favelle, Gordon K. (1994). Therapeutic Applications of Commercially Available Computer Software. Computers in Human Services, 11 (1-2), 151-158.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1980 - Fluid and Rigid Boundaries of Paranoid and Nonparanoid Schizophrenics on a Role-Playing Task.
by RPG Research Admin published Feb 25, 2014 last modified Jan 18, 2017 03:23 PM — filed under: , , , , , , , , , ,
Abstract. Johnson, David Quinlan, Donald
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
1982 - Legendary creatures and small game playing culture: Medieval lore in contemporary roleplaying games
by admin published Apr 17, 2012 last modified Apr 29, 2019 11:51 AM — filed under: , , , , , , ,
Fine, Gary Alan (1982). Legendary creatures and small game playing culture: Medieval lore in contemporary roleplaying games. Keystone Folklore, 11-27. How RPG preserves folklore and generates its own within individual game groups. 17 small pages.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
1982 - Adventuring with shaky hands
by admin published Aug 30, 2015 last modified Aug 16, 2017 05:35 PM — filed under: , , , , , , ,
Sampson, Judith (1982, September). Adventuring with shaky hands. Dragon, #53, page unstated. Playing RPG despite cerebal palsy. 1 page.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
1984 - Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents
by admin published Apr 18, 2012 last modified Apr 29, 2019 11:53 AM — filed under: , , , , , , , ,
Kallam, Michael L. (1984, May). Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents. Oklahoma State University. Significant improvement over control group found. 88 pages.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives