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2014 - Experiences of Hobby Game Players: Motivations Behind Playing Digital and Non Digital Games | GrogHeads
by admin published Jun 21, 2017 last modified Jun 13, 2018 11:20 PM — filed under: ,
Central to our understanding of why people play digital games (either video or computer games) is to understand the reason people want to “play” a game in the first place. Playing, once reserved for only real-life interactions among people, is now the venue for interacting with digital manifestations of reality; but the question remains, is this digital-based playing different than real-based playing? The purpose of this study was to investigate the patterns of motivation and usage by card, role-playing, computer, and board game players, known in this study as hobby game players. Through an online survey, we measured the reasons people play these games, as well as the milieu in which they play these games are played. What does the game player like in a game? Why does the gamer like this? What motivates continued game play and preferences for types of games? The results indicate that digital game playing shares several underlying motivations with its pre-digital predecessors, but in ways that are still different than tabletop gaming.
Located in Archives / / Additional Reference Material / To Be Sorted
Avista (Energy Company) Worker and RPG Research Discussion on RPG-based Professional Training
by Hawke Robinson published Jul 25, 2016 last modified Jul 12, 2020 08:04 AM — filed under: , , ,
I just had a surprising dialog with some Avista (my local power company) workers regarding role-playing games...
Located in Blog
DUNGEONS OF THE MIND: TABLETOP RPGS AS SOCIAL THERAPY
by Hawke Robinson published Oct 25, 2016 — filed under: , , , , , , , , , , , , , , , , , , , , , , , , , ,
An article on Killscreen.com, "DUNGEONS OF THE MIND: TABLETOP RPGS AS SOCIAL THERAPY" by Chris Berg was just published. It includes a range of RPG researchers and therapists from a variety of disciplines including: drama therapy, family therapy, sociology, recreation therapy / therapeutic recreation, and more!
Located in Blog
A Good Problem to Have, So Many Opportunities to Help Others! But Sharing Warning to Self...
by Hawke Robinson published Nov 03, 2016 last modified Nov 04, 2016 12:01 AM — filed under: ,
Sharing Caution to Self, Beware Too Many Brands in the Fire, This is a reminder to myself, but also to share (because it is a good "problem" to have), about needing to throttle back from adding too many brands in the fire (to mix metaphors)...
Located in Blog
Amalgamation of News Coverage, Panels, Q&A, Hangouts, Broadcasts, Interviews, & Presentations on RPG Research Studies on the Effects of RPG, and RPG used for Therapy & Education by Hawke Robinson
by Hawke Robinson published Oct 12, 2015 last modified Jul 10, 2018 12:38 AM — filed under: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
It has been a VERY busy 10 months. we have spoken at many conventions/conferences, sat on panels, provided presentations, been in live Q&A chat session, and had many interviews. All about the effects of role-playing games, and their use to achieve therapeutic and educational goals for many different populations. Here is a listing of all these in one location for your convenience...
Located in Blog
RPG Research Projects History List
by Hawke Robinson published Apr 30, 2018 last modified May 01, 2018 10:47 AM — filed under: , ,
While we have posted textual and photo lists of the history of RPG Research at a high level, we haven't created an organized list, in timeline approach, of the actual research we've performed since 1983.
Located in Archives / The RPG Research Project Specific Archives
2015 - Empathic Features and Absorption in Fantasy Role-Playing
by Administrator published May 29, 2016 last modified Jun 21, 2017 09:26 AM — filed under: , , , , , , , , , , , , , , , , , , ,
Rivers A1, Wickramasekera IE 2nd2, Pekala RJ3, Rivers JA4. Am J Clin Hypn. 2016 Jan;58(3):286-94. doi: 10.1080/00029157.2015.1103696.
Located in Archives / For CAR-PGA
RPG Handbook Wiki Original Source Document
by Hawke Robinson published Nov 09, 2016 last modified Jul 05, 2020 06:32 AM — filed under: , ,
Here is the source document that is being converted to the wiki version of the RPG Handbook of Practice.
Located in Archives / / RPG Handbook / Wiki Version
My best ICT lesson: algorithms and binary meets fantasy scenarios
by Hawke Robinson published May 13, 2013 last modified Jul 12, 2020 08:40 AM — filed under: ,
Inspired by the book Computational Fairy Tales, Chris Leach created a fantasy world for his ICT class to introduce them to computational thinking - Re-posted here for archival purposes, an interesting article on how an information and communication technologies instructor used fantasy settings, that could be tied into role-playing gaming to help explain mathematical and computer science based concepts in ways that might be more accessible to a wider audience....
Located in Blog
LARP and Debriefing
by Hawke Robinson published Jun 21, 2017 last modified Jun 21, 2020 08:26 AM — filed under: ,
Debriefing is a somewhat controversial topic in role-playing communities today. While some individuals feel that games should remain distinct from the mundane world and debriefing is an unnecessary complication, many role-players have grown concerned about difficulties in the process of transitioning between intense game experiences back to mundane life.[1]
Located in Archives / / Additional Reference Material / LARP and Bleed