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by Hawke Robinson published Mar 21, 2019
Located in Archives / / Additional Reference Material / To Be Sorted
2014 - Experiences of Hobby Game Players: Motivations Behind Playing Digital and Non Digital Games | GrogHeads
by admin published Jun 21, 2017 last modified Jun 13, 2018 11:20 PM — filed under: ,
Central to our understanding of why people play digital games (either video or computer games) is to understand the reason people want to “play” a game in the first place. Playing, once reserved for only real-life interactions among people, is now the venue for interacting with digital manifestations of reality; but the question remains, is this digital-based playing different than real-based playing? The purpose of this study was to investigate the patterns of motivation and usage by card, role-playing, computer, and board game players, known in this study as hobby game players. Through an online survey, we measured the reasons people play these games, as well as the milieu in which they play these games are played. What does the game player like in a game? Why does the gamer like this? What motivates continued game play and preferences for types of games? The results indicate that digital game playing shares several underlying motivations with its pre-digital predecessors, but in ways that are still different than tabletop gaming.
Located in Archives / / Additional Reference Material / To Be Sorted
Volunteer Webmasters & Linux Server Administrators (Senior & Junior)
by Hawke Robinson published Oct 16, 2017 last modified Jul 08, 2018 01:26 PM
RPG Research has a multiple volunteer openings for senior and junior webmasters to help migrate and maintain our many associated websites. This skill _requires_ knowledge and experience with Plone and Wordpress at a minimum.
Located in About / Volunteer & Training Opportunities
Updated list of goals for the RPG Research Project
by Hawke Robinson published Oct 21, 2012 last modified Aug 14, 2015 10:51 PM — filed under: , , ,
Recently updated the main page's list of goals. Over the next few weeks, I will elaborate on the details of each of those goals. Here is the overview list:
Located in Blog
GOALS
by Hawke Robinson published Mar 24, 2016 last modified Apr 24, 2021 08:50 AM
Over many years, the long term intention of RPG Research is to implement a series of studies using many different population groups meeting the following goals:
Located in About
Goals
by Hawke Robinson published Mar 13, 2016
Over many years, the long term intention of RPG Research is to implement a series of studies using many different population groups meeting the following goals:
Located in Archives / The RPG Research Project Specific Archives
First Send of RPG Questionnaire to a Senator and a Representative
by Hawke Robinson published May 29, 2013 last modified Aug 13, 2015 01:12 AM
I just sent the first two government representatives, on my extensive list, a form of the questionnaire about their views regarding role-playing games and gamers. Will see if they respond, and what the responses are like. The first I contacted were Washington state eastern Washington United States Representative Cathy McMorris Rodgers (R), and United States Senator (for Washington) Patty Murray (D).
Located in Blog
2004 - RPGR-A00001 An Overview of the History and Potential Therapeutic Value of Role-playing Gaming
by Hawke Robinson published Sep 30, 2004 last modified Jun 07, 2020 12:20 PM — filed under: , ,
Role-playing gaming (RPGing) has its roots as far back as ancient history with the development of war-gaming. War-gaming is the simulation of combat strategies and tactics represented in reduced scale with various rules, often with some sort of randomizing agent such as dice or cards to add an element of “realistic” unpredictability. As long as there has been organized warfare, there appears to have been some form of war-gaming in every culture throughout history. Chess and the Chinese game Go both are very much based on war-gaming, but considered lacking by some because of the lack of unpredictability offered by “true” war-gaming using some degree of randomization. The RPG Research Project Document ID #RPGR-A001-A-20120927A-CC
Located in Archives / The RPG Research Project Specific Archives / Project Archives
RPG as Therapeutic Recreation for People with Disabilities - Relevant Notes - Part 1
by Hawke Robinson published Jan 09, 2013 last modified May 10, 2016 11:10 AM — filed under: , , , , , ,
Based on The Recreational Therapy Handbook of Practice, and WHO ICF (World Health Organization) (International Classification of Functioning). This will be edited periodically, and is only in a notes format for now. It is hoped to turn this into a more comprehensive document at a later date.
Located in Blog
Theory of the Role-playing Gamer "Floater"
by Hawke Robinson published Jun 04, 2013 last modified Mar 25, 2019 08:48 AM — filed under: , , ,
Originally posted Jun 04, 2013 02:35 PM: I have a new hypothesis as to why the stereotypes about role-playing gamers have become stronger over the decades rather than being disproved over time (as all the research indicates). I call it a hypothesis of the "Role-playing Gamer Floater"...
Located in Blog