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2004 - RPGR-A00001 An Overview of the History and Potential Therapeutic Value of Role-playing Gaming
by Hawke Robinson published Sep 30, 2004 last modified Jun 07, 2020 12:20 PM — filed under: , ,
Role-playing gaming (RPGing) has its roots as far back as ancient history with the development of war-gaming. War-gaming is the simulation of combat strategies and tactics represented in reduced scale with various rules, often with some sort of randomizing agent such as dice or cards to add an element of “realistic” unpredictability. As long as there has been organized warfare, there appears to have been some form of war-gaming in every culture throughout history. Chess and the Chinese game Go both are very much based on war-gaming, but considered lacking by some because of the lack of unpredictability offered by “true” war-gaming using some degree of randomization. The RPG Research Project Document ID #RPGR-A001-A-20120927A-CC
Located in Archives / The RPG Research Project Specific Archives / Project Archives
2007 - RPGR-A00002 The Potential Benefits and Deficits of Role-Playing Gaming
by Hawke Robinson published Sep 30, 2015 last modified Jan 11, 2016 03:57 PM — filed under: , ,
by W.A. Hawkes-Robinson Original Version April 10, 2007 Updated for Creative Commons September 27th, 2012. RPG Research Project Document ID: #RPGR-A00002-D-20120927.CC
Located in Archives / The RPG Research Project Specific Archives / Project Archives
2007 - RPGR-A00007-part 1 - RPG Adapted for the Deaf Using ASL
by Hawke Robinson published Dec 12, 2011 last modified May 10, 2016 11:14 AM — filed under: , , ,
“Hands-On-Adventure” - (ASL signed role playing gaming) - Role-Playing Gaming Adapted for the Deaf Using - American Sign Language - by W.A. Hawkes-Robinson - (c) 2007 - Revised for Creative Commons 2012-10-01
Located in Archives / The RPG Research Project Specific Archives / Project Archives
Game Master Archetypes
by Hawke Robinson published Apr 30, 2018 — filed under:
Many/most game master progress through a series of GM styles. There are many archetypes (or stereotypes) of various kinds of Game Masters / Dungeon Masters. Some are inevitable stages of learning that new GM's are likely to go through, others are GM styles that some GM's just can't seem to stop repeating. Feel free to suggest others to include in this list.
Located in Archives / The RPG Research Project Specific Archives / Project Archives
Recent Discussion Partial Short List of RPG Benefits
by Hawke Robinson published Mar 30, 2018 last modified Jul 24, 2020 05:29 PM — filed under: ,
Here are excerpts from a recent email summarizing just a few of the many benefits of RPGs...
Located in Blog
Wizards of the Coast D&D Dragon Talk Broadcast Notes
by Hawke Robinson published Jan 24, 2018 last modified Jul 24, 2020 05:53 PM — filed under: , , , , , , , , , , , , , , , , , , , , , , , , , , ,
Here are notes from the January 22nd, 2018 interview broadcast at Wizards of the Coast's Dungeons & Dragons, "Dragon Talk" with Greg Tito and Shelly Mazzanoble, interviewing John Welker & Hawke Robinson of RPG Research, Spokane Area Gaming Alliance, & RPG Therapeutics LLC, about role-playing game education, therapy, and more. Currently a work in progress. I am working on it each day in small snippets of time while juggling everything else. I will let folks know when it is ready for sharing.
Located in Blog
File Microsoft Word Document 2015 Webinar Session Proposal RPG Research Hawkes Robinson 20140919a
by Hawke Robinson last modified May 06, 2017 04:39 PM
Located in Archives / / Therapeutic Recreation / Recreation Therapy / Washington State Therapeutic Recreation Association 2015 Annual Conference
Professional Ethics, Friendly vs. Friends
by Hawke Robinson published Apr 06, 2018 last modified Jul 24, 2020 05:27 PM — filed under: ,
This came up in an Alignable social network thread, and I thought others might enjoy it being shared here. "What do you think is an appropriate relationship with a client/customer? " This also addresses some of the topics of RPG Professionals / Paid Game Masters, etc.
Located in Blog
Shared Storytelling:
by Hawke Robinson published Mar 21, 2019
Located in Archives / / Additional Reference Material / To Be Sorted
2003 - Shared Storytelling: Utilizing Role-Playing Games In Social Skills Assessment and Intervention
by John Welker published Nov 27, 2017 last modified Jun 13, 2018 11:49 PM — filed under: , ,
2003 James D. Persinger, Ph.D. Problem: Assessment of the social domain = Standardized Rating Scales •Interviews and observations may better connect to practical intervention. •Role-playing games (RPGs) have the qualities of both interview and observation •RPGs not only serve as assessment tools, but as a powerful intervention tool for practicing social skills.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)