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TRPG
by Hawke Robinson last modified May 10, 2022 11:56 PM — filed under:
Tabletop Role-Playing Game
Located in Archives / Wiki, Glossary, & Bibliography / Glossary
1991 - RELATIONSHIP OF ROLE-PLAYING GAMES TO SELF-REPORTED CRIMINAL BEHAVIOUR
by admin published Jun 13, 2018 last modified Dec 08, 2022 02:59 PM — filed under: , , , , , , , ,
SUZANNE ABYETA AND JAMES FOREST. University of Manitoba. Psychological Reports, 1991, 69, 1187-1192. O Psychological Reports 1991
Located in Archives / / Full Text Documents Waiting for permission to publish publicly / Documents moved to New Archive
Game Master Stereotypes and Archetypes
by Hawke Robinson published Apr 30, 2018 last modified May 08, 2023 08:12 AM — filed under:
Many/most game master progress through a series of GM styles. There are many stereotypes and Archetypes of various kinds of Game Masters / Dungeon Masters. Some are inevitable stages of learning that new GM's are likely to go through, others are GM styles that some GM's just can't seem to stop repeating. Feel free to suggest others to include in this list. A stereotype is generally confining a person into a narrow box, while an archetype is a foundational short hand of traits that can be expanded or built upon, mixed and matched, etc.
Located in Archives / The RPG Research Project Specific Archives / Project Archives
RPG Research Projects History List
by Hawke Robinson published Apr 30, 2018 last modified Dec 16, 2022 11:10 AM — filed under: , ,
While we have posted textual and photo lists of the history of RPG Research at a high level, we haven't created an organized list, in timeline approach, of the actual research we've performed since 1983.
Located in Archives / The RPG Research Project Specific Archives
Cognition - Using RPGs to Enhance the Learning Process, from the Cognitive Neuropsychology Perspective
by Hawke Robinson published Nov 29, 2017 last modified Dec 08, 2022 03:00 PM — filed under: , , , , , ,
This could be applied to all RPG Formats in various ways, with different strengths and weaknesses presenting in each format: Tabletop, Live-Action (LARP), computer-based, or solo adventure books/modules. Ideally a mix of all 4 formats would likely have the most powerful effects. This is from a recent assignment for a cognitive neuroscience class. I only had about an hour or two to whip this up, so this is just a simple, quick essay for a class assignment. It isn't very well put together, because the assignments are only worth about 1-10 points out of 1,000, while the tests add up to 800 points of the total grade, so please forgive the lack of formality and poor quality. Hopefully you will still find the information listed useful. I hope in the future to write a much better, more formal version, but with my existing backlog, who knows when that will be, so I am posting this here as a placeholder reminder for me to hopefully work on it in the future. Even in this rough format, it may still be useful for some interesting topical discussions.
Located in Users / Hawke Robinson
Cognition - Using RPGs to enhance the learning process
by Hawke Robinson published Nov 29, 2017 last modified Dec 08, 2022 03:00 PM — filed under: , , , , ,
A recent assignment for a cognitive neuroscience class. This is a simple, quick essay for one of our assignments. It isn't very well put together, because the assignments are only worth about 1-10 points out of 1,000, while the tests add up to 800 points of the total grade, so please forgive the lack of formality. Hopefully you still find the information listed, useful. I hope in the future to write a much better, more formal version, and am posting this here as a placeholder for me to hopefully work on it in the future.
Located in Users / Hawke Robinson
Old Research Repository
by Hawke Robinson published Aug 16, 2017 last modified Jul 10, 2022 05:27 PM
This is RPG Research's older research repository. We are currently moving more than 3,000 content items (1 multi-page essay equals 1 content item) from this old site to our new repository at www.rpgresearch.com/research . The new repository is better organized and formatted, but it takes months for our volunteers to move all this content from the old site to the new site, so we are keeping the old repository available until the move is complete. All new research is being added to the new repository, no new research is being added to this old repository as of 2018.
RPG Handbook Wiki Original Source Document
by Hawke Robinson published Nov 09, 2016 last modified Dec 08, 2022 02:57 PM — filed under: , ,
Here is the source document that is being converted to the wiki version of the RPG Handbook of Practice.
Located in Archives / / RPG Handbook / Wiki Version
2015 - Empathic Features and Absorption in Fantasy Role-Playing
by Administrator published May 29, 2016 last modified Dec 08, 2022 03:00 PM — filed under: , , , , , , , , , , , , , , , , , , ,
Rivers A1, Wickramasekera IE 2nd2, Pekala RJ3, Rivers JA4. Am J Clin Hypn. 2016 Jan;58(3):286-94. doi: 10.1080/00029157.2015.1103696.
Located in Archives / For CAR-PGA
2011 - RPGR-A00005 Analysis of the Report “Alienation and the Game Dungeons and Dragons”
by Hawke Robinson published Apr 03, 2016 last modified Dec 08, 2022 03:00 PM — filed under: , , , , , , ,
This is an analysis of the report "ALIENATION AND THE GAME DUNGEONS AND DRAGONS" by Lisa A. Derenard and Linda Mannik Kline. Psychological Report, 1990, 66, 1219-1222. O Psychological Reports 1990. The Analysis and commentary on the report is written by W.A. Hawkes-Robinson.
Located in Archives / The RPG Research Project Specific Archives / Project Archives