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1999 - New texts and new media in global youth culture: the fantasy roleplaying games.
by Hawke Robinson published Apr 25, 2005 last modified Sep 17, 2015 06:10 AM — filed under: , , , , , , ,
Sørensen, Anne Scott (1999). New texts and new media in global youth culture: the fantasy roleplaying games. Young, vol. 7, no. 3. <http://www.alli.fi/nyri/young/1999/articleS%F8rensen99-3.htm>. Psychological and sociological study from interviews with 13-16 year old boys in Danish game club. Warning: heavy use of jargon. 10 pages. [No longer online.]
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2003 - Shared Storytelling: Utilizing Role-Playing Games In Social Skills Assessment and Intervention
by John Welker published Nov 27, 2017 last modified Jun 13, 2018 11:49 PM — filed under: , ,
2003 James D. Persinger, Ph.D. Problem: Assessment of the social domain = Standardized Rating Scales •Interviews and observations may better connect to practical intervention. •Role-playing games (RPGs) have the qualities of both interview and observation •RPGs not only serve as assessment tools, but as a powerful intervention tool for practicing social skills.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2008 - RPGR-A00003 - The Defamation of Role-playing Gaming and Gamers.
by Hawke Robinson published Sep 29, 2015 last modified Jan 11, 2016 03:57 PM — filed under: , ,
By W.A. Hawkes-Robison Original Version 2008-11-20 Version 2 2008-12-06 Version 3 2011-12-09 Updated for Creative Commons License: 2012-09-29
Located in Archives / The RPG Research Project Specific Archives / Project Archives
2013 RPGR-A00011b Hypothetical Therapeutic Recreation Program Plan for Clients with Traumatic Brain Injury Using Role-Playing Games as Therapy - SHORT-VERSION-20130331m-cc
by Hawke Robinson published Oct 04, 2015 last modified Jun 18, 2020 02:11 PM — filed under: ,
“Hypothetical Therapeutic Recreation Program Plan for Clients with Traumatic Brain Injury Using Role-Playing Games as Therapy” Essay (short version) - INTERVENTIONS. March 11th, 2013. The RPG Research Project. http://www.rpgresearch.com. by W.A. Hawkes-Robinson (c) 2013. Revised for Creative Commons License Release: March 31st, 2013.
Located in Archives / The RPG Research Project Specific Archives / Project Archives
Bleed: The Spillover Between Player and Character
by Hawke Robinson published Jun 21, 2017 last modified Aug 09, 2020 02:40 PM — filed under:
Participants often engage in role-playing in order to step inside the shoes of another person in a fictional reality that they consider “consequence-free.” However, role-players sometimes experience moments where their real life feelings, thoughts, relationships, and physical states spill over into their characters’ and vice versa. In role-playing studies, we call this phenomenon bleed.[1]
Located in Archives / / Additional Reference Material / LARP and Bleed
Christian Gamers Guild FAQ - Frequently Asked Questions by Christians about Role-playing Games
by Hawke Robinson published May 10, 2013 last modified May 17, 2020 10:05 AM — filed under: , , , ,
Cached from their website. Not affiliated with RPG Research in any way..."If you are Christian and concerned about Dungeons & Dragons (D&D), or other role-playing games, here is a very useful FAQ from the Christian Gamers Guild that will help address all your concerns. "
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
Cognition - Using RPGs to Enhance the Learning Process, from the Cognitive Neuropsychology Perspective
by Hawke Robinson published Nov 29, 2017 last modified Aug 02, 2020 08:04 AM — filed under: , , , , , ,
This could be applied to all RPG Formats in various ways, with different strengths and weaknesses presenting in each format: Tabletop, Live-Action (LARP), computer-based, or solo adventure books/modules. Ideally a mix of all 4 formats would likely have the most powerful effects. This is from a recent assignment for a cognitive neuroscience class. I only had about an hour or two to whip this up, so this is just a simple, quick essay for a class assignment. It isn't very well put together, because the assignments are only worth about 1-10 points out of 1,000, while the tests add up to 800 points of the total grade, so please forgive the lack of formality and poor quality. Hopefully you will still find the information listed useful. I hope in the future to write a much better, more formal version, but with my existing backlog, who knows when that will be, so I am posting this here as a placeholder reminder for me to hopefully work on it in the future. Even in this rough format, it may still be useful for some interesting topical discussions.
Located in Users / Hawke Robinson
Current RPG Research Queue, Fall 2017
by Hawke Robinson published Sep 15, 2017 last modified Aug 08, 2020 11:42 PM — filed under: ,
Here is a quick listing of some of the research currently in the queue for RPG Research, as of September 15th, 2017...
Located in Blog
cwr2 01
by Hawke Robinson published Aug 22, 2017
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Full Text Documents Waiting for permission to publish publicly
Dungeons & Dragons, Satan, and Psychology | Psychology Today
by Hawke Robinson published Nov 27, 2017 last modified Sep 13, 2018 04:25 PM
Located in Archives / / Additional Reference Material / To Be Sorted