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2004 - RPGR-A00001 An Overview of the History and Potential Therapeutic Value of Role-playing Gaming
by Hawke Robinson published Sep 30, 2004 last modified Dec 08, 2022 10:53 AM — filed under: , , ,
Role-playing gaming (RPGing) has its roots as far back as ancient history with the development of war-gaming. War-gaming is the simulation of combat strategies and tactics represented in reduced scale with various rules, often with some sort of randomizing agent such as dice or cards to add an element of “realistic” unpredictability. As long as there has been organized warfare, there appears to have been some form of war-gaming in every culture throughout history. Chess and the Chinese game Go both are very much based on war-gaming, but considered lacking by some because of the lack of unpredictability offered by “true” war-gaming using some degree of randomization. The RPG Research Project Document ID #RPGR-A001-A-20120927A-CC
Located in Archives / The RPG Research Project Specific Archives / Project Archives
2006 (Video) - RPGR-A00007-part-2 - RPG Adapted for Deaf Using ASL Flyer
by Hawke Robinson published Dec 12, 2011 last modified Dec 08, 2022 10:53 AM — filed under: , , , , ,
Role-Playing Gaming Adapted for the Deaf Using American Sign Language Flyer by W.A. Hawkes-Robinson
Located in Archives / The RPG Research Project Specific Archives / Project Archives
2007 - RPGR-A00002 The Potential Benefits and Deficits of Role-Playing Gaming
by Hawke Robinson published Sep 30, 2015 last modified Dec 08, 2022 10:53 AM — filed under: , ,
by W.A. Hawkes-Robinson Original Version April 10, 2007 Updated for Creative Commons September 27th, 2012. RPG Research Project Document ID: #RPGR-A00002-D-20120927.CC
Located in Archives / The RPG Research Project Specific Archives / Project Archives
2008 - RPGR-A00003 - The Defamation of Role-playing Gaming and Gamers.
by Hawke Robinson published Sep 29, 2015 last modified Dec 08, 2022 10:53 AM — filed under: , ,
By W.A. Hawkes-Robison Original Version 2008-11-20 Version 2 2008-12-06 Version 3 2011-12-09 Updated for Creative Commons License: 2012-09-29
Located in Archives / The RPG Research Project Specific Archives / Project Archives
2011 - RPGR-A00005 Analysis of the Report “Alienation and the Game Dungeons and Dragons”
by Hawke Robinson published Apr 03, 2016 last modified Dec 08, 2022 03:00 PM — filed under: , , , , , , ,
This is an analysis of the report "ALIENATION AND THE GAME DUNGEONS AND DRAGONS" by Lisa A. Derenard and Linda Mannik Kline. Psychological Report, 1990, 66, 1219-1222. O Psychological Reports 1990. The Analysis and commentary on the report is written by W.A. Hawkes-Robinson.
Located in Archives / The RPG Research Project Specific Archives / Project Archives
2012 RPGR-A00008 - Why People Like to Participate in Role-playing gaming activities.
by Hawke Robinson published Oct 24, 2012 last modified Nov 14, 2022 06:12 AM — filed under: ,
By W. A. Hawkes-Robinson - October 24th, 2012
Located in Archives / The RPG Research Project Specific Archives / Project Archives
Amalgamation of News Coverage, Panels, Q&A, Hangouts, Broadcasts, Interviews, & Presentations on RPG Research Studies on the Effects of RPG, and RPG used for Therapy & Education by Hawke Robinson
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
It has been a VERY busy 10 months. we have spoken at many conventions/conferences, sat on panels, provided presentations, been in live Q&A chat session, and had many interviews. All about the effects of role-playing games, and their use to achieve therapeutic and educational goals for many different populations. Here is a listing of all these in one location for your convenience...
Located in Blog
An Overview History and Potential Therapeutic Value of Role Playing Gaming (2004)
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , ,
Originally written in 2004, and periodically tweaked over the years. After decades of using RPGs in educational settings, this was the paper that started the therapeutic focus and building of the RPG Research website. There are very few social table-top recreation activities available that are cooperative rather than competitive in nature. Role playing gaming is by design a cooperative past time, which in and of itself may have significant benefits in the world where everything is becoming competitive at all ages and levels of society...
Located in Blog
Confirmed: Writing entire chapter on RPG for 4th edition textbook "Facilitation Techniques in Therapeutic Recreation"
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , , , ,
Wonderful news, I just received an email today confirming they wish for me to proceed with writing the entire chapter on using role-playing games as a facilitation technique for therapeutic recreation!
Located in Blog
Game Master Stereotypes and Archetypes
by Hawke Robinson published Apr 30, 2018 last modified May 08, 2023 08:12 AM — filed under:
Many/most game master progress through a series of GM styles. There are many stereotypes and Archetypes of various kinds of Game Masters / Dungeon Masters. Some are inevitable stages of learning that new GM's are likely to go through, others are GM styles that some GM's just can't seem to stop repeating. Feel free to suggest others to include in this list. A stereotype is generally confining a person into a narrow box, while an archetype is a foundational short hand of traits that can be expanded or built upon, mixed and matched, etc.
Located in Archives / The RPG Research Project Specific Archives / Project Archives