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2004 - RPG: deixe a ficção abrir as portas de realidade
by Hawke Robinson published Apr 17, 2012 last modified Sep 17, 2015 06:49 AM — filed under: , , , ,
Marcelo, João (2004). RPG: deixe a ficção abrir as portas de realidade. (online) . RPG in curriculum. 3 pages. Document Actions
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2005 (March) - Working Hard at Play - Kestrel
by Hawke Robinson published May 14, 2018 — filed under:
Many educators acknowledge the learning potential of out-of-school literacies. Here, I'd like to discuss the merits of roleplaying games (RPGs). The genre is very broad with games such as Star Wars, Call of Cthulhu, Lord of the Rings, and Stargate SG-1 produced by a variety of companies. The oldest formal roleplaying game is Dungeons & Dragons® which celebrated its 30th anniversary last year, in 2004. This is the best selling game of its type. Currently, there are over 4 million players worldwide, ranging in age from preteens to senior citizens. These are the players of the paper-based, book product, not the computer game variants. I'll draw my specific examples from the newest edition of the game (version 3.5 published in 2003), but the general points are applicable to any RPG.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2006 - "Neverwinter Nights" in Alberta: Conceptions of Narrativity through Fantasy Role-Playing Games in a Graduate Classroom
by admin published Feb 29, 2016 last modified Jun 21, 2017 09:10 AM — filed under: , , ,
"Neverwinter Nights" in Alberta: Conceptions of Narrativity through Fantasy Role-Playing Games in a Graduate Classroom. Gouglas, SeanView Profile; Sinclair, StefanView Profile; Ellefson, OlafView Profile; Sharplin, ScottView Profile. Innovate: Journal of Online Education2.3 (2006): 5.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2006 - Last resort of kings: violence as a storytelling tool
by Hawke Robinson published Apr 17, 2012 last modified Feb 03, 2016 01:53 PM — filed under: , , , , , , , ,
Dewar, Michael (2006, May 19). Last resort of kings: violences asa storytelling tool. Pyramid (online) . 6 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2008 - RPGR-A00003 - The Defamation of Role-playing Gaming and Gamers.
by Hawke Robinson published Sep 29, 2015 last modified Jan 11, 2016 03:57 PM — filed under: , ,
By W.A. Hawkes-Robison Original Version 2008-11-20 Version 2 2008-12-06 Version 3 2011-12-09 Updated for Creative Commons License: 2012-09-29
Located in Archives / The RPG Research Project Specific Archives / Project Archives
2008 - RPGR-A00004 Role-playing Games Used as Educational and Therapeutic Tools for Youth and Adults
by Hawke Robinson published Dec 10, 2008 last modified Jan 11, 2016 03:58 PM — filed under: ,
by W.A. Hawkes-Robinson - Original Version 2008-12-10 - Revised 2011-12-06 - Revised for release under Creative Commons: 2012-09-30
Located in Archives / The RPG Research Project Specific Archives / Project Archives
2009 - Exploring User Experiences as Predictors of MMORPG Addiction
by Hawke Robinson published Feb 29, 2016
Exploring User Experiences as Predictors of MMORPG Addiction Hsu, Shang HwaView Profile; Wen, Ming-Hui; Wu, Muh-Cherng. Computers & Education53.3 (November 2009): 990-999.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2009 - Learning in the Virtual World: The Pedagogical Potentials of Massively Multiplayer Online Role Playing Games
by Hawke Robinson published Feb 29, 2016
Learning in the Virtual World: The Pedagogical Potentials of Massively Multiplayer Online Role Playing Games Yu, Tao Wang. International Education Studies2.1 (February 2009): 32-38.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2010 - Abstract A Study of Biofeedback in a Gaming Environment
by Hawke Robinson published Dec 31, 2010 last modified Sep 17, 2015 07:17 AM — filed under: , , , , , , , , , , , , , ,
This chapter reports on a study of biofeedback in a gaming environment incorporating the acquisi- tion and analysis of physiological data sets in tandem with other behavioral and self-report data sets.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Bio and Neuro Feedback or Monitoring
2010 - From MMORPG to a Classroom Multiplayer Presential Role Playing Game
by Hawke Robinson published Feb 29, 2016
From MMORPG to a Classroom Multiplayer Presential Role Playing Game Susaeta, Heinz; Jimenez, FelipeView Profile; Nussbaum, MiguelView Profile; Gajardo, Ignacio; Andreu, Juan JoseView Profile; et al. Educational Technology & Society13.3 (2010): 257-269.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)