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TRPG
by Hawke Robinson last modified Aug 05, 2018 11:34 AM — filed under:
Tabletop Role-Playing Game
Located in Archives / Wiki, Glossary, & Bibliography / Glossary
Using RPGs to correct misbehaviour
by Shaun Low published Mar 28, 2018 last modified Jun 13, 2018 05:09 PM — filed under: , , , ,
I've had a lot of students over the years, many of whom would display acts of misbehaviour in and outside of class. Today, I would like to discuss my experiences with using RPGs to correct such traits. I also have a short anecdote that would hopefully inspire parents and educators out there.
Located in Users / Shaun Low
File Microsoft Word Document Venetz Review of Hawkes RobinsonEssay01Draft02b
by Hawke Robinson last modified Apr 13, 2016 01:32 PM
Located in Archives / / Additional Reference Material / To Be Sorted
Volunteer Game Master I & Player Trainer, Trainee
by Hawke Robinson published Jun 30, 2017 last modified Jun 09, 2018 09:15 AM — filed under:
A mid-level position. The Volunteer Level 1 Professional Volunteer Game Master (GM) Trainee will learn to run RPG sessions in accordance with RPG Research standards. Sessions are for a broad range of participant populations, at various locations. We do offer training for those wishing to develop the appropriate skills, and willing to regularly attend the free weekly training sessions.
Located in About / Volunteer & Training Opportunities
Volunteer RPG Player Archetype I Trainee (Volunteer / Entry-level / Trainee)
by Hawke Robinson published Jun 29, 2017 last modified Jun 29, 2017 10:26 PM — filed under:
This is an entry-level volunteer position with the possibility of optional free peer-training available. The player archetype is responsible for filling the role of various role-playing gamer "types". The participant takes on various Player Archetype roles to help training Game Masters learn how to address such situations more effectively. Types include: Munchkin, Rules Lawyer, Murder-hobo, etc. For people with little-to-no prior professional RPG experience, this is an excellent means of getting started gaining that experience.
Located in About / Volunteer & Training Opportunities
Volunteer RPG Player Archetype II Trainee - Therapeutic Settings
by Hawke Robinson published Jun 29, 2017 last modified Jun 18, 2018 11:28 PM — filed under:
This is an antry-to-mid-level volunteer position. The level 1 player archetype is responsible for filling the role of various role-playing gamer "types". The Level 2 Player Archetype, for Therapeutic Settings, is a staff member that has been trained to respectfully and professionally fulfil this role in therapeutic settings. The participant takes on various Player Archetype roles to help train Game Master Therapists to learn how to address such situations more effectively. Therapeutic player archetype examples include: Autism spectrum, MD, CP, brain injury, etc. This is an approach similar to roles played in First Aid, ICU, Search & Rescue, talk therapy, and similar training programs. This is an excellent means of gaining experience toward other RPG professional positions.
Located in About / Volunteer & Training Opportunities
Volunteer RPG Player Archetype II Trainee - Education Settings
by Hawke Robinson published Jun 29, 2017 last modified Jun 18, 2018 11:41 PM — filed under:
This is an entry-to-mid-level volunteer position. The player archetype is responsible for filling the role of various role-playing gamer "types" in education settings. The participant takes on various Player Archetype roles to help train Game Master Educators to learn how to address such situations more effectively. Types include: disruptive student, distractable student, zoned-out student, argumentative student, student with various LDs, etc.
Located in About / Volunteer & Training Opportunities
What is D&D?
by Hawke Robinson published Apr 29, 2017 last modified Aug 22, 2017 04:37 PM — filed under: , , , , , , , , , , , , ,
Dungeons and Dragons™ (commonly known as D & D™) is an elaborate fantasy game which evolved from the war games popular in the late 1950's. Instead of a historical battlefield and battle, D&D™ games are fought in the minds of the players as the DM (dungeon master, or god) sets the stage in the fantasy world. Each player assumes the identity of the character he creates. His creature is based on chance roll of the dice. Each character will have six basic abilities: strength, intelligence, wisdom, constitution, dexterity, and charisma. The manual guideline will determine whether the character will be "good" or "evil."
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Full Text Documents Waiting for permission to publish publicly