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Determine Optimal Duration of Role-playing Gaming Sessions
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , ,
Test different durations of game sessions from 45 minutes up to 8 hours, in 1 hour, and later 30 minute increments, to determine the optimal duration for maximal therapeutic benefit per session.
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Compare Therapeutic and Educational Differences Between Different Role-playing Game Systems
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , ,
Determine if different game systems such as Dungeons & Dragons versus Lord of the Rings role-playing gaming, have any measurable differences in effect on the participants.
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BBC - What happened to Dungeons and Dragons?
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: ,
By Darren Waters - BBC News Online - Monday, 26 April, 2004, 12:40 GMT 13:40 UK. In the 1980s millions of teenagers world-wide would battle dragons armed with just dice, paper and pens. D&D became part of youth sub-culture but as the game celebrates its 30th birthday, is anyone still playing?
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Determine if Role-playing Gaming Has Different Therapeutic or Educational Effects on Different Populations
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , ,
Determine differences between various populations and cultures in response to participating in role-playing game sessions.
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Monsters Are People Too
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under:
12-year-old uses Dungeons and Dragons to help scientist dad with his research . The paper describing the results—delightfully entitled “Monsters are people too”...
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Determine if any Controllable Variables That Can Lead to Using Role-playing Games as a Therapeutic Modality
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , ,
Determine if there are any controllable, repeatable "positive" or "negative", statistically significant characteristics of role-playing gaming sessions that can clearly be defined and controlled, and might be most useful to using role-playing games for specific therapeutic treatments, either separately or in conjunction with other therapy modalities.
Located in Blog
8 foot RPG Research WorldCon Poster At Printers
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , ,
Among other activities, I am speaking on 3 panels, and have a poster presentation on "Super Science Saturday" at WorldCon 73 (Sasquan), August 19-23 in Spokane, Washington. For the poster, I have delivered the file to the printers to create an 8 foot by 4 foot poster summarizing my 10+ years (so far) of work on the RPG Research Project...
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Summary List of RPG Research Activities of Note
by Hawke Robinson published Jun 20, 2015 last modified Feb 07, 2023 08:46 AM — filed under: , , , , , ,
Here is a shortened list of just a few key activities I am involved with related to RPG Research...
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Gender bias in gaming community and industry statistics overview
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , ,
Without analysis commentary, here are just a few raw numbers of interest. Actual analysis still pending down the road...
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List of Hypothetical Benefits of RPG for Different Therapeutic Interventions
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , ,
Still going to be a while before can test these hypotheses, but here are some ideas about potential benefits and uses of different RPG formats for different population needs. If you have ideas, corrections, suggestions, additions, please do comment to help add to the list for future potential testing inclusion.
Located in Blog