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Fun and Function, How RPG Can Heal
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , ,
An interview from some months ago, "FUN AND FUNCTION: HOW RPGS CAN HEAL YOUR MIND AND BODY" Posted on March 21, 2016 by Kit Partin...
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Have Fun Learning InfoSec Through Role-playing Gaming
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , ,
Tonight I begin play-testing the brand new Cryptomancer RPG by Chad Walker. It is a role-playing game specifically useful for teaching the basics of Information Security (InfoSec) to laymen (and professionals), in a fun way. It is first and foremost designed as a fun fantasy RPG setting (with the InfoSec twist), that just happens to teach basic InfoSec concepts and good (and bad) practices as a byproduct of participation.
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First Prototype for the PAVE Group of Tabletop RPG as a Modality for Therapeutic / Educational Intervention
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: ,
This is an early prototype version. There are newer, more complete and updated, versions created since this article was posted years ago. This is useful for various populations and professionals from other disciplines wishing to teach participants how to find and use civic resources (police, fire department, doctor, hospital, theater, etc.). This program is based on work at Eastern Washington University with oversight by Professor Emily Messina and others. It has been repeated with similar success when used other groups in private practice through non-profit RPG Research and the for-profit RPG Therapeutics LLC since.
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Warhammer FRP - Ideal For Immature Gamers?
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , ,
I have delved a little further into the Warhammer Fantasy Role Play rules, and from what I am seeing, I have a working theory as to where WH FRP may have it's usefulness for a specific subtype of role playing gamer, the immature player.
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RPG in Prisons
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , ,
An archived article from 2010 was recently doing the rounds in Facebook RPG groups, here is more information on the topic and some of my relevant thoughts and experiences.
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ADD/ADHD Classroom Modifications: Gamification - Competitive vs. Cooperative
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , ,
This is a less formal, discussion posting. Not really cleaned up, since I have other deadlines looming where I need to focus my time. But I wanted to post it while thinking about it, before it gets buried by other projects. It is a slightly lengthy, not quite essay, regarding my concerns about the recommendations for "gamification" of instruction in the classroom, especially competitive versus cooperative. It is posted more as a forum discussion request. I look forward to everyone's comments. At the time of this posting I was taking an elective course in Teaching Youth & Teens with ADD / ADHD & Executive Function (EF) Deficits. Basically how to understand and provide appropriate adaptations when teaching this population group. Part of the course includes online discussions. I thought I would save for discussion outside of the classroom, my postings of related topics. I welcome feedback from others...
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RPG Program Plan for Public Transit Education, ASD, PDD, & Others
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under:
This program is usable for any populations, and professionals in other disciplines, wishing to teach participants to gain competence and confidence in using their local public transit system. This posting is an older prototype posting, there are now more updated versions of this program.
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Tabletop RPG Recreation Therapy Example Scenario - Visual Impairment
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , ,
This is an excerpt from the RPG Handbook of Practice book I have been working on. This section is for clients with significant to complete visual impairment due to traumatic brain injury to the occipital lobe. It can be extrapolated for the whole range of visual impairments. The client wants to participate in a non-therapy-setting leisure activity of tabletop role-playing gaming. The Recreation Therapist will need to evaluate and write up the potential challenges and modifications that may be necessary for the client to participate in this activity with as little difficulty as possible....
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First Prototype of Tabletop RPG as a Modality for Therapeutic / Educational Intervention
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: ,
This is my first prototype rough draft in the development of role-playing gaming as a modality for therapeutic / educational interventions. For a Recreation Therapy course in which I am currently enrolled at Eastern Washington University, our task last week was to "Develop a Tabletop Leisure Education Game" for a group of Autism Spectrum (and other) adults in a facility near the Seattle area (we are in Spokane, WA). Of course I selected (with the approval of my assigned partner in the project, Tabletop Role-Playing Gaming (RPG ) for this assignment, in this case a 1940s Gumshoe Detective-style mystery set in urban Chicago...
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Notes from experiments on RPG optimization - Maximizing enjoyment, benefit, immersion, flow, safety, etc.
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , , , , , , , , ,
Here is a summary of many observations I have made over the decades through various experiments in trying to optimize the RPG experience. This is from a huge pile of hundreds of documents I have written, spanning over 15+ years of research (and nearly 40 years of RPG experience). It will likely take me a year or more to finish integrating all that information into this document. All of the placeholder topics I currently have documents to fill in the blanks, but I time is the challenge in doing so. Bit by bit I am uploading all that content to here.
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