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1995 - Do role-playing games cause aberrant behavior and suicide?
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by
Hawke Robinson
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published
Apr 17, 2012
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last modified
Sep 15, 2015 05:01 PM
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filed under:
archived article,
Others' research,
Effects of RPG,
correlative research,
research,
suicide / suicidal,
stereotype(s) disproved,
TODO,
Material to read
Zane, Denyse J. (n.d. [last reference 1995]). Do role-playing games cause aberrant behavior and suicide? Riverside Community College. Evidence is to the contrary. 11 pages.
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1. Primary List of Documents for Research on RPGs (Others' Research)
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1995 - Circle stands unbroken
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by
Hawke Robinson
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published
Apr 17, 2012
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last modified
Sep 15, 2015 04:31 PM
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filed under:
archived article,
gender bias,
Others' research,
Anthroplogical/anthropology,
sociological / sociology,
stereotype(s) disproved,
stereotype propagation,
TODO,
Material to read
Located in
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1. Primary List of Documents for Research on RPGs (Others' Research)
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1987 - Emotional stability pertaining to the game of Dungeons & Dragons
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by
Hawke Robinson
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published
Apr 17, 2012
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last modified
Sep 16, 2018 05:18 PM
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filed under:
archived article,
Others' research,
Abstract,
correlative research,
research,
stereotype(s) disproved,
TODO,
Material to read
Simón, Armando (October 1987). Emotional stability pertaining to the game of Dungeons & Dragons. Psychology in the Schools, pp 329-332. A clinical psychologist uses the Cattell 16 PF test to show gamers are perfectly normal emotionally, comparing new and veteran gamers. 4 small pages.
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Archives
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1998 - Role-play gamers and national guardsmen compared
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by
Hawke Robinson
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published
Apr 17, 2012
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last modified
Sep 17, 2015 05:58 AM
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filed under:
archived article,
correlative research,
research,
stereotype(s) disproved,
TODO,
Material to read
Rosenthal, G.T.; Soper, Barlow; Folse, Earl J.; and Whipple, Gary J. (1998, February). Role-play gamers and national guardsmen compared. Psychological Reports, 82(1), 169-170. No significant differences found. 2 pages.
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1. Primary List of Documents for Research on RPGs (Others' Research)
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1990 - Alienation and the game Dungeons and Dragons
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by
Hawke Robinson
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published
Jan 23, 2011
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last modified
May 14, 2018 03:56 PM
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filed under:
archived article,
Others' research,
Aspect: Meaning / Meaninglessness,
Potential RPG Research Question,
Effects of RPG,
Discipline: Psychology,
research,
stereotype(s) disproved,
Peer Reviewed,
stereotype propagation,
TODO,
Archive,
Material to read,
causal study(ies)
DeRenard, Lisa A. and Kline, Linda Mannik (1990). Alienation and the game Dungeons and Dragons. Psychological Reports, 66, 1219-1222. This study examined differences in feelings of alienation between 35 active players and 35 nonplayers. Gamers diverge from peer-culture in mass media awareness, but not in more significant aspects. 4 small pages.
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1. Primary List of Documents for Research on RPGs (Others' Research)
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2007 - An exploratory study on the players of "Dungeons and Dragons"
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by
Hawke Robinson
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published
Dec 31, 2007
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last modified
Sep 17, 2015 06:59 AM
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filed under:
Others' research,
Abstract,
correlative research,
research,
stereotype(s) disproved,
stereotype propagation,
sociological / sociology,
TODO,
Effects of RPG,
Material to read
Wilson, David Louis, Ph.D., INSTITUTE OF TRANSPERSONAL PSYCHOLOGY, 2007, 51 pages; 3275681
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1. Primary List of Documents for Research on RPGs (Others' Research)