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RPG Research Status Update
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , ,
A lot has happened over the past several months, and there is actually a backlog developing, so I thought I would take a minutes to organize the backlog, update folks on what has been completed, and look ahead to what is coming down the pipe. If there is anything I forgot to include, please let me know so I can integrate it into this article. Many of the items in the queue might unfortunately be stuck until the summer holiday from university. Consider this also my public TODO list...
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First Prototype for the PAVE Group of Tabletop RPG as a Modality for Therapeutic / Educational Intervention
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: ,
This is an early prototype version. There are newer, more complete and updated, versions created since this article was posted years ago. This is useful for various populations and professionals from other disciplines wishing to teach participants how to find and use civic resources (police, fire department, doctor, hospital, theater, etc.). This program is based on work at Eastern Washington University with oversight by Professor Emily Messina and others. It has been repeated with similar success when used other groups in private practice through non-profit RPG Research and the for-profit RPG Therapeutics LLC since.
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RPG Research Status Update, May 17th, 2014
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM
Here is a status update on some projects from the past month developing tabletop and live-action role-playing games for use as educational and therapeutic intervention modalities for autism spectrum adults.
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Various Articles and Discussions on Role-playing Game Stigma
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM
Since this has been a fairly lively discussion when I have brought it up on rpg.net and geekandsundry.com forum, I thought I'd perform a brief search on current articles and discussions related to role-playing game and gamer social stigma. This is just a quick list for further research and discussion...
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HBO's VICE Documentary Article Mentions Hawke Robinson & RPG Research - "Denmark - LARPing Is the Future of Education"
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , ,
HBO's VICE Media - At This Danish School, LARPing Is the Future of Education October 7, 2015, By Mike Pearl.
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Still moving over 2,000 blog postings to new site
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , ,
As some of you are aware, the server was completely replaced some weeks ago, after months of preparation. I am still moving the content from the old server to the new one.
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Israeli Army Frowns on D&D Players
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , ,
By Hanan Greenberg - Published: 02.28.05, 14:17 / Israel News - IDF says “They're detached from reality and suscepitble to influence,” regarding role-playing gamers and so D&D players are automatically given a low security clearance...
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Differences Between Shorter Single Adventures versus Longer Campaigns
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , ,
Determine if any differences are indicated from participation in shorter single sessions versus longer "campaigns" over different durations.
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Determine Optimal Duration of Role-playing Gaming Sessions
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , ,
Test different durations of game sessions from 45 minutes up to 8 hours, in 1 hour, and later 30 minute increments, to determine the optimal duration for maximal therapeutic benefit per session.
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Compare Therapeutic and Educational Differences Between Different Role-playing Game Systems
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , ,
Determine if different game systems such as Dungeons & Dragons versus Lord of the Rings role-playing gaming, have any measurable differences in effect on the participants.
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