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1999 - Critique of the Satanic and Fantasy Envelopment (SAFE) test
by Hawke Robinson published Apr 17, 2012 last modified Sep 17, 2015 06:02 AM — filed under: , , , , , , , , ,
Cardwell, Paul, Jr. (1999). Comment on Leeds (1995). Cultic Studies Journal, 16:2, 197-203. Critique of the Satanic and Fantasy Envelopment (SAFE) test, which can score a gamer as satanic dabbler strictly for gaming activity, with no satanic features present. Used by Leeds, it produced results quite different from the two standardized tests used in the study. (Belief in God counted as satanic!) 7 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1998 - Emotional stability pertaining to the game of Vampire
by Hawke Robinson published Apr 17, 2012 last modified Sep 17, 2015 06:00 AM — filed under: , , , , ,
Simón, Armando (1998). Emotional stability pertaining to the game of Vampire: the Masquerade. Psychological Reports, 83(2), 732-734. Replication of the results from the 1987 "Emotional stability pertaining to the game of Dungeons & Dragons" report, but modified for Vampire RPG players. 3 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1997 - Winning races
by Hawke Robinson published Apr 17, 2012 last modified Sep 17, 2015 02:13 AM — filed under: , , , , , , ,
Peters, Helen (1997, November). Winning races. CAR-PGa Newsletter, page 1. Argues that there are no evil species, only individuals regardless of species.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1997 - Is alignment really necessary?
by Hawke Robinson published Apr 17, 2012 last modified Sep 17, 2015 05:45 AM — filed under: , , , , , , ,
Cardwell, Paul, Jr. (1997, August). Is alignment really necessary? CAR-PGa Newsletter, page 1. Argues no one has alignment in real life, but a conflict of loyalties; game characters should be equally complex.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1995 - Gamers & gaming: an ethnographic survey of male role-playing game enthusiasts in and around Athens, OH
by Hawke Robinson published Apr 17, 2012 last modified Sep 15, 2015 04:25 PM — filed under: , , , , , , , , ,
Tremlett, Jim (1995, Summer). Gamers & gaming: an ethnographic survey of male role-playing game enthusiasts in and around Athens, OH. Ohio University.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1995 - Fantasy Role Players: Imagination, Dissociation and Suggestibility.
by Hawke Robinson published Apr 17, 2012 last modified Sep 15, 2015 04:35 PM — filed under: , , ,
Barnett, Robert C. (1995). Fantasy Role Players: Imagination, Dissociation and Suggestibility. Thesis for M.A. in Psychology, UMI Dissertation Abstracts #MM08877 (http://www.umi.com/hp/Products/Dissertations.html), Ottawa, Ontario, Canada: Carleton University. • e-mail: barnettr@sdhu.moh.gov.on.ca
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1995 - Do role-playing games cause aberrant behavior and suicide?
by Hawke Robinson published Apr 17, 2012 last modified Sep 15, 2015 05:01 PM — filed under: , , , , , , , ,
Zane, Denyse J. (n.d. [last reference 1995]). Do role-playing games cause aberrant behavior and suicide? Riverside Community College. Evidence is to the contrary. 11 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1995 - Circle stands unbroken
by Hawke Robinson published Apr 17, 2012 last modified Sep 15, 2015 04:31 PM — filed under: , , , , , , , ,
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1994 - Munchkin examined
by Hawke Robinson published Apr 17, 2012 last modified Sep 13, 2015 11:47 PM — filed under: , , , , ,
Gribble, Nathan (1994). Munchkin examined. Interactive Fantasy (2), 101-108. Children don't play as Munchkins (a game term for hack'n'slash, disruptive players), but do play differently from adults. 8 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1994 - Do role-playing games promote crime, satanism and suicide among players as critics claim?
by Hawke Robinson published Apr 17, 2012 last modified Sep 15, 2015 04:02 PM — filed under: , , , , , ,
Lancaster, Kurt (1994, Fall). Do role-playing games promote crime, satanism and suicide among players as critics claim? Journal of Popular Culture, #23, 67-79. Satanism depends on individual definition, but no evidence for crime and suicide. 13 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)