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The RPG Research Project - Research Focus
by Hawke Robinson published Aug 16, 2017 last modified Dec 01, 2017 05:08 PM
This page briefly summarizes the research foci of The RPG Research Project
Shared Storytelling: Utilizing Role-Playing Games In Social Skills Assessment and Intervention
by John Welker published Nov 27, 2017 last modified Nov 27, 2017 02:58 PM — filed under: , ,
2003 James D. Persinger, Ph.D. Problem: Assessment of the social domain = Standardized Rating Scales •Interviews and observations may better connect to practical intervention. •Role-playing games (RPGs) have the qualities of both interview and observation •RPGs not only serve as assessment tools, but as a powerful intervention tool for practicing social skills.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
Amalgamation of News Coverage, Panels, Q&A, Hangouts, Broadcasts, Interviews, & Presentations on RPG Research Studies on the Effects of RPG, and RPG used for Therapy & Education by Hawke Robinson
by Hawke Robinson published Oct 12, 2015 last modified Dec 07, 2017 11:58 AM — filed under: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
It has been a VERY busy 10 months. I've spoken at 3 conventions/conferences, sat on panels and presentations, and been in a live Q&A chat session, and had multiple interviews. All about the effects of role-playing games, and their use to achieve therapeutic and educational goals for many different populations. Here is a listing of all these in one location for your convenience...
Located in Blog
LARP and Debriefing
by Hawke Robinson published Jun 21, 2017 — filed under:
Debriefing is a somewhat controversial topic in role-playing communities today. While some individuals feel that games should remain distinct from the mundane world and debriefing is an unnecessary complication, many role-players have grown concerned about difficulties in the process of transitioning between intense game experiences back to mundane life.[1]
Located in Archives / / Additional Reference Material / LARP and Bleed
Bleed: The Spillover Between Player and Character
by Hawke Robinson published Jun 21, 2017 last modified Aug 15, 2017 10:25 PM — filed under:
Participants often engage in role-playing in order to step inside the shoes of another person in a fictional reality that they consider “consequence-free.” However, role-players sometimes experience moments where their real life feelings, thoughts, relationships, and physical states spill over into their characters’ and vice versa. In role-playing studies, we call this phenomenon bleed.[1]
Located in Archives / / Additional Reference Material / LARP and Bleed
RPG Handbook Wiki Original Source Document
by Hawke Robinson published Nov 09, 2016 last modified Nov 12, 2016 03:15 PM — filed under: , ,
Here is the source document that is being converted to the wiki version of the RPG Handbook of Practice.
Located in Archives / / RPG TR Handbook of Practice / Wiki Version