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RPG Trailer Benefits FAQ
by Hawke Robinson published Jun 06, 2016 — filed under: ,
June 2nd, 12:59 am, 2016. Someone was recently asking again, "what are the benefits of the Wheelchair Friendly RPG Trailer", so I am re-posting it here for others in case you had similar questions and missed the FAQs section of the trailer's website...
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Gender bias issues in RPG Industry
by Hawke Robinson published Jun 06, 2016 — filed under: , , , , , ,
June 1st, 4:43 pm, 2016. There is an article making the rounds titled "Publishers: STOP HIRING ARTISTS WHO CAN’T FOLLOW DIRECTIONS", which includes includes issues related to some of the current research on gender experiences in the gaming industry and community...
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Wheelchair Friendly RPG Trailer Video Summary
by Hawke Robinson published Jun 13, 2016 last modified Jun 14, 2016 10:45 AM — filed under: ,
A video summary about the Wheelchair Friendly RPG Trailer ...
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Presentation Video for Texas State University / Living Games Pre-Conference
by Hawke Robinson published Jun 06, 2016 last modified Jun 18, 2016 02:25 PM — filed under: , , , , , ,
A short 14 minute summary, created for the Texas State University (TSU) / Living Games 2016 Conference/Pre-conference
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Working on RPG Research Presentation Videos
by Hawke Robinson published Mar 24, 2016 last modified Mar 24, 2016 11:30 AM — filed under: ,
I am now working on a presentation video from the PNWATRA conference.
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Wizards of the Coast Dungeons & Dragons D&D Conference Call Results
by Hawke Robinson published Jun 28, 2017 — filed under: ,
Here are the results from our conference call with Wizards of the Coast (sub of Hasbro), regarding permissions for using Dungeons & Dragons (D&D) for education, therapy, entertainment, training, etc. in free and paid settings...
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Hypothesis of the Role-playing Gamer "Floater"
by Hawke Robinson published Jun 04, 2013 last modified Apr 03, 2016 06:48 PM — filed under: , , ,
Originally posted Jun 04, 2013 02:35 PM: I have a new hypothesis as to why the stereotypes about role-playing gamers have become stronger over the decades rather than being disproved over time (as all the research indicates). I call it a hypothesis of the "Role-playing Gamer Floater"...
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1985, The First Kernels of The RPG Research Project
by Hawke Robinson published Jun 03, 2016 — filed under:
Someone recently questioned how I could have first started the initial threads of research that lead to The RPG Research Project as far back as around 1985. Here is some information...
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Planning for VR/AR integration/supplementation of RPG/LARP
by Hawke Robinson published Jun 05, 2016 last modified Sep 19, 2017 11:33 PM — filed under: , , , , , ,
I am in the middle of finals right now, but will be looking into trying to test out Virtual Reality (VR) and Augmented Reality (AR) TRPG & LARP using a combination of items...
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Wizards of the Coast D&D Dragon Talk Broadcast Notes
by Hawke Robinson published Jan 24, 2018 last modified Feb 07, 2018 01:35 PM — filed under: , , , , , , , , , , , , , , , , , , , , , , , , , , ,
Here are notes from the January 22nd, 2018 interview broadcast at Wizards of the Coast's Dungeons & Dragons, "Dragon Talk" with Greg Tito and Shelly Mazzanoble, interviewing John Welker & Hawke Robinson of RPG Research, Spokane Area Gaming Alliance, & RPG Therapeutics LLC, about role-playing game education, therapy, and more. Currently a work in progress. I am working on it each day in small snippets of time while juggling everything else. I will let folks know when it is ready for sharing.
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