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1994 - Role-playing and dyslexia
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by
Hawke Robinson
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published
Jan 24, 2013
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last modified
Dec 08, 2022 10:50 AM
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filed under:
archived article,
Others' research,
Dyslexia,
Disabilities,
rpg for education,
research,
Learning disorders/disabilities (LD),
Discipline: Education / Formal Classroom Setting,
TODO,
Effects of RPG
Malcolm, Andrew P. (1994). Role-playing and dyslexia. Interactive Fantasy (2), 109-112. Using the learning possible in RPG to circumvent dyslexia. 4 small pages.
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The Power of Imagination on Learning Recall
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
Located in
Blog
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Call for Papers: JCAL Special Issue on 'Learning Analytics in Massively Multiuser Virtual Environments and Courses'
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
I was asked via email, by Mark Lee of Charles Sturt University, Australia, to spread the word about their call for papers. Please take a look and spread the word to those you think might be interested.
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UPDATE: JCAL Special Issue on 'Learning Analytics in Massively Multiuser Games, Virtual Environments and Courses' (clarification of scope and extension of proposal-submission deadline)
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
Date: Sat Sep 14 14:15:21 2013 - Dear colleagues, Following the posting of the Call for Papers for the abovementioned special issue of the Journal of Computer Assisted Learning, several prospective authors have enquired as to what constitutes a 'massive' number of learners for the purposes of the special issue.....
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2011 - Design guidelines for Classroom Multiplayer Presential Games (CMPG)
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by
Hawke Robinson
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published
Dec 31, 2011
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last modified
Dec 08, 2022 10:49 AM
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filed under:
archived article,
Others' research,
Abstract,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
Discipline: Education / Formal Classroom Setting,
Peer Reviewed,
rpg for education,
Material to read
Villalta, M. ; Gajardo, I. ; Nussbaum, M. ; Andreu, J.J. ; EcheverrÃa, A. ; Plass, J.L.
Computers & Education, 2011, Vol.57(3), pp.2039-2053 [Peer Reviewed Journal]
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1995 - Foreign language education and role-playing games
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by
Hawke Robinson
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published
Jan 24, 2013
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last modified
Dec 08, 2022 10:48 AM
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filed under:
archived article,
Language learning,
Effects of RPG,
research,
Discipline: Education / Formal Classroom Setting,
rpg for education,
TODO,
Material to read
Phillips, Brian David (1995). Foreign language education and role-playing games. Interactive Fantasy (3), 96-103. Using role-playing games in the subject language to teach that language. 8 small pages.
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Book announcement - Virtual Worlds for Online Learning: Cases and Applications
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by
admin
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
I have not had a chance to review this book (I hope to do so after Tolkien Moot is over, too much on my plate right now). Since this is somewhat related, I was asked by Mark Lee to spread the word to others, so here is the press release he submitted about this book. -- Announcing the publication of the following title (now available for pre-order): ---
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Have Fun Learning InfoSec Through Role-playing Gaming
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Discipline: Information Technology and/or Information Security,
Gaming Event,
role-play,
research,
Discipline: Education / Formal Classroom Setting,
RPG Review,
blog posting,
rpg for education,
RPG Research Project Updates
Tonight I begin play-testing the brand new Cryptomancer RPG by Chad Walker. It is a role-playing game specifically useful for teaching the basics of Information Security (InfoSec) to laymen (and professionals), in a fun way. It is first and foremost designed as a fun fantasy RPG setting (with the InfoSec twist), that just happens to teach basic InfoSec concepts and good (and bad) practices as a byproduct of participation.
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Looking into different IRB options
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
gender bias,
research,
blog,
blog posting,
RPG Research Project Updates
I have learned a lot the past few weeks about something called the "Institutional Review Board" (IRB) process.
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1993 - Role-playing games and the gifted student
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by
Hawke Robinson
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published
Apr 17, 2012
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last modified
Dec 08, 2022 10:49 AM
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filed under:
archived article,
Others' research,
Case study(ies),
Effects of RPG,
Discipline: Education / Formal Classroom Setting,
rpg for education,
TODO
Cardwell, Paul, Jr. (1993). Role-playing games and the gifted student. Analysis of how RPG can be used in talented/gifted curriculum Covers a couple dozen each academic subjects and learning skills aided by these games. (This is an update of a paper submitted earlier but published in 1995: Role playing games and the gifted student. Gifted Education International, 39-46.) 8 pages.
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