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Blog Entry application/vnd.sailingtracker.track The Spartan Show Adventurers Guild Broadcasts
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM
Join us for The Spartan Show Adventurer's Guild - Hawke Robinson is the DM as we broadcast live tabletop RPG sessions. Includes new sketch artist drawing scenes real-time during the game! Upcoming features include audience ability to influence events and other factors in future games!
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RPG Trailer: Legends Through Shadow
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under:
A fun little trailer the show creator put together for the weekly Internet show in which I have a supporting role as one of the adventurers.
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Game Session Zero
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM
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Hawke's Gaming Areas, Materials, & Collections, for Tabletop, Live-action, and Computer-based RPG
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM
Here are photos of my primary gaming room at my house. I also have secondary, tertiary, and quarternary game rooms in the house, plus several at the office. Feel free to post links to your game room photos in the comments.
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RPG Research 2015 Update
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , ,
Here is a video summary of the past year, and upcoming year, for the RPG Research Project.
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TRPG in Online Format - Observation, Analysis, and Commentary
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , ,
This article provides observation, analysis, and commentary on efforts to "port" face-to-face Tabletop Role-Playing Games (RPG / TRPG) to an online and entertainment medium.
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Notes from experiments on RPG optimization - Maximizing enjoyment, benefit, immersion, flow, safety, etc.
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , , , , , , , , ,
Here is a summary of many observations I have made over the decades through various experiments in trying to optimize the RPG experience. This is from a huge pile of hundreds of documents I have written, spanning over 15+ years of research (and nearly 40 years of RPG experience). It will likely take me a year or more to finish integrating all that information into this document. All of the placeholder topics I currently have documents to fill in the blanks, but I time is the challenge in doing so. Bit by bit I am uploading all that content to here.
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