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Notes from experiments on RPG optimization (Standard Non-therapeutic/education settings)
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by
Hawke Robinson
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published
May 25, 2017
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last modified
Jun 27, 2020 03:47 PM
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filed under:
Full Text,
hawke robinson,
Gamer Floater hypothesis,
Gender / Sex related topics,
Gender Bias,
Social Skills Development through RPG,
correlative research,
FAQs / Frequently Asked Questions,
research,
anecdote,
blog posting,
RPG Research Essay,
RPG Research Project Updates,
causal study(ies)
Here is a summary of many observations I have made through various experiments in trying to optimize the RPG experience. These are based both on observations (most of which include thousands of hours of recorded RPG sessions), verbal feedback, and formal assessment forms from participants. Scores of variables were taken into consideration and repeatedly tweaked to try to find some level of causal changes, but at this stage are probably only at best correlative, in the enjoyment levels of participants. There are plenty of potential confounds here, and so every statement should have that taken into consideration that these should be further researched with more rigorous techniques. However, implementation of these observations does seem to have lead to consistently higher assessment & observation scores. I hope others find this useful for trying to optimize your own RPG setting. This was a non-therapeutic and non-educational setting, it was only for standard leisure activity of tabletop role-playing games.
Located in
Blog
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Notes from experiments on RPG optimization - Maximizing enjoyment, benefit, immersion, flow, safety, etc.
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by
Hawke Robinson
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published
May 25, 2017
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last modified
Jun 27, 2020 03:50 PM
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filed under:
Full Text,
hawke robinson,
correlative research,
Gender Bias,
Case study(ies),
Potential RPG Research Question,
Effects of RPG,
anecdote,
FAQs / Frequently Asked Questions,
Analysis,
research,
Biofeedback, Neurofeedback, EEG,
absorption,
blog posting,
RPG Research Essay,
RPG Research Project Updates,
causal study(ies)
Here is a summary of many observations I have made over the decades through various experiments in trying to optimize the RPG experience. This is from a huge pile of hundreds of documents I have written, spanning over 15+ years of research (and nearly 40 years of RPG experience). It will likely take me a year or more to finish integrating all that information into this document. All of the placeholder topics I currently have documents to fill in the blanks, but I time is the challenge in doing so. Bit by bit I am uploading all that content to here.
Located in
Blog
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2015 - Empathic Features and Absorption in Fantasy Role-Playing
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by
Administrator
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published
May 29, 2016
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last modified
Jun 21, 2017 09:26 AM
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filed under:
archived article,
Full Text,
Others' research,
3 - Permission Granted for Public,
4 - Permission Denied for Public,
Effects of RPG,
1 - No Public Permission Yet,
correlative research,
2 - Pending Request For Public Permission,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
Discipline: Psychology,
Discipline: Hypnosis,
empathy,
Aspect: Empathy,
Peer Reviewed,
absorption,
Computer Gaming,
hypnosis,
research,
Material to read
Rivers A1, Wickramasekera IE 2nd2, Pekala RJ3, Rivers JA4. Am J Clin Hypn. 2016 Jan;58(3):286-94. doi: 10.1080/00029157.2015.1103696.
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Archives
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For CAR-PGA
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The Personality of Fantasy Game Players
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by
Hawke Robinson
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published
Apr 29, 2017
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last modified
Jun 11, 2020 06:53 PM
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filed under:
archived article,
Full Text,
Child Abuse,
Assault / Abuse,
Potential RPG Research Question,
correlative research,
Discipline: Psychology,
2 - Pending Request For Public Permission,
Others' research,
Peer Reviewed,
Personality
Neil A. Douse & Ian Chris McManus (1993). The Personality of Fantasy Game Players. British Journal of Psychology, 84 (4), 505-509.
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…
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Additional Reference Material
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To Be Sorted
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1991 - RELATIONSHIP OF ROLE-PLAYING GAMES TO SELF-REPORTED CRIMINAL BEHAVIOUR
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by
admin
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published
Jun 13, 2018
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filed under:
archived article,
Full Text,
Others' research,
Peer Reviewed: Unconfirmed,
Discipline: Psychology,
research,
stereotype(s) disproved,
Archive,
Material to read
SUZANNE ABYETA AND JAMES FOREST. University of Manitoba. Psychological Reports, 1991, 69, 1187-1192. O Psychological Reports 1991
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…
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Full Text Documents Waiting for permission to publish publicly
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Documents moved to New Archive
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2011 - RPGR-A00005 Analysis of the Report “Alienation and the Game Dungeons and Dragons”
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by
Hawke Robinson
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published
Apr 03, 2016
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last modified
Jun 28, 2020 07:28 AM
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filed under:
Full Text,
hawke robinson,
Others' research,
Effects of RPG,
correlative research,
Discipline: Psychology,
Analysis,
RPG Research Essay
This is an analysis of the report "ALIENATION AND THE GAME DUNGEONS AND DRAGONS" by Lisa A. Derenard and Linda Mannik Kline. Psychological Report, 1990, 66, 1219-1222. O Psychological Reports 1990. The Analysis and commentary on the report is written by W.A. Hawkes-Robinson.
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Archives
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The RPG Research Project Specific Archives
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Project Archives
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What is D&D?
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by
Hawke Robinson
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published
Apr 29, 2017
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last modified
Jun 27, 2020 02:22 PM
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filed under:
archived article,
Full Text,
Child Abuse,
Assault / Abuse,
Potential RPG Research Question,
Violence,
suicide / suicidal,
Sexual Assault / Abuse / Rape,
Anti-rpg,
Occult, Satanists, etc.,
Christians & RPG,
stereotype propagation,
Stigma,
morality
Dungeons and Dragons™ (commonly known as D & D™) is an elaborate fantasy game which evolved from the war games popular in the late 1950's. Instead of a historical battlefield and battle, D&D™ games are fought in the minds of the players as the DM (dungeon master, or god) sets the stage in the fantasy world. Each player assumes the identity of the character he creates. His creature is based on chance roll of the dice. Each character will have six basic abilities: strength, intelligence, wisdom, constitution, dexterity, and charisma. The manual guideline will determine whether the character will be "good" or "evil."
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Archives
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…
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1. Primary List of Documents for Research on RPGs (Others' Research)
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Full Text Documents Waiting for permission to publish publicly
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GeekCulture An Annotated Interdisciplinary Bibliography
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by
admin
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published
Jun 21, 2017
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filed under:
archived article,
Full Text,
Geek Culture,
RPG Format: Computer-based,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
RPG Format: Tabletop,
RPG Format: Live-action,
RPG Format: Solo adventure books/modules (Choose Your Own Adventures (CYOA), etc.)
Sure games are fun. Yet the play that's built into them does not make them false; it makes them psychologically truer even than everyday life. Games can Solve major crises, train war heroes, and civilize us all. What the world needs is not less time for playing games but more.
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Archives
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…
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1. Primary List of Documents for Research on RPGs (Others' Research)
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Full Text Documents Waiting for permission to publish publicly