Skip to content. | Skip to navigation

Personal tools

Navigation

You are here: Home

Search results

4 items matching your search terms.
Filter the results.
Item type















New items since



Sort by relevance · date (newest first) · alphabetically
2001 - CAR-PGa Two surveys
by Hawke Robinson published Apr 17, 2012 last modified Dec 08, 2022 10:49 AM — filed under: , , , , , , , , , ,
CAR-PGa (2001). Two surveys. Bonham, TX: author. The first is a 3-page questionnaire for Role-Playing Games as an Academic Subject (an ongoing project), to get RPG accepted as a valid part of contemporary culture studies on the college level. The second is a sociological survey of female gamers. 4 pages. Document Actions
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
Gender bias issues in RPG Industry
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , ,
June 1st, 4:43 pm, 2016. There is an article making the rounds titled "Publishers: STOP HIRING ARTISTS WHO CAN’T FOLLOW DIRECTIONS", which includes includes issues related to some of the current research on gender experiences in the gaming industry and community...
Located in Blog
Notes from experiments on RPG optimization (Standard Non-therapeutic/education settings)
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , , , , , ,
Here is a summary of many observations I have made through various experiments in trying to optimize the RPG experience. These are based both on observations (most of which include thousands of hours of recorded RPG sessions), verbal feedback, and formal assessment forms from participants. Scores of variables were taken into consideration and repeatedly tweaked to try to find some level of causal changes, but at this stage are probably only at best correlative, in the enjoyment levels of participants. There are plenty of potential confounds here, and so every statement should have that taken into consideration that these should be further researched with more rigorous techniques. However, implementation of these observations does seem to have lead to consistently higher assessment & observation scores. I hope others find this useful for trying to optimize your own RPG setting. This was a non-therapeutic and non-educational setting, it was only for standard leisure activity of tabletop role-playing games.
Located in Blog
RPG Research Gamers Survey Phase 2 - This Time At WorldCon 2015
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , , , , ,
Now that the 73rd WorldCon / Sasquan is over, the data entry from phase 2 of the surveys of gaming / gamers begins. This project originally began in 2013...
Located in Blog