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1999 - Through The Looking Glass: An Exploration of the Interplay between Player and Character Selves in Role-Playing Games
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by
Hawke Robinson
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published
Jan 13, 2016
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last modified
Nov 05, 2023 10:27 AM
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filed under:
archived article,
Others' research,
Experience/Effect: Bleed,
Social Skills Development through RPG,
Aspect: Empathy,
Potential RPG Research Question,
Archive,
Material to read
Author: Nicholas Yee. My main interest in RPG’s is in its interface with our individual personalities. I am interested in finding out how our personalities influence how we shape our characters or what we are trying to get out of the game.
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Full Text Documents Waiting for permission to publish publicly
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2011 - Design guidelines for Classroom Multiplayer Presential Games (CMPG)
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by
Hawke Robinson
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published
Dec 31, 2011
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last modified
Dec 08, 2022 10:49 AM
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filed under:
archived article,
Others' research,
Abstract,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
Discipline: Education / Formal Classroom Setting,
Peer Reviewed,
rpg for education,
Material to read
Villalta, M. ; Gajardo, I. ; Nussbaum, M. ; Andreu, J.J. ; Echeverría, A. ; Plass, J.L.
Computers & Education, 2011, Vol.57(3), pp.2039-2053 [Peer Reviewed Journal]
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1979 - Fantasy in psychiatric patients; exploring a myth
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by
RPG Research Admin
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published
Jan 01, 2004
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last modified
Dec 08, 2022 03:01 PM
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filed under:
Discipline: Psychiatry,
Others' research,
Peer Reviewed: Unconfirmed,
RPG and psychiatric disorders,
Citation Only,
TODO,
Material to read
Starker, Steven. “.” Hospital & Community Psychiatry, 30.1 (1979): 25-30. Rather than getting lost in fantasies, psychiatric patients generally suffer from too little fantasy. 6 pages. (1979, January).
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Dungeons and Dragons™ and other fantasy role-playing games
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by
Hawke Robinson
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published
Feb 25, 2013
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last modified
Dec 08, 2022 10:50 AM
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filed under:
archived article,
Others' research,
rpg for therapy,
Christians & RPG,
stereotype propagation,
rpg for education,
Archive
This page is a cached copy of the page at http://www.religioustolerance.org/d_a_d.htm a copy has been made for the reader's convenience. Please note that the page may have changed since this snapshot was taken. RPG Research and rpgresearch.com and rpgr.org (and affiliate sites) are not affiliated with the authors of this page and is not responsible for its content.
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Christian Gamers Guild FAQ - Frequently Asked Questions by Christians about Role-playing Games
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by
Hawke Robinson
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published
May 10, 2013
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last modified
May 08, 2023 08:10 AM
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filed under:
archived article,
Others' research,
Diagnosis: Depression,
Christians & RPG,
stereotype propagation
Cached from their website. Not affiliated with RPG Research in any way..."If you are Christian and concerned about Dungeons & Dragons (D&D), or other role-playing games, here is a very useful FAQ from the Christian Gamers Guild that will help address all your concerns. "
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1984 - Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents
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by
admin
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published
Apr 18, 2012
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last modified
Dec 08, 2022 10:48 AM
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filed under:
archived article,
Others' research,
Effects of RPG,
therapeutic rpg,
Discipline: Education / Formal Classroom Setting,
rpg for therapy,
rpg for education,
TODO,
Material to read
Kallam, Michael L. (1984, May). Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents. Oklahoma State University. Significant improvement over control group found. 88 pages.
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1984 - D&D phenomenon
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by
admin
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published
Jan 24, 2013
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last modified
Dec 08, 2022 10:48 AM
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filed under:
archived article,
Others' research,
Effects of RPG,
Discipline: Education / Formal Classroom Setting,
rpg for education,
TODO,
Material to read
Sutton, Roger (1984, November). D&D phenomenon, "In the YA Corner" column, from SLJ School Library Journal, page 82. Use of RPG in stimulating library use by youth, by a Chicago branch librarian.
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1985 - Dungeons & Dragons as a coping strategy
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by
Hawke Robinson
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published
Apr 18, 2012
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last modified
Dec 08, 2022 10:48 AM
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filed under:
archived article,
Others' research,
Effects of RPG,
rpg for therapy,
rpg for education,
TODO,
Material to read
Blocksom, Rita (1985, February). Dungeons & Dragons as a coping strategy. Dragon, 15-16. Private school director examines popularity of RPG among talented/gifted students. 2 pages.
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1988 - Therapy is fantasy: role-playing, healing, and the construction of symbolic order.
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by
Hawke Robinson
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published
Nov 19, 2012
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last modified
Nov 05, 2023 10:27 AM
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filed under:
archived article,
Others' research,
Anthroplogical/anthropology,
Case study(ies),
Potential RPG Research Question,
Effects of RPG,
correlative research,
sociological / sociology,
Diagnosis: Depression,
anecdote,
TODO,
Material to read
Hughes, John (1988). Therapy is fantasy: role-playing, healing, and the construction of symbolic order.
Australian National University honors paper in medical anthropology on the use of RPG in the self-treatment of clinical depression. 23 pages.
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1988 - April - An investigation into the value of fantasy role-playing games as a strategy in developing children's creative writing.
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by
Hawke Robinson
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published
Jan 24, 2013
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last modified
Dec 08, 2022 10:48 AM
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filed under:
archived article,
Others' research,
Abstract,
correlative research,
research,
Discipline: Education / Formal Classroom Setting,
rpg for education,
TODO,
Effects of RPG,
Material to read
Hall, Alex (1988, April). An investigation into the value of fantasy role-playing games as a strategy in developing children's creative writing. University of Nottingham paper on a classroom study. Gamers had a marked increase in writing ability, vocabulary, structural organization, and socialization over control group. 11 pages.
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