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2004 - RPGR-A00001 An Overview of the History and Potential Therapeutic Value of Role-playing Gaming
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by
Hawke Robinson
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published
Sep 30, 2004
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last modified
Dec 08, 2022 10:53 AM
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filed under:
Pending Review,
RPG Research Essay,
Archive,
Discipline: TR/RT
Role-playing gaming (RPGing) has its roots as far back as ancient history with the development of war-gaming. War-gaming is the simulation of combat strategies and tactics represented in reduced scale with various rules, often with some sort of randomizing agent such as dice or cards to add an element of “realistic” unpredictability. As long as there has been organized warfare, there appears to have been some form of war-gaming in every culture throughout history. Chess and the Chinese game Go both are very much based on war-gaming, but considered lacking by some because of the lack of unpredictability offered by “true” war-gaming using some degree of randomization.
The RPG Research Project Document ID #RPGR-A001-A-20120927A-CC
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2006 (Video) - RPGR-A00007-part-2 - RPG Adapted for Deaf Using ASL Flyer
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by
Hawke Robinson
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published
Dec 12, 2011
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last modified
Dec 08, 2022 10:53 AM
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filed under:
Deaf,
video,
ASL (American Sign Language),
RPG Research Essay,
Archive,
Discipline: TR/RT
Role-Playing Gaming Adapted for the Deaf Using American Sign Language Flyer by W.A. Hawkes-Robinson
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2007 - RPGR-A00002 The Potential Benefits and Deficits of Role-Playing Gaming
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by
Hawke Robinson
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published
Sep 30, 2015
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last modified
Dec 08, 2022 10:53 AM
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filed under:
RPG Research Essay,
Archive,
Discipline: TR/RT
by W.A. Hawkes-Robinson
Original Version April 10, 2007
Updated for Creative Commons September 27th, 2012.
RPG Research Project Document ID: #RPGR-A00002-D-20120927.CC
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2008 - RPGR-A00003 - The Defamation of Role-playing Gaming and Gamers.
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by
Hawke Robinson
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published
Sep 29, 2015
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last modified
Dec 08, 2022 10:53 AM
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filed under:
RPG Research Essay,
Archive,
Discipline: TR/RT
By W.A. Hawkes-Robison
Original Version 2008-11-20
Version 2 2008-12-06
Version 3 2011-12-09
Updated for Creative Commons License: 2012-09-29
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2011 - RPGR-A00005 Analysis of the Report “Alienation and the Game Dungeons and Dragons”
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by
Hawke Robinson
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published
Apr 03, 2016
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last modified
Dec 08, 2022 03:00 PM
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filed under:
Full Text,
hawke robinson,
Others' research,
Effects of RPG,
correlative research,
Discipline: Psychology,
Analysis,
RPG Research Essay
This is an analysis of the report "ALIENATION AND THE GAME DUNGEONS AND DRAGONS" by Lisa A. Derenard and Linda Mannik Kline. Psychological Report, 1990, 66, 1219-1222. O Psychological Reports 1990. The Analysis and commentary on the report is written by W.A. Hawkes-Robinson.
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2012 RPGR-A00008 - Why People Like to Participate in Role-playing gaming activities.
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by
Hawke Robinson
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published
Oct 24, 2012
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last modified
Nov 14, 2022 06:12 AM
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filed under:
Potential RPG Research Question,
RPG Research Essay
By W. A. Hawkes-Robinson - October 24th, 2012
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Amalgamation of News Coverage, Panels, Q&A, Hangouts, Broadcasts, Interviews, & Presentations on RPG Research Studies on the Effects of RPG, and RPG used for Therapy & Education by Hawke Robinson
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Conference,
schizoid / schizophrenic,
therapeutic role-playing game,
RPG Market,
correlative research,
rpg for education,
suicide / suicidal,
video,
role-play,
Convention,
blog posting,
sociological / sociology,
Presentation,
questionnaire,
gender bias,
Language learning,
Effects of RPG,
rpg research website,
research,
blog,
sasquan,
stereotype(s) disproved,
recreation therapy,
stereotype propagation,
News,
therapeutic recreation,
RPG Research Project Updates,
public meeting,
hangout,
pdd / asd / autism spectrum,
anecdote,
RPG and psychiatric disorders,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
Youth,
73rd worldcon,
rpg trailer,
rpg for therapy,
therapeutic rpg,
worldcon,
ethics,
Audio,
broadcast,
hawke robinson,
LARP,
RPG Research Presentation,
TBI - Traumatic Brain Injury,
RPG Research Interview,
MMORPG - Massive Multiplayer Online Role-Playing Game,
interview / media mention,
Learning disorders/disabilities (LD),
Social Skills Development through RPG,
Stigma,
RPG Research Essay,
recreational therapy,
Role-Playing Gaming Therapeutic Recreation Handbook of Practice,
73rd world science fiction convention
It has been a VERY busy 10 months. we have spoken at many conventions/conferences, sat on panels, provided presentations, been in live Q&A chat session, and had many interviews. All about the effects of role-playing games, and their use to achieve therapeutic and educational goals for many different populations. Here is a listing of all these in one location for your convenience...
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An Overview History and Potential Therapeutic Value of Role Playing Gaming (2004)
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
Effects of RPG,
RPG Research Essay,
blog posting
Originally written in 2004, and periodically tweaked over the years. After decades of using RPGs in educational settings, this was the paper that started the therapeutic focus and building of the RPG Research website. There are very few social table-top recreation activities available that are cooperative rather than competitive in nature. Role playing gaming is by design a cooperative past time, which in and of itself may have significant benefits in the world where everything is becoming competitive at all ages and levels of society...
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Confirmed: Writing entire chapter on RPG for 4th edition textbook "Facilitation Techniques in Therapeutic Recreation"
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
recreation therapy,
therapeutic recreation,
therapeutic rpg,
therapeutic role-playing game,
Book,
rpg for therapy,
News,
blog posting,
RPG Research Essay,
recreational therapy,
Role-Playing Gaming Therapeutic Recreation Handbook of Practice,
Discipline: TR/RT
Wonderful news, I just received an email today confirming they wish for me to proceed with writing the entire chapter on using role-playing games as a facilitation technique for therapeutic recreation!
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Game Master Stereotypes and Archetypes
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by
Hawke Robinson
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published
Apr 30, 2018
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last modified
May 08, 2023 08:12 AM
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filed under:
RPG Research Essay
Many/most game master progress through a series of GM styles. There are many stereotypes and Archetypes of various kinds of Game Masters / Dungeon Masters. Some are inevitable stages of learning that new GM's are likely to go through, others are GM styles that some GM's just can't seem to stop repeating. Feel free to suggest others to include in this list. A stereotype is generally confining a person into a narrow box, while an archetype is a foundational short hand of traits that can be expanded or built upon, mixed and matched, etc.
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