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Compare Therepeutic and Educational Differences Between Different RPG Genres
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting,
RPG Research Goal
Determine if different role-playing game genres have any measurable differences.
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Apply Neuro-imaging Scans Comparing Role-playing Gamers to Non-gamers.
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting,
RPG Research Goal
Looking not just for real-time neurological activity during game sessions, but also if any significant long term changes are indicated in brain activity patterns, or even any physiological differences compared to control groups (such as those who have never participated in role-playing gaming).
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Use Bio-feedback and Neuro-feedback on Role-playing Gamers to Monitor Physiological and Neurological Activity
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting,
RPG Research Goal
Perform bio-feedback and neuro-feedback analysis on role-playing gamers before, during, and after gaming sessions to determine if any measurable effects are observable by these media.
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2nd Attempt RPG Research Wheelchair Friendly RPG Trailer Prototype Purchase
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting,
rpg trailer
UPDATE 20160926 Second Attempt: Well, I did it, I went ahead and bought the Forest River Vengeance 19V using my own funds. I didn't dip into the donation funds. Still saving donations money for the more optimal custom-build down the road, while I use the prototype to work out logistics, legal, and other hoops...
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Vision of the future
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Potential RPG Research Question,
RPG Research Goal,
blog,
blog posting,
RPG Research Project Updates
It is still far to early to be sure that this vision for the future will even be relevant several years from now, as the research data begins to roll in, but if any of the core assumptions hold even remotely true, then the long term goal of creating RPG therapy modules could become a reality.
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Age of Conan Hyborian Adventures
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting,
RPG Research Project Updates,
MMORPG - Massive Multiplayer Online Role-Playing Game
Found this for only $10 including with 30 day play.
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Biofeedback and RPG research
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting,
biofeedback and/or neurofeedback,
RPG Research Project Updates
On October 30th, 2011, I was having a discussion about the various bio-feedback and neuro-feedback experiments I have performed related to music therapy, and it occurred to me that the same technology could potentially help make it easier to develop a therapeutic modality with role playing games using the same equipment, at the very least to try to determine the recreation therapy goal of a state of "flow" more objectively....
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Update on various Role Playing Games I've been researching and using lately
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting,
RPG Research Project Updates
It has been a very busy couple of months actually doing role playing gaming with a number of different RPG systems. I haven't posted in a while, so thought I would give a quick update on what I have been working with lately...
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Role-playing games act as a unifying communal practice
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting,
Others' research
Using the examples of Vampire: Masquerade, and Werewolf, by White Wolf, the book provides some nice examples....
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Resuming World of Warcraft research
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting,
RPG Research Project Updates,
MMORPG - Massive Multiplayer Online Role-Playing Game
I first tried out WoW out near the beginning of the year (2011), spent a couple hours, then moved on to the other MMORPGs I am studying, spending about 1-2 hours each. Now I am going to spend about a month or so on each game to get a more in depth understanding of each, beginning with the market share giant, World of Warcraft. So far, my initial impressions are not very favorable....
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