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Participation Registration Progressing
by Hawke Robinson published Mar 15, 2012 last modified Aug 14, 2015 11:41 PM — filed under: , , , ,
Though it has been slow, people are bit by bit registering to participate in the research project in one form or another.
Located in Blog
Vampire: The Requiem RPG
by Hawke Robinson published Dec 14, 2011 last modified May 17, 2016 02:14 PM — filed under: , , ,
Though I've had the books for some time, it was not until this weekend that my eldest son finally indicated he wanted to make a character.
Located in Blog
Serenity RPG
by Hawke Robinson published Dec 14, 2011 last modified Aug 15, 2015 12:16 AM — filed under: , , ,
We have been playing the Serenity (aka Firefly) Role-playing Game now for several weeks in a row. It is very much enjoyed by everyone due to the feel and setting of the game. Here are a few thoughts about the game so far...
Located in Blog
Have Fun Learning InfoSec Through Role-playing Gaming
by Hawke Robinson published Aug 03, 2016 last modified Jul 12, 2020 08:23 AM — filed under: , , , , , , , ,
Tonight I begin play-testing the brand new Cryptomancer RPG by Chad Walker. It is a role-playing game specifically useful for teaching the basics of Information Security (InfoSec) to laymen (and professionals), in a fun way. It is first and foremost designed as a fun fantasy RPG setting (with the InfoSec twist), that just happens to teach basic InfoSec concepts and good (and bad) practices as a byproduct of participation.
Located in Blog
Theory of the Role-playing Gamer "Floater"
by Hawke Robinson published Jun 04, 2013 last modified Mar 25, 2019 08:48 AM — filed under: , , ,
Originally posted Jun 04, 2013 02:35 PM: I have a new hypothesis as to why the stereotypes about role-playing gamers have become stronger over the decades rather than being disproved over time (as all the research indicates). I call it a hypothesis of the "Role-playing Gamer Floater"...
Located in Blog
1989 - Relationship between game playing and personality
by RPG Research Admin published Jan 25, 2011 last modified Feb 28, 2016 10:53 PM — filed under: , , , , , , , , ,
Carroll, James L. and Carolin, Paul M. (1989, June). Relationship between game playing and personality. Psychological Reports, part 1, 705-706. Simón replicated in Central Michigan University study comparing gamers to non-gamers. 2 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1990 - Alienation and the game Dungeons and Dragons
by Hawke Robinson published Jan 23, 2011 last modified May 14, 2018 03:56 PM — filed under: , , , , , , , , , , , , ,
DeRenard, Lisa A. and Kline, Linda Mannik (1990). Alienation and the game Dungeons and Dragons. Psychological Reports, 66, 1219-1222. This study examined differences in feelings of alienation between 35 active players and 35 nonplayers. Gamers diverge from peer-culture in mass media awareness, but not in more significant aspects. 4 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1991 - Relationship of role-playing games to self-reported criminal behaviour.
by Hawke Robinson published Apr 17, 2012 last modified Feb 28, 2016 11:18 PM — filed under: , , , , , , , , , , ,
Abyeta, Suzanne and Forest, James (1991, December). Gamers are lower in criminal tendencies than rest of population.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1994 - Attacks on role-playing games
by Hawke Robinson published Apr 17, 2012 last modified Sep 15, 2015 03:59 PM — filed under: , , , , , ,
Cardwell, Paul, Jr. (1994, Winter). Attacks on role-playing games. Skeptical Inquirer, 157-166. Overview of the attacks on RPG. 9 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1994 - Do role-playing games promote crime, satanism and suicide among players as critics claim?
by Hawke Robinson published Apr 17, 2012 last modified Sep 15, 2015 04:02 PM — filed under: , , , , , ,
Lancaster, Kurt (1994, Fall). Do role-playing games promote crime, satanism and suicide among players as critics claim? Journal of Popular Culture, #23, 67-79. Satanism depends on individual definition, but no evidence for crime and suicide. 13 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)