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File QuickTime video 2015 (Video) - RPGR - RPGR-A00015a
by Hawke Robinson last modified Jun 11, 2020 10:58 AM — filed under: , , , , , , , , , , , , , , , , , , , , , , , , ,
Video of Hawke speaking at WorldCOn 73 on "Gaming for Education, Gaming for Therapy", August 19th, 2015.
Located in Archives / The RPG Research Project Specific Archives / Project Archives
Bleed: The Spillover Between Player and Character
by Hawke Robinson published Jun 21, 2017 last modified Aug 15, 2017 10:25 PM — filed under:
Participants often engage in role-playing in order to step inside the shoes of another person in a fictional reality that they consider “consequence-free.” However, role-players sometimes experience moments where their real life feelings, thoughts, relationships, and physical states spill over into their characters’ and vice versa. In role-playing studies, we call this phenomenon bleed.[1]
Located in Archives / / Additional Reference Material / LARP and Bleed
The Battle of Primrose Park: Playing for Emancipatory Bleed in Fortune & Felicity
by Hawke Robinson published Jun 21, 2017 — filed under:
The theory of double consciousness was coined by Black American scholar and civil rights activist W. E. B. Du Bois. Du Bois believed that due to the severe history of slavery and constant oppression, Black Americans live with not one self, but many. In his turn of the 20th century ethnography The Souls of Black Folk, he says, ...
Located in Archives / / Additional Reference Material / LARP and Bleed
Safety and Calibration LARP Mechanics
by Hawke Robinson published Jun 21, 2017 — filed under:
Creating a Culture of Trust through Safety and Calibration Larp Mechanics
Located in Archives / / Additional Reference Material / LARP and Bleed
LARP and Consent Culture
by Hawke Robinson published Jun 21, 2017 — filed under:
Located in Archives / / Additional Reference Material / LARP and Bleed
Post LARP Depression
by Hawke Robinson published Jun 21, 2017 last modified Jun 21, 2020 06:29 AM — filed under: ,
Live-action role-playing (larp) occupies a unique place among analog games, for it demands as much from players’ bodies as it does from their minds. It comes then as no surprise that many players find themselves in the situation of feeling confused, exhausted, and emotionally raw after a larp event.1 In fact, larpers frequently exhaust themselves in advance through the leisure labor of planning their costumes, character actions, possible outcomes, and interactions...
Located in Archives / / Additional Reference Material / LARP and Bleed
LARP and Debriefing
by Hawke Robinson published Jun 21, 2017 last modified Jun 21, 2020 08:26 AM — filed under: ,
Debriefing is a somewhat controversial topic in role-playing communities today. While some individuals feel that games should remain distinct from the mundane world and debriefing is an unnecessary complication, many role-players have grown concerned about difficulties in the process of transitioning between intense game experiences back to mundane life.[1]
Located in Archives / / Additional Reference Material / LARP and Bleed
by Hawke Robinson published Dec 18, 2016 — filed under: , ,
Caligo Mundi is a freeform and live action role playing club based in Melbourne, Australia. We currently run a number of ongoing games in a variety of settings, including: The Lady's Sigil - Pathfinder set in Planescape, 7th Sea - Dramatic, agical 17th Century Europe, and Colony: Antares - A futuristic game of pioneers in an Alien world. Their Facebook page: https://www.facebook.com/groups/caligomundi
Located in Archives / RPG Find
by Hawke Robinson published Dec 18, 2016 — filed under: , ,
AN ASSOCIATION OF LIVE ROLEPLAY GROUPS MELBOURNE, VICTORIA, AUSTRALIA
Located in Archives / RPG Find
by Hawke Robinson published Dec 18, 2016 — filed under: ,
Based in Melbourne, Victoria, Australia and meet weekly for battle games at The Western Oval, Parkville.
Located in Archives / RPG Find