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File QuickTime video 2015 (Video) - RPGR - RPGR-A00015a
by Hawke Robinson last modified Jun 11, 2020 10:58 AM — filed under: , , , , , , , , , , , , , , , , , , , , , , , , ,
Video of Hawke speaking at WorldCOn 73 on "Gaming for Education, Gaming for Therapy", August 19th, 2015.
Located in Archives / The RPG Research Project Specific Archives / Project Archives
ADD/ADHD Classroom Modifications: Gamification - Competitive vs. Cooperative
by Hawke Robinson published Jan 19, 2016 last modified Jul 05, 2020 07:33 AM — filed under: , , , , , , , , ,
This is a less formal, discussion posting. Not really cleaned up, since I have other deadlines looming where I need to focus my time. But I wanted to post it while thinking about it, before it gets buried by other projects. It is a slightly lengthy, not quite essay, regarding my concerns about the recommendations for "gamification" of instruction in the classroom, especially competitive versus cooperative. It is posted more as a forum discussion request. I look forward to everyone's comments. At the time of this posting I was taking an elective course in Teaching Youth & Teens with ADD / ADHD & Executive Function (EF) Deficits. Basically how to understand and provide appropriate adaptations when teaching this population group. Part of the course includes online discussions. I thought I would save for discussion outside of the classroom, my postings of related topics. I welcome feedback from others...
Located in Blog
Amalgamation of News Coverage, Panels, Q&A, Hangouts, Broadcasts, Interviews, & Presentations on RPG Research Studies on the Effects of RPG, and RPG used for Therapy & Education by Hawke Robinson
by Hawke Robinson published Oct 12, 2015 last modified Jul 10, 2018 12:38 AM — filed under: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
It has been a VERY busy 10 months. we have spoken at many conventions/conferences, sat on panels, provided presentations, been in live Q&A chat session, and had many interviews. All about the effects of role-playing games, and their use to achieve therapeutic and educational goals for many different populations. Here is a listing of all these in one location for your convenience...
Located in Blog
Bleed: The Spillover Between Player and Character
by Hawke Robinson published Jun 21, 2017 last modified Aug 15, 2017 10:25 PM — filed under:
Participants often engage in role-playing in order to step inside the shoes of another person in a fictional reality that they consider “consequence-free.” However, role-players sometimes experience moments where their real life feelings, thoughts, relationships, and physical states spill over into their characters’ and vice versa. In role-playing studies, we call this phenomenon bleed.[1]
Located in Archives / / Additional Reference Material / LARP and Bleed
by Hawke Robinson published Dec 18, 2016 — filed under: , ,
Caligo Mundi is a freeform and live action role playing club based in Melbourne, Australia. We currently run a number of ongoing games in a variety of settings, including: The Lady's Sigil - Pathfinder set in Planescape, 7th Sea - Dramatic, agical 17th Century Europe, and Colony: Antares - A futuristic game of pioneers in an Alien world. Their Facebook page: https://www.facebook.com/groups/caligomundi
Located in Archives / RPG Find
by Hawke Robinson published Dec 18, 2016 last modified Dec 18, 2016 01:17 PM — filed under: ,
Listed as "For Australians only".
Located in Archives / RPG Find
HBO's VICE Documentary Article Mentions Hawke Robinson & RPG Research - "Denmark - LARPing Is the Future of Education"
by Hawke Robinson published Oct 12, 2015 last modified Jul 12, 2020 08:29 AM — filed under: , , , , , , , ,
HBO's VICE Media - At This Danish School, LARPing Is the Future of Education October 7, 2015, By Mike Pearl.
Located in Blog
LARP and Consent Culture
by Hawke Robinson published Jun 21, 2017 — filed under:
Located in Archives / / Additional Reference Material / LARP and Bleed
LARP and Debriefing
by Hawke Robinson published Jun 21, 2017 last modified Jun 21, 2020 08:26 AM — filed under: ,
Debriefing is a somewhat controversial topic in role-playing communities today. While some individuals feel that games should remain distinct from the mundane world and debriefing is an unnecessary complication, many role-players have grown concerned about difficulties in the process of transitioning between intense game experiences back to mundane life.[1]
Located in Archives / / Additional Reference Material / LARP and Bleed
by Hawke Robinson published Dec 18, 2016 — filed under: , ,
AN ASSOCIATION OF LIVE ROLEPLAY GROUPS MELBOURNE, VICTORIA, AUSTRALIA
Located in Archives / RPG Find