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Optimizing the RPG Experience for Building Camaraderie As Quickly and Strongly as possible
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Camaradarie building,
blog posting,
Research Question / Discussion Topic
Drawing on Therapeutic Recreation theories, methodologies, and protocols, there are a number of "ice breaking" techniques when forming new groups, to help improve building camaraderie. Also taking into account Tuckman's theories on group formation (Forming, Storming, Norming, Performing (Adjourning/Mourning)). This article combines all those concepts with using role-playing games to achieve these goals, and techniques for optimizing the RPG experience to improve this process, as well as some examples of games that build some aspects into their systems. This is a work in progress.
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Which RPG Therapy Book Cover do you Prefer?
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting,
Role-Playing Gaming Therapeutic Recreation Handbook of Practice
Which of these three book cover mockups do you prefer (hypothetically of course)...
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Tabletop RPG Recreation Therapy Example Scenario - Visual Impairment
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
therapeutic role-playing game,
TBI - Traumatic Brain Injury,
Disabilities,
therapeutic rpg,
research,
blog,
rpg for therapy,
Disability: Visual Impairment / Blind,
blog posting,
visual impairment / blind
This is an excerpt from the RPG Handbook of Practice book I have been working on. This section is for clients with significant to complete visual impairment due to traumatic brain injury to the occipital lobe. It can be extrapolated for the whole range of visual impairments. The client wants to participate in a non-therapy-setting leisure activity of tabletop role-playing gaming. The Recreation Therapist will need to evaluate and write up the potential challenges and modifications that may be necessary for the client to participate in this activity with as little difficulty as possible....
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RPG Recreation Therapy Hypothetical Scenario - Bipolar Clients in Complex Interpersonal Interactions
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Disabilities,
therapeutic rpg,
research,
blog,
bipolar,
rpg for therapy,
blog posting
As we continue through the course on Recreation Therapy for People with Disabilities at Eastern Washington University, we have various assignments to write up hypothetical scenarios with hypothetical clients. This is one with several types of scenarios with hypothetical bipolar clients using tabletop role-playing gaming as the core activity. This is a high level overview, rather than a detailed activity analysis.
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What is Question/Hypothesis of the RPG Research Observation Group 1?
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Potential RPG Research Question,
research,
blog,
blog posting,
RPG Research Project Updates
I had a recent question on Facebook about my posting: "Finished session 5 with RPG Preliminary Observation group 1, using Ea d20 RPG in a Tolkien Middle-earth setting." The question was from Sarah Lynne Bowman, author of The Functions of Role-playing Games: How Participants Create Community, Solve Problems and Explore Identity. She asked: "What's the research question/hypothesis?"
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Using Role-playing Games To Assist Recovery of Traumatic Brain Injury Patients
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
RPG Research Presentation,
TBI - Traumatic Brain Injury,
Disabilities,
Research Question / Discussion Topic,
Computer-based: solo, multiplayer, VR, AR, etc.,
News,
Presentation,
RPG Research Project Updates,
RPG Research Module
Originally presented as a slide show presentation for Eastern Washington University class "Recreation Therapy for People with Disabilities". This video is a presentation on the hypothetical use of role-playing games to help a patient with Traumatic Brain Injury (TBI) progress through various recovery stages. This includes Choose Your Own Adventure (CYOA), Computer-based RPG, Tabletop, and Live-action role-play (LARP).
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Creating LARP Program for Autism Spectrum Toddlers
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 07, 2023 08:46 AM
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filed under:
Population: Autism,
Population: Toddlers,
Diagnosis: Autism Spectrum ( ASD / PDD ),
RPG Research Project Updates,
RPG Research Module
Due to excessively strict NDA of the organization, I am very limited in what I can post, but letting those following the RPG Research, beginning working with autism-spectrum toddlers today from a recreation therapy approach, and developing an activity program that is LARP (Live-Action Role-Playing) quest-style for this population group, that we will actually implement in the next few weeks.
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RPG Related Panel Recordings from WorldCon 73 Sasquan
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
hawke robinson,
RPG Research Presentation,
convention,
public meeting,
blog,
73rd worldcon,
sasquan,
video,
Convention,
worldcon,
blog posting,
Audio,
Presentation,
73rd world science fiction convention
If you missed the 3 panels I was on, or wished to review them if you were able to attend them at the 73rd Annual World Science Fiction convention aka Sasquan, here are links to recordings of each.
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How I Regulate RPG "Bleed" For Higher-risk Participants
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
During lunch at the Compassion Focused Therapy workshop, I had a discussion with a couple of therapists that work in correctional institutions with mental health patients, and the reasons why those facilities don't allow RPGs, namely obsessiveness, sexual "deviancy" reinforcement, and especially "bleed" leading to problems...
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Tax Court Denies Exempt Status To Group Using Trading Card Games To Promote Sobriety
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
broadcast,
Collectible Card Games / CCG / TCG
"GameHearts was founded to promote sobriety by providing alternative gaming activities. "
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