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1988 - April - An investigation into the value of fantasy role-playing games as a strategy in developing children's creative writing.
by Hawke Robinson published Jan 24, 2013 last modified Dec 08, 2022 10:48 AM — filed under: , , , , , , , , ,
Hall, Alex (1988, April). An investigation into the value of fantasy role-playing games as a strategy in developing children's creative writing. University of Nottingham paper on a classroom study. Gamers had a marked increase in writing ability, vocabulary, structural organization, and socialization over control group. 11 pages.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
2004 - RPGR-A00001 An Overview of the History and Potential Therapeutic Value of Role-playing Gaming
by Hawke Robinson published Sep 30, 2004 last modified Dec 08, 2022 10:53 AM — filed under: , , ,
Role-playing gaming (RPGing) has its roots as far back as ancient history with the development of war-gaming. War-gaming is the simulation of combat strategies and tactics represented in reduced scale with various rules, often with some sort of randomizing agent such as dice or cards to add an element of “realistic” unpredictability. As long as there has been organized warfare, there appears to have been some form of war-gaming in every culture throughout history. Chess and the Chinese game Go both are very much based on war-gaming, but considered lacking by some because of the lack of unpredictability offered by “true” war-gaming using some degree of randomization. The RPG Research Project Document ID #RPGR-A001-A-20120927A-CC
Located in Archives / The RPG Research Project Specific Archives / Project Archives