1993 - The Impact of Unstructured Games of Fantasy and Role Playing on an Inpatient Unit for Adolescents
The _unrestricted_ play of such games contributed to the disruption of a treatment setting.
Abstract
Games of fantasy and role playing such as Dungeons and Dragons (1983) have become increasingly popular among adolescents and young adults. This article reviews the negative impact of such games on an adolescent inpatient treatment setting.
The unrestricted play of such games contributed to the disruption of a treatment setting, resistances to treatment, reinforcement of character pathology, disruption of individual treatments, and to the normalization of violence.
When such games begin to be played on a psychiatric inpatient unit or are prominent in discussions of individual patients, treaters should examine them in the context of their potential to reinforce and foster resistance and maladaptive patterns of relating to the environment.
Treaters are also encouraged to attempt to understand the meaning and risks of such games in the context of an individual patient's psychiatric difficulties and of group dynamics, both within the patient group and between patients and treaters.
Title The impact of unstructured games of fantasy and role playing on an inpatient unit for adolescents
Author Ascherman, L I
Correspondence author Ascherman, L I
Publication title International Journal of Group Psychotherapy
Volume 43
Issue 3
Year 1993
ISSN 0020-7284
CODEN IJGPAO
Source type Scholarly Journals
Peer reviewed Yes
Language of publication English
Document type Journal Article
Document feature refs.
Update 2001-08-07
Accession number 13688
ProQuest document ID 57770660
Document URL https://ezproxy.library.ewu.edu/login?url=http://search.proquest.com.ezproxy.library.ewu.edu/docview/57770660?accountid=7305
Last updated 2011-11-01
Database ProQuest Social Sciences Premium Collection