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1991 - RELATIONSHIP OF ROLE-PLAYING GAMES TO SELF-REPORTED CRIMINAL BEHAVIOUR
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by
admin
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published
Jun 13, 2018
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last modified
Dec 08, 2022 02:59 PM
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filed under:
archived article,
Full Text,
Others' research,
Peer Reviewed: Unconfirmed,
Discipline: Psychology,
research,
stereotype(s) disproved,
Archive,
Material to read
SUZANNE ABYETA AND JAMES FOREST. University of Manitoba. Psychological Reports, 1991, 69, 1187-1192. O Psychological Reports 1991
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Documents moved to New Archive
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Wanna Play?
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by
admin
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published
Jun 21, 2017
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last modified
Dec 08, 2022 03:00 PM
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filed under:
Computer Gaming,
Discipline: Psychology
Sure games are fun. Yet the play that's built into them does not make them false; it makes them psychologically truer even than everyday life. Games can Solve major crises, train war heroes, and civilize us all. What the world needs is not less time for playing games but more.
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1. Primary List of Documents for Research on RPGs (Others' Research)
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Full Text Documents Waiting for permission to publish publicly
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1984 - D&D phenomenon
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by
admin
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published
Jan 24, 2013
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last modified
Dec 08, 2022 10:48 AM
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filed under:
archived article,
Others' research,
Effects of RPG,
Discipline: Education / Formal Classroom Setting,
rpg for education,
TODO,
Material to read
Sutton, Roger (1984, November). D&D phenomenon, "In the YA Corner" column, from SLJ School Library Journal, page 82. Use of RPG in stimulating library use by youth, by a Chicago branch librarian.
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Archives
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1984 - Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents
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by
admin
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published
Apr 18, 2012
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last modified
Dec 08, 2022 10:48 AM
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filed under:
archived article,
Others' research,
Effects of RPG,
therapeutic rpg,
Discipline: Education / Formal Classroom Setting,
rpg for therapy,
rpg for education,
TODO,
Material to read
Kallam, Michael L. (1984, May). Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents. Oklahoma State University. Significant improvement over control group found. 88 pages.
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Study Playing RPG for 5 Minutes, "Alignment" Impact on Real-world Behaviors (Computer-based RPG)
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by
admin
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Computer-based: solo, multiplayer, VR, AR, etc.,
Discipline: Psychology
Though this is a computer-based RPG (Role-Playing Game) study, pending testing with tabletop, it seems possible that it could apply in tabletop RPG, LARP (Live-Action Role-Playing), and maybe even CYOA (Choose Your Own Adventure) forms of RPG as well? I would be interesting to perform the same style study with the other formats to see if the format changes the results (or not). Received 10/26/13; Revision accepted 12/11/13
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Using Role-Playing Games in Recreation Therapy - Therapeutic Recreation Professional Panel Question
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by
admin
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
We have a TR professional panel coming to the university shortly, and we had a teamed class assignment to create questions in advance for the panel, with APA citations, research, etc. Each team member had to create 4 questions. One of my questions was regarding the lack of any effort by the TR industry to use RPG in any format as a recreation therapy intervention modality. It will be a few weeks before the panel meets, but here is the question as submitted to the professor tonight....
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Presenting at WSTRA Conference - Role-Playing Games as Therapeutic Intervention Modality from Therapeutic Recreation Perspective
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by
admin
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
I will be presenting at the 16th Annual Washington State Therapeutic Recreation Association - WSTRA Conference, Saturday, April 11th.
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Sad News, the Israeli Gaming Store Has Closed.
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by
admin
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
The gaming store in Israel, that also was implementing therapeutic role-playing for at-risk and Autism Spectrum Disorder (ASD) teens, sadly is closing its doors.
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RPG Research Speaking at ZoeCon II - Video
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by
admin
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
News
The video is now available for Hawke Robinson's RPG Research Project discussion/speech at November's 2014 ZoeCon II. ZoeCon is from Zombie Orpheus Entertainment, creators of The Gamers, The Gamers II: Dorkness Rising, The Gamers III: Hands of Fate, Journey Quest, and many other shows.
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Raw Data from Research on Gender Bias in Gaming Community and Industry
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by
admin
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
Since it is taking too long to get around to the formal analysis and paper write-up, I am posting much of the raw data here (without the comments for now), without much in the way of analysis. At some point I hope to provide a more formal document, but hopefully the numbers speak well for themselves and will be helpful for those interested in the topic. This is not the complete data set, but the more significant aspects from the very large total data.
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