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2008 - Visual Communication Strategies in Interaction. Gestures in Fantasy Role-Playing Games
by Hawke Robinson published Feb 29, 2016
Visual Communication Strategies in Interaction. Gestures in Fantasy Role-Playing Games. Alternate title: Visuelle Kommunikationsstrategien im Zusammenspiel. Gestik im Fantasy-Rollenspiel Herbrik, RegineView Profile; Rohl, Tobias. Sozialersinn: Zeitschrift fur hermeneutische Sozialforschung 2 (2008): 237-265.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1996 - MUDs, MOOs, MUSHes and More: Using Text-Based Virtual Worlds To Teach Communication.
by Hawke Robinson published Feb 29, 2016
MUDs, MOOs, MUSHes and More: Using Text-Based Virtual Worlds To Teach Communication. Tolhuizen, James H.View Profile.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
File PDF document Change in brain activity through virtual reality based brain machine communication in a chronic tetraplegic subject with muscular dystrophy 1471 2202 11 117
by Hawke Robinson last modified Apr 13, 2016 01:15 PM
Located in Archives / / Additional Reference Material / To Be Sorted
RPG for TBI - CYOA - Needs addressed by intervention
by Hawke Robinson published Nov 12, 2016
Located in Archives / / RPG TR Handbook of Practice / Wiki Version
Volunteer RPG Player Archetype I Trainee (Volunteer / Entry-level / Trainee)
by Hawke Robinson published Jun 29, 2017 last modified Jun 29, 2017 10:26 PM — filed under:
This is an entry-level volunteer position with the possibility of optional free peer-training available. The player archetype is responsible for filling the role of various role-playing gamer "types". The participant takes on various Player Archetype roles to help training Game Masters learn how to address such situations more effectively. Types include: Munchkin, Rules Lawyer, Murder-hobo, etc. For people with little-to-no prior professional RPG experience, this is an excellent means of getting started gaining that experience.
Located in About / Volunteer & Training Opportunities
Interactive Complexity Coding
by Hawke Robinson published Jan 08, 2017 — filed under: ,
Where this will be accepted is still unclear, but it is something I came across during my time with Play Therapy, that seems very appropriate for Recreation Therapy / Therapeutic Recreation (RT / TR) and possibly some forms of RPG Therapy. It might only be applicable for mental health clients. I ran it by several professors, and facilities managers, and they were intrigued, but unable to provide further clarification. I welcome additional feedback from others.
Located in Blog
Educators
by Hawke Robinson published May 30, 2016 last modified Oct 02, 2017 08:01 PM
This page provides some key areas of note specifically of interest for education professionals.
2008 - Mapping the imaginarymaps in fantasy role-playing games
by Hawke Robinson published Feb 29, 2016
Mapping the imaginarymaps in fantasy role-playing games Röhl, Tobias; Herbrik, RegineView Profile. Forum qualitative social research9.3 (2008).
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
Using Live-Action Role-Playing Adapted Activities for ASD Toddlers
by Hawke Robinson published Nov 11, 2016 last modified Sep 10, 2017 12:27 PM — filed under: , ,
Located in Archives / / RPG TR Handbook of Practice / Wiki Version
2012 - Dungeons, dragons, and digital denizens: the digital role-playing game
by Hawke Robinson published Feb 29, 2016
Dungeons, dragons, and digital denizens: the digital role-playing game Voorhees, GeraldView Profile; Call, Josh; Whitlock, Katie. New York, London: Continuum, 2012.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)