-
Old Research Repository
-
by
Hawke Robinson
—
published
Aug 16, 2017
—
last modified
Jul 10, 2022 05:27 PM
This is RPG Research's older research repository. We are currently moving more than 3,000 content items (1 multi-page essay equals 1 content item) from this old site to our new repository at www.rpgresearch.com/research . The new repository is better organized and formatted, but it takes months for our volunteers to move all this content from the old site to the new site, so we are keeping the old repository available until the move is complete. All new research is being added to the new repository, no new research is being added to this old repository as of 2018.
-
Should Game Masters for Role-Playing Games be Paid? It Depends.
-
by
Hawke Robinson
—
published
Jun 20, 2015
—
last modified
Feb 05, 2023 12:22 PM
—
filed under:
blog posting
Increasingly heated debate has been growing in recent years about whether role-playing game masters (RPG GMs) should be paid or not. It depends... NOTE: This article focuses on pure entertainment RPG Professionals, not RPG Professionals in educational or therapeutic settings. To be clear, this is a blog posting, as an opinion piece, not a formal essay or research paper. For more formal essays, see the research sections of the site. This informal article is from the first-person experiential perspective, that attempts to include persuasive argument components, as someone involved with RPGs since the 1970s running many sessions per week, and paid as a GM (when desired) since the 1980s.
Located in
Blog
-
Tabletop RPG Recreation Therapy Example Scenario - Visual Impairment
-
by
Hawke Robinson
—
published
Jun 20, 2015
—
last modified
Feb 05, 2023 12:22 PM
—
filed under:
therapeutic role-playing game,
TBI - Traumatic Brain Injury,
Disabilities,
therapeutic rpg,
research,
blog,
rpg for therapy,
Disability: Visual Impairment / Blind,
blog posting,
visual impairment / blind
This is an excerpt from the RPG Handbook of Practice book I have been working on. This section is for clients with significant to complete visual impairment due to traumatic brain injury to the occipital lobe. It can be extrapolated for the whole range of visual impairments. The client wants to participate in a non-therapy-setting leisure activity of tabletop role-playing gaming. The Recreation Therapist will need to evaluate and write up the potential challenges and modifications that may be necessary for the client to participate in this activity with as little difficulty as possible....
Located in
Blog
-
2004 - RPGR-A00001 An Overview of the History and Potential Therapeutic Value of Role-playing Gaming
-
by
Hawke Robinson
—
published
Sep 30, 2004
—
last modified
Dec 08, 2022 10:53 AM
—
filed under:
Pending Review,
RPG Research Essay,
Archive,
Discipline: TR/RT
Role-playing gaming (RPGing) has its roots as far back as ancient history with the development of war-gaming. War-gaming is the simulation of combat strategies and tactics represented in reduced scale with various rules, often with some sort of randomizing agent such as dice or cards to add an element of “realistic” unpredictability. As long as there has been organized warfare, there appears to have been some form of war-gaming in every culture throughout history. Chess and the Chinese game Go both are very much based on war-gaming, but considered lacking by some because of the lack of unpredictability offered by “true” war-gaming using some degree of randomization.
The RPG Research Project Document ID #RPGR-A001-A-20120927A-CC
Located in
Archives
/
The RPG Research Project Specific Archives
/
Project Archives
-
TRPG in Online Format - Observation, Analysis, and Commentary
-
by
Hawke Robinson
—
published
Jun 20, 2015
—
last modified
Feb 05, 2023 12:22 PM
—
filed under:
hawke robinson,
Case study(ies),
Analysis,
broadcast,
anecdote,
blog posting
This article provides observation, analysis, and commentary on efforts to "port" face-to-face Tabletop Role-Playing Games (RPG / TRPG) to an online and entertainment medium.
Located in
Blog
-
Wizards of the Coast D&D Dragon Talk Broadcast Notes
-
by
Hawke Robinson
—
published
Jun 20, 2015
—
last modified
Feb 05, 2023 12:22 PM
—
filed under:
RPG Therapeutics LLC,
Discipline: RPGT (Role-Playing Game Therapy),
recreation therapy,
correlative research,
Brain Injury (Stroke, TBI, etc.),
video,
RPG Format: Tabletop,
blog posting,
RPG Textbook,
Effects of RPG,
The RPG Research Podcast / Vidcast,
Drum Circle,
News,
interview / media mention,
suicide / suicidal,
pdd / asd / autism spectrum,
Violence,
therapeutic rpg,
RPG Format: Computer-based,
broadcast,
Anti-rpg,
rpg for therapy,
hawke robinson,
RPG Research Interview,
Drum, drums, drumming, drum circle, drum circle facilitation,
RPG Format: Live-action,
rpg for education,
recreational therapy
Here are notes from the January 22nd, 2018 interview broadcast at Wizards of the Coast's Dungeons & Dragons, "Dragon Talk" with Greg Tito and Shelly Mazzanoble, interviewing John Welker & Hawke Robinson of RPG Research, Spokane Area Gaming Alliance, & RPG Therapeutics LLC, about role-playing game education, therapy, and more. Currently a work in progress. I am working on it each day in small snippets of time while juggling everything else. I will let folks know when it is ready for sharing.
Located in
Blog